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The next game should be a period piece

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Niko Vercetti 112
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#1

Posted 24 September 2013 - 11:11 AM

To start with when I say "period piece" I mean 70's-00's.

Ok, it's not that I don't like the modern setting in the GTA series, but I feel that two conemporary GTA games in a row seems a bit over the top. It's not like society hasn't changed a fair bit from '08 to 2013 (and it probably will by the time the next GTA is released), but the substance of each setting is due to the correlation between the location and the time period it's set in.

Both New York and Los Santos worked well in a modern setting due to the fact that they've always been somehow relevant to pop culture. Yet there aren't any other iconic American cities which feel relevant to a modern setting (feel free to debate this fact with me).

The reason VC and VCS worked so well is due to the fact that they were set in the 80's, when Miami was actually known for something, whereas today Miami is just another big American city. This also explains why San Fierro and Las Venturas didn't seem as vibrant in San Andreas, because they weren't known for anything big in the 90's, whereas LA was.

So my suggestions for the next GTA are:
- Late 60's Las Venturas & Nevada (if R* can manage to make GTA work in the 60's)
- 1970's San Fierro & Northern California (when San Francisco had a vibrant culture)
- 1980's Vice City (if they can make it work for a third time)

Anyone else feel this way?
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#2

Posted 24 September 2013 - 11:42 AM

I agree. I'd love to see either the 80s or 90s revisited, or a new unexplored period altogether.

I hope they don't think cellphones and internet are important part of gameplay. Certain plots would work better in the past anyway.

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RoadRunner71
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#3

Posted 24 September 2013 - 12:52 PM Edited by RoadRunner71, 24 September 2013 - 12:56 PM.

+1. 1980s-early 1990s. Crack epidemic; very high crime rates, dangerous and gritty cities... And good music. 'Nuff said.

I'm sick of the modern setting, everything looks like a joke, the mobile phone thing sucks too, imo. And I can see plenty of stories that could work in a past setting...
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visionist
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#4

Posted 24 September 2013 - 01:45 PM

http://gtaforums.com...o-las-venturas/

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dunbrine47
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#5

Posted 25 September 2013 - 01:26 AM

Count me in for some "peroid pieces"


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#6

Posted 25 September 2013 - 07:00 PM

I wouldn't want anything pre-1980s to be honest, I still want a selection of modern sports cars to choose from.


Niko Vercetti 112
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#7

Posted 12 October 2013 - 03:50 AM

I wouldn't want anything pre-1980s to be honest, I still want a selection of modern sports cars to choose from.

It's not just you, but I don't understand all the hate for anything pre-1980's. I mean, anything probably before the mid 60's could not feasibly work, but 65-79 would be brilliant (plus how can you forgwt about the brilliant sports and muscle cars from the 70's)
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TheDeaconBosco
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#8

Posted 12 October 2013 - 06:55 AM

 

I wouldn't want anything pre-1980s to be honest, I still want a selection of modern sports cars to choose from.

It's not just you, but I don't understand all the hate for anything pre-1980's. I mean, anything probably before the mid 60's could not feasibly work, but 65-79 would be brilliant (plus how can you forgwt about the brilliant sports and muscle cars from the 70's)

 

I wouldn't be too worried about that considering that R* loves to put thoses in the game. I don't know, about this, I guess I'd like a period piece but I still would like for them to stay in modern times.


gtamann123
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#9

Posted 14 October 2013 - 02:17 AM

I actually think the best period piece rockstar could make would be modern day Vegas. Because the economic downturn hit Vegas almost as hard as any other city. It would be very interesting to see I made a concept like that once but the story was crap

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#10

Posted 22 November 2013 - 10:49 PM Edited by ziggyjive, 22 November 2013 - 11:05 PM.

Another thing is that if I want to experience a modern day LA or NY, I can go there. If I want to experience what those places were like in the past, I'm sh*t outta luck.

