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Character Creation and Whatnot

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Pinnkiepie
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#1

Posted 27 September 2013 - 11:17 PM Edited by Pinnkiepie, 27 September 2013 - 11:25 PM.

10 points to apply at the start, pick Grandparents etc :)

 

You can have your Crew-Emblem on your Car!

 

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Switch__
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#2

Posted 27 September 2013 - 11:22 PM

This video confirmed a lot of things ! Nice !

SkyArmor
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#3

Posted 27 September 2013 - 11:30 PM

boooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo


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#4

Posted 27 September 2013 - 11:34 PM

Schweet, a huge amount of properties and he didn't seem to have any complaints about the amount of parent choices in create mode.


Santa-SmokinAces
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#5

Posted 27 September 2013 - 11:36 PM

Schweet, a huge amount of properties and he didn't seem to have any complaints about the amount of parent choices in create mode.

 

Of course :) Even though you have to do all that at the beginning you get to customize your characters hair, clothes etc.. it's only the background information, where the ycome from what they do etc.


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#6

Posted 27 September 2013 - 11:43 PM

Aww,mi hate trying get my character right t the start with looks and everything only to realize I hate ow he/she looks later on.

Pinnkiepie
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#7

Posted 27 September 2013 - 11:45 PM

Aww,mi hate trying get my character right t the start with looks and everything only to realize I hate ow he/she looks later on.

 

Choose Grandparents on both sides, Pick Parents and Backstory, assign points etc, if the character doesn't look like you want, i'm sure you can delete it and start over to make a new one. :)

 

I don't think they'd want you to get stuck with a character you don't like :D

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Pinnkiepie
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#8

Posted 28 September 2013 - 06:12 AM Edited by Pinnkiepie, 28 September 2013 - 06:12 AM.

As a part of the IGN’s GTA 5 feature week, the second article, this time about GTA 5 Online Hands-on Preview, was published just now. The post revealed:

The IGN staff were the first non Rockstar employees to play the GTA 5 online mode.

  • Robbing Convenience Stores: He takes his friend outside of his home and they head to the store. While driving the crew member on the passenger seat changes the radio channel but he wanted to listen to Lazlow on WCTR and yells at him to change it back. Once in the front of the shop they get out and pull on the masks while rushing into the building. You can scream at the employee trough the headset in order to intimidate him and causing more stress makes him put the money faster in the bag. Back in the vehicle the time has come to loose the cops using a hideout in one of the skyscrapers garage. The friend can decide to give you only 10% but then he would risk to get killed or you can make 50-50.
  • Random encounters with your friends at races and chases: While racing with some selected friends with the police behind you, a situation can happen where other friends and the police they have behind them could cross your line causing mass trouble for you and your friends, like a roadblock thought for drivers of another race.
  • Full-o-airplane heist: This mission is already known from previous articles on the net, the “titan heist”. The player can attack a military base and steal a huge cargo plane, flying with escort from friends and land it on your own airstrip. Clicking the left thumb-stick opens the landing gears by the way.
  • Multiplayer mini-games: Tennis can be played by 2 players while golf can be up to 4 players. They are as good as standalone games.
  • House Party: Buy a luxury apartment and invite your friend to join the party where you can smoke ganja, drink, watch TV shows like Space Rangers, Moorehead Rides Again and the American Idol parody Fame or Shame. When a friend gets chased by the police, relax on your couch and watch them fighting with the police on Weazel News.
  • GTA 5 Online Missions: More then 500 missions on the launch of the multiplayer feature on October, 1st. Participation can vary from 2 up to 16 players. More will be developed and added with time. The missions that gets the most votes from the crew is up next. When a mission is voted down too much Rockstar will remove it so people can play their favorites more often. Revealed: The Bubble Up Mission.
  • Cinema: Up to 16 players can fill the movie theater and watch over 20 movies.
  • ATM’s: You do not need to carry a huge amount of cash with you to buy a house or weapons. Credit Cards are the most secure option to go shopping because when you get shot you will lose all cash that was on you but the card will stay untouched. Question: Will we need to use access codes?
  • Custom Missions and races: The creator tools at first will be made available only for deathmatches and races at the launch.
  • Strip Clubs: A “Make it rain” button available to use in strip clubs and if you touch the stripper more then three times, they will kick you out.
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RajunCajun88
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#9

Posted 28 September 2013 - 06:59 AM

Awesome info, man!


