Let me start by saying that I'm a huge GTA fan even though San Andreas was way better than GTA IV and GTA V as far as the storyline goes and I was quite upset at how quick and easy this game was to beat considering I waited for two years of pushed back release dates before finally getting to play it.
That being said, despite enjoying the game, there were a number of things that absolutely turned me off.
The biggest thing in my opinion is how disrespectfully RockStar killed off the character Johnny Klebitz from The Lost and Damned storyline of the Liberty City stories.
To make me play as Johnny, defeat his rivals and traitorous Lost brethren, and to finally make the decision at the end of the game to leave Ashley, his meth-addicted girlfriend, was one of the things that made me so proud of this middle aged homeless biker. Him leaving Ashley was the only good thing that came out of the whole endeavor because, let's be real, the Lost Clubhouse and that horrible apartment he kept after killing Brian were terrible, Clay and a number of his friends were killed pointlessly, and in the end he was left with lots of money and nowhere to spend it. Nonetheless, he'd waged a personal victory by no longer being an enabler. Hooray for Johnny!
With that sentiment out of the way, I thought that for RockStar to introduce him in GTA V as a meth addict who, after fighting for territory in Liberty City, inexplicably now lives in the Sandy Shores desert playing meth-slave to a deranged Trevor was the first disappointment. The second came from knowing that, despite surviving gun battles in The Lost and Damned, breaking into a prison and taking out countless armed guards, and being an overall badass, his demise came from getting jealous over the girl he'd allegedly decided to no longer associate with.
The Leader of the Lost, despite everything he'd prevailed over, died at the hands, or shall I say "feet" of Trevor, his brains stomped out on the desert floor.
For SHAME, Rockstar! How very rude of you!
My second turn-off was the torture of the innocent man. I absolutely hated taking part. It reminded me of the San Andreas mission where CJ buries the construction foreman alive in a port-a-potty. It was unnecessarily cruel and unusual and the same information the torture victim told prior to the torture was the same information he told afterwards.
All in all, I enjoyed the game though. I liked switching from player to player, it was a novel and innovative experience.I wish the game would have been more difficult to beat and I hope that in future GTA games they innovate without becoming too dependent on these types of torture missions.
The reason I like RockStar's games so much is because they introduce what I like to call "the reluctant criminal - people who have criminal pasts but turned over a new leaf and are forced, through circumstances not their own, to revert back to their old ways. For example, CJ wasn't a criminal when he returned to San Andreas for his mother's funeral, but Tenpenny and Pulaski framing him for Officer Pendlebury's murder was a catalyst that forced him back into his old ways. The same can be said for John Marston. Even though I can't necessarily relate to the reluctant criminal, I can certainly justify their behavior in my mind. Trevor was GTA V's Catalina so he gets a pass for insanity.
All in all, I enjoyed the game even though it was so easy to beat. I look forward to the next GTA installment as long as main characters aren't so disrespectfully written off and torture doesn't become the standard of every mission.
Edited by PlainJayneMusic, 26 September 2013 - 07:22 PM.