 

I'd love to see a game set circa 1972-1974, preferably in a gritty northern city like Liberty City- (think "Mean Streets", "Super Fly", "Taxi Driver", "The French Connection"- pimps, pervs, hippies, whores, funk rock, glam rock, psychedelic folk, grass, ludes, acid, coke, smack and so on...) Porno was a big business back then and organized crime almost always had their hand in the till. Dirty theaters, strip joints, topless gogo clubs and peep shows were everywhere and prostitution might as well have been legal. The streets were dirty and the cops were crooked, and every room or taxi or bus smelled like an ash tray.

 

In the more neglected neighborhoods, Buildings burned to the ground every other day because so many fire departments closed due to budget cuts. Smoke rose from smoldering ruins or burning tires or barrels left in vacant lots or alleys by homeless addicts and vagrants- just another part of the scenery that people tried to ignore... Many of the poor lived in awful, crime ridden, government funded "welfare hotels". Old buildings were condemned or knocked down and then projects postponed indefinitely or altogether aborted before they could be replaced.  

 

Places like the Bronx basically looked like a war zone in the 70s and 80s.

 

But the pop culture and the style of the clothes and cars and the contemporary architecture was in such stark contrast to this gritty reality- everything was colorful and gaudy and ill-proportioned, to more modern eyes. Then there was the music, which was amazing- the best time for music in my opinion. I could go on all day about the music but I won't.

 

It's just such an intoxicatingly nostalgic time and place.

 

Also, a city like Boston could work for this (The Irish mob group known as "The Winter Hill Gang", and led by notorious James "Whitey" Bugler, ruled that city's underworld for 30 years beginning in the mid 60s). At any rate, I want a setting where there are four seasons (San Fran- not so much). I want oppressive summer heat with sticky pavement and fall foliage and good old 1970s, pre-global warming winters at their cruelest. I think next gen consoles could handle this kind of thing.

 

And one last thing R* could consider is making a game with a story that spans decades, a la "Goodfellas" or has a time skip at some point, or maybe skips back and forth between time periods (I know the Driver series tried this at one point- never played it though.) It could work if they did it right, and it would be a compromise between new and old settings, as well as a big surprise seeing as R* has yet to do this in one game. Plus it would be neat seeing the setting's changes over time.

 

{EDIT: And there were plenty of very fast production cars back then. With modifications and hot rodding, you could do very nearly as good as any car today. Plus, this is a video game- if the designers want, they could push the limits of an older supercar beyond what it actually was, and I don't think a lot of people are going to notice or care. This is a non-issue and certainly not enough reason to disregard a period setting, even if it was a valid argument.}

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ObsydianRaven
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#11

Posted 23 November 2013 - 03:44 AM Edited by sethpenguin, 23 November 2013 - 03:45 AM.

I'd like to see another 80's GTA. The thing is though I do not want it to be Vice City. I want to see it set in Chicago or another Rust Belt city or even a city that's a made up caricature of a typical Rust Belt city (Carcer City is most likely this). I want to see to a GTA game with a setting that's dark, amd decayed with an equally dark story that is equally dark. I want this 80's GTA that shows the dark and cruel world of the 80's that the flashy cars, hairstyles and music hid from us.
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Claude4Catalina
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#12

Posted 23 November 2013 - 10:05 AM

I'd go with 1990's Baltimore, or 70's Detroit.  90's Baltimore would be like having the attitude from the first ten missions in GTA San Andreas combined with an area similar to IV's Alderney.  70's Detroit would have the feel of desolation in the big city, Vietnam vet's not fitting back in, the race hate going on at the time, the city tearing itself apart.

 

I'm in the same camp as most of you; I liked the modern setting and thought it was done extremely well, but at the same time I think GTA would benefit from going back in time; to avoid 'Modern Warfare Syndrome': the next game being a series of time skips and picking up the pieces from the last one, I feel if Rockstar keeps up the trend of going with modern times, it could risk falling into the 'more of the same' trap', which we all know Rockstar can do better than that!