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#10

Posted 28 September 2013 - 08:07 AM

I thought there was gunna like over 500 missions Online?

 

This guys sayin its the missions from GTA V?


Lance_Vance89
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#11

Posted 28 September 2013 - 01:48 PM

''When a mission is voted down too much Rockstar will remove it so people can play their favorites more often''

What the f*cking f*ck? I don't want some 13 yo sh*thead who spends his days playing CoD deciding what missions i got to play!

I really hope that the meaning is that Rockstar will remove it for YOU if YOU and your crew vote it down.

If not it's f*cking stupid.


Lance_Vance89
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#12

Posted 28 September 2013 - 01:49 PM

I thought there was gunna like over 500 missions Online?

 

This guys sayin its the missions from GTA V?

You hear voices in your head? He never said that. He clearly said there's over 500 missions with more coming in time.


Pinnkiepie
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#13

Posted 28 September 2013 - 08:36 PM Edited by Pinnkiepie, 28 September 2013 - 08:38 PM.

How happy he was when he arrived in NY :)

 

Make sure you tweet him or leave comments on his youtube if you have more questions about Online! :)


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#14

Posted 28 September 2013 - 08:55 PM

so you cant play missions solo?


bloodblossom
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#15

Posted 28 September 2013 - 09:16 PM

of course you can... and you can hire npcs for heists.. you can do anything online solo... its just preferred to have actual players (cus players are smarter than ai)


Munx
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#16

Posted 28 September 2013 - 09:37 PM Edited by Munx, 28 September 2013 - 09:38 PM.

hmm 2 day old video suprised, we havnt seen a flood of new online info yet?

 

Lets hope the flood gates open tommorow, Im starved!


Pinnkiepie
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#17

Posted 28 September 2013 - 09:40 PM

Don't forget to send Input :)

 

[email protected]

 


Munx
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#18

Posted 28 September 2013 - 09:57 PM

Nice, vid just wish it wasnt so short :p Need more!!  think im in  danger of getting more hyped for online then I was for gta v in general. -.-


Lance_Vance89
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#19

Posted 28 September 2013 - 10:36 PM

Don't forget to send Input :)

 

[email protected]

 

tumblr_m2cm7zgezR1r8zpke.gif


HrolgarUllr
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#20

Posted 29 September 2013 - 06:49 PM

Can't bloody wait till the first of October! :panic:


James Bond 007
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#21

Posted 29 September 2013 - 09:54 PM

Can we race with our own custom cars?


bloodblossom
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#22

Posted 29 September 2013 - 09:57 PM

yes you can.. you can have a race setup to use certain vehicles.. or challenge somebody else to a race on the streets in your own car.


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#23

Posted 29 September 2013 - 09:58 PM

OK thanks!


Pinnkiepie
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#24

Posted 30 September 2013 - 12:59 AM Edited by Pinnkiepie, 30 September 2013 - 01:19 AM.

1. Was there a lot of character customisation in the way of clothes,hair styles tats etc

 

2.What is it like creating your character at the very start? I have heard many rumours that you answer questions which will generate your character is this true?

 

3.If so can you re-spec the questions if you don't like the character it creates?

 

4.What where the different types of properties available flats,houses in the desert etc?

 

 
 

[–]LazyPyro[S] 38 points

2 hours  ago
  1. Yeah pretty sure all the clothes shops and tattoo parlours are open from the start, so you can go in to them and buy whatever you want.

  2. you choose the appearance of your four grandparents, which in turn generates your own character's look. You can of course customise this, with options such as your skin colour, hairstyle, your age, and various stats.

  3. I'm not sure if you're able to edit your character after you've created it. I think I did see an option to make a new one though. I didn't try that out so not sure exactly how it works. I don't know if it would replace your character, or if you would be able to create multiple ones.

  4. I literally only just reached the rank (I think about 8 or 9) where properties are able to be bought, so I didn't get chance to buy any. But yeah I think there are normal houses and apartments available to buy around the map.


Pinnkiepie
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#25

Posted 30 September 2013 - 01:03 AM Edited by Pinnkiepie, 30 September 2013 - 01:20 AM.

Did you think money was gained at a suitable pace for the price of things in the game? I'm a bit worried about money being gained slow so people will buy micro transactions.

 

Also, did you switch from single player to online, how quick was it?

 

 
 

[–]LazyPyro[S] 25 points

3 hours ago

Sort of. I'm not sure if it's been mentioned elsewhere but when you do things like deathmatch or races, you're able to bet on a winner before it starts. Obviously if you bet correctly you'll win extra money.

 

I didn't do too many missions so perhaps later ones will reward players with a lot more money. You'll also get texts from various characters that give you extra jobs you can do to earn more cash.

 

A lot of weapons aren't even unlocked right from the start, so even if you do buy cash with your real money, you won't be able to buy much aside from sh*tloads of ammo, you'll still need to do jobs and missions etc. to rank up. Once you do, you'll find it easier to afford properties, that's about the only benefit to buying money.

 

I'd actually only just unlocked the ability to buy properties before they had to kick us out of the event, so I didn't buy anything yet. I think others did. One small house was about $20000 or something. I had made that amount of money fairly quickly. I got about $3000-$6000 each time I robbed a store.

 

Rockstar insist the game is fairly balanced, so I don't think it's going to be a big problem.

 

And yes I did but only once, our games were all booted up to single player mode, so we switched to online, I never switched back. It seemed as quick as I'd expect. I think because it was a brand new game (no character created at this point) there may have been a loading screen first. Not sure if this would be there once you're character is created. I imagine you'd be put directly into a game then. So I'd say quick enough that it's not frustrating.


Pinnkiepie
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#26

Posted 30 September 2013 - 01:05 AM Edited by Pinnkiepie, 30 September 2013 - 01:05 AM.

Did you have any experience with 'car insurance'?

 

I hear you can have bonuses such as hide yourself from the minimap if you become friends with a hacker? Any involvement with that?

 

What were the missions like when you played with other people?

 
 

[–]LazyPyro[S] 17 points

2 hours ago
  1. I was offered car insurance and did take it, but never actually used it. It appeared as a contact in my phone, I got a notification saying I could call them up if my car was destroyed or whatever and could make a claim on it, but I regret not trying that out now. I would assume you simply get a lump sum of money, but can't say for sure.

  2. This is true yes, there are benefits like that available, but I did not get chance to try any stuff like that out.

  3. Missions were pretty cool, most we played needed at least 2 players, some can have up to 8 players, maybe more. The few we played seemed to be team based so they were better and more challenging with more people. I can't really delve too far into specifics, but for example you might have one team protecting something/someone or having to escort them/it somewhere, while the other team is trying to kill you. Pretty sure there's a huge variety of missions available though. I think Rockstar said there's about 500 or so, while we only had 9 available on the early build we played, so expect a bit of every kind of mission really, same sort of stuff you might see in single player I guess, but that you can do with friends.


Pinnkiepie
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#27

Posted 30 September 2013 - 01:07 AM

Countdown to Online Launch here :D

 

http://www.thegtaplace.com


Pinnkiepie
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#28

Posted 30 September 2013 - 01:11 AM Edited by Pinnkiepie, 30 September 2013 - 01:15 AM.

Introduction

  • A few weeks ago, the 9th September to be precise, I got a phone call from Rockstar Games inviting me to New York to play GTA Online early along with many other webmasters from the usual premier fansites. Obviously I couldn't say no to that, so I didn't. Fast-forward to 24th September and I find myself on a plane flying out of London Heathrow, arriving 8 hours later at JFK International. There were five of us webmasters on the flight, two of which were attending their first event, and their additional excitement for being first-timers seemed to be contagious.

  • Due to the UN General Assembly taking place in New York this week, the vast majority of hotels were fully booked. This meant that unlike at previous events we were spread out across three hotels in the city. I stayed at The Nolitan, along with about a third of the other guys. After getting checked in and dumping our bags in our rooms, we met up in the bar (would be rude not to) and chatted about GTA and other random things over a few drinks. Later, we made our way up to the Hotel on Rivington. Those of you who have been following us for while now may recognise this one, that's because we stayed here back in 2008 for the GTA IV fansite event. And like that event, Rockstar had got the penthouse suite all kitted out for us to play GTA Online the next day.