 

on the aforementioned subject of mobile phones and internet being a big part of the game now; little black book and payphones? walk up to any payphone, press Up on the D-Pad to bring up the black book, select the person you want to call and the player character will dial the number.  no point worrying about the cost, nobody paid their phone bills in IV or V, so what's 25 cents to a hardened criminal?

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#13

Posted 23 November 2013 - 10:41 AM

70s at the least, anything before that might be a bit whack. Limited range of weapons, vehicles, aircraft and whatnot.

They should focus on doing something in the style of the Stories games - past character's lives and such.
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Dobleh
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#14

Posted 22 February 2014 - 01:25 PM

this! this! i'm sick with modern setting. i like GTA5 so much, i like its characters, i like the details in this awesome game; but its modern setting really turn me off!

 

the next GTA must take place in the late 60s or 70s, somewhere in America.


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#15

Posted 22 February 2014 - 03:37 PM Edited by Blennerville, 22 February 2014 - 03:39 PM.

70's up to 99 would be good.

 

In what year span GTA3 take place ?? - shortly after Claude left San Andreas so around mid to late 90's id say.


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#16

Posted 22 February 2014 - 04:03 PM

70's up to 99 would be good.
 
In what year span GTA3 take place ?? - shortly after Claude left San Andreas so around mid to late 90's id say.


It was set the same year it was release,circa 2001.

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#17

Posted 22 February 2014 - 04:12 PM

 

70's up to 99 would be good.
 
In what year span GTA3 take place ?? - shortly after Claude left San Andreas so around mid to late 90's id say.


It was set the same year it was release,circa 2001.

 

 

i know that is the common sensus but it just doesnt make sense to me - it feels very 90's - cars, radio, pager etc... everything in the game is 90's. Also the fact that we first encounter Claude with Catalina in San Andreas in 1992, It wouldnt make sense if it was 2001 before Catalina ditched Claude.


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#18

Posted 22 February 2014 - 04:16 PM Edited by Rainbow Party, 22 February 2014 - 04:18 PM.

I hate to say this but I think today's youth is too uneducated about the 60s, 70s, 80s and 90s, let alone any time before that, to understand any joke or parody of any old decade R* could try to portray, so the only time period that would work, unfortunately, is the present day when the game comes out.

I mean I don't think the vast majority of today's potential GTA players really cares about the 70s or 80s at all. I know the games have an M rating but most of the players must be around 15.


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#19

Posted 22 February 2014 - 04:34 PM Edited by Blennerville, 22 February 2014 - 04:37 PM.

I hate to say this but I think today's youth is too uneducated about the 60s, 70s, 80s and 90s, let alone any time before that, to understand any joke or parody of any old decade R* could try to portray, so the only time period that would work, unfortunately, is the present day when the game comes out.

I mean I don't think the vast majority of today's potential GTA players really cares about the 70s or 80s at all. I know the games have an M rating but most of the players must be around 15.

 

 

They dont have to get it though for them to like it.

 

I used to love the early 90's Simpsons episodes when i was young even though id didnt know what they were mocking - Pulp Fiction parodys and the like - watching them now still cracks me up.

 

GTA4 and 5 have no humour in them. The 70's could be great as it would give R* a vibe to go for compared to present time.


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#20

Posted 22 February 2014 - 10:34 PM

I'm pretty sure people are already aware, but I'm a big supporter of a 1970s Las Vegas setting! Visionist has already linked to my concept thread, so I won't bother doing so again. ;)

 

As for those people who want to return to the 1980s, I'd suggest Philadelphia. In 1980, following the death of Angelo "Gentle Don" Bruno, the Philly Mob was thrown into a bloody period of civil war as various members fought for power amongst the Family. Nicky Scarfo eventually came out victorious after dozens of deaths of high-ranking