  • At 8:30 PM we all met at DGBG for dinner. This is when I realised just how many more people Rockstar had invited this time round. I saw many new faces, a number of which I recognised from their online persona's, but never got the chance to properly introduce myself or even speak to (sorry guys!), largely due to the fact we occupied three huge tables. DGBG was a nice place but it was completely packed out and the music was playing at club volume, meaning we had to shout at each other the whole night just to converse. Also, I was still on UK time, meaning this 8:30 PM dinner was more like 1:30 AM, so I was pretty tired. The fact it took the waiting staff over an hour to serve us made things worse, but luckily I was sat next to my friend Nick (from RockstarResource) and we passed the time making jokes about awkward conversations that may or may not have happened.

  • IMG_0716.jpg

GTA Online

  • The next day we met downstairs in our lobby, then made our way over to Hotel on Rivington's lobby where we sat around with all the other webmasters. At noon we made our way up to the penthouse suite, where it became clear that Rockstar had not yet finished setting up all the systems. Classic Rockstar. No problem though, while Rockstar finished setting up downstairs we got drinks and headed up on to the roof to chat, enjoying the fantastic panoramic views of New York City. A short while later we were told to come downstairs where we were given a brief overview of GTA Online just to refresh our memories, before each sitting down at a console and TV.

  • I should point out that we actually played an early build of GTA Online on Xbox 360 consoles. We did not play the final version of GTA Online that you will all get to play on the 1st October. As such, we did experience a few little bugs and glitches here and there, it wasn't perfect.

Starting Out in GTA Online

  • As you may have already read in the previews that came out recently, GTA Online starts with you creating your character. Rockstar have taken a truly unique approach to this, whereby you choose the appearance of your four grandparents, which in turn generates your own character's look. You can of course customise this, with options such as your skin colour, hairstyle, your age, and various stats. Once you're done with this, you're treated to a cutscene introducing your character to the world of GTA Online. As this ends, you start the first mission, which allows you to familiarise yourself with how Online works, and the sort of things you'll be doing.

  • After completing the introductory mission, you're free to do what you want with any other players in your server. There are many missions and jobs you can do to earn some money, as well as standard multiplayer modes such as Deathmatch, Race and GTA Race; all of which can be set as a free for all or a team based event by the host player. Unfortunately for us, Social Club was having network issues at this time, meaning it failed to download the mission/job data. My immediate thought was that this is bad, there are going to be millions of people online next Tuesday and there will undoubtedly be problems like this simply due to the sheer number of people trying to access it at once. I was pleasantly surprised to find out this doesn't completely break the game though. The rest of the game world is still open, you still have other players in your server too.

  • Most of us went our separate ways (in-game) and decided to rob some stores. This is a simple action. You simply enter a store and aim your gun at the clerk, he will then take money from the till and put it into a carrier bag, then throw it on the floor when the till has been emptied. This takes around 10 seconds to complete, but if you're wearing a headset you can shout into it (or just make any kind of noise really) and the clerk will feel more intimidated and get the money out quicker. After picking up the bag of cash, you can then walk out of the store and lose the cops. Be warned, this is America, many shopkeepers carry pistols and will begin shooting at you as soon as you grab the cash, so you better be quick. One time I was shotgunned out of the door!

 

 

 
 

[–]TrizzyDizzy 8 points

2 hours  ago

Quick GPS

  • GTA Online has a Quick GPS feature. Holding down the Back (360) or Select (PS3) button brings this menu up, allowing you to quickly set a waypoint on your map, or toggle various other Online only features. You can set a waypoint to the closest ATM where you can deposit your cash. Rockstar have made it clear that GTA Online is all about making money, and if you're killed, other players can take your on hand cash, so it's a good idea to deposit often. Something I noticed was that when I killed other players, they would always drop just $100, regardless of how much they actually had on hand. It's possible this was just a limitation of early build we played, it may well be in the final version that you do indeed drop all your cash. If you do get killed, you're able to initiate a one on one deathmatch with the person who killed you, this is another feature that doesn't require Social Club. I did this quite a few times, it's definitely a good fun way to get revenge.

The Good Stuff

  • After a while we took a quick break and wandered up to the roof again and ate some food, and discussed our thoughts on the game so far. At this point, Nick seemed to be more concerned with starting an impromptu photoshoot, insisting I take a photo of him looking pensive over the city. After such fun and games, it was back to business. By the time we got back downstairs, the talented Rockstar server hamsters had clearly recuperated as Social Club was back online running smoothly. I decided to get started with a few missions, which I completed with other people in my server. I also got involved in some of the standard multiplayer game modes. I got completely owned in the few deathmatches I played, but they were pretty fun. I really enjoyed the Race and GTA Race modes. I enjoyed them in GTA IV too, but for some reason they seemed a lot more fun in GTA Online, perhaps I just prefer the map. I was able to dominate in the first GTA Race we did. It was actually a team GTA Race, which meant I had another player in my vehicle. I was the driver, my passenger was riding shotgun. Literally. Unfortunately the race was probably a bit boring for him, as I demonstrated my superior driving skills and got so far ahead he had nobody to shoot at. The next few races didn't bring me the same luck, though. I seemed to have a knack for getting taken out just a few corners into the race, and then having to fight my way back through to the front, I don't think I actually managed to win another race all day, but they were still great fun. For those interested in earning a little extra cash, you are able to bet on a winner of a match before it starts (I liked to bet on myself... confidence you know). If your bet is correct you'll win more money at the end.

Rally

  • A new mode for races which I didn't personally try, but did watch others play, is Rally. This is a team race, one of you is the driver, while the other is the passenger acting as co-driver. You will need a headset for this as communication is key. Here's why: the driver has no directions on his screen, the co-driver gets arrows (left or right) popping up on his screen when a turn needs to be made. The co-driver must tell the driver which direction to go. It has the potential to be a pretty fun game mode, but I have a feeling it will only be good for those of you playing on Xbox 360 where you are guaranteed to own a headset. I've found on PS3, the vast majority of players do not use a headset, making this mode almost pointless for them as it will be more or less impossible to play without one. If you don't already own one, it might be worth purchasing a bluetooth headset, they're ridiculously cheap these days anyway.

Other Bits and Bobs

  • Awards can be viewed from the pause screen. These are just your standard multiplayer achievements you'll find in pretty much any game, for getting X amount of kills with a particular weapon, winning X number of times in a certain game mode etc. Completing these challenges will give you extra points, helping you to level up quicker.

  • Unfortunately we didn't have access to the content creator, so I can't say anything about that, other than the fact it will be available at launch, and we're very interested in what people create with it. It certainly has a lot of potential.

Leaving NYC

  • On Thursday, the final day of our trip, we had the morning and early afternoon to ourselves. Since our flights all left at different times, we split into a number of smaller groups. In the group I was in, we ended up wandering around NYC to pass the time, taking many photos along the way, and eventually returning to our hotel for lunch. An SUV picked us up later and took us to JFK airport to catch our flights back home.

  • Once again I'd like to express a huge thanks to everyone at Rockstar and Villain who helped organise this event. It was great getting to meet you guys again and also meeting webmasters of other fan sites, and of course getting to play the game before everyone else! This time we had people from as far away as Australia and South Africa attending, with others from the Netherlands and Italy, as well as the usual suspects from USA, Canada, and the UK. This is the sixth fansite event Rockstar has set up for us, the fifth I've been able to attend, and as usual I had an amazing time there. I look forward to seeing everyone again in the future.


Pinnkiepie
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#29

Posted 30 September 2013 - 01:36 AM Edited by Pinnkiepie, 30 September 2013 - 01:37 AM.

And most important:

 

  • Grand Theft Auto Online is going to be something brand new for us: a fully realized and living world for multiple players that will continue to grow and take shape over time.
     
  • The ultimate shape of GTA Online will be determined as much by you, the player, as by the work we put in. What you like and don’t like, what you play and what you want will determine how the game develops and what it turns into.
     
  • Everything we do will be informed by feedback from you all – from the types of missions that roll out to all kinds of future content.
     
  • We are planning for a constant stream of new content, tweaks and updates in the weeks and months ahead.
     
  • The first couple of weeks we expect to be heavily focused on tuning the experience as it goes from internal testing to the reality of being played by tons of people in the real world so that all the usual teething problems for an online game are overcome. We hope it will all run incredibly smoothly, but please bear with us if it doesn't, and help us fix any and all problems!
     
  • After that, we will begin releasing content updates and giving you the opportunity to make your own content.

 

Next up, Rockstar need everyone's feedback straight from day one, it's needed because they need to know what people think is good and what people think is bad about the game, allowing them to focus their efforts on giving the best experience to everyone.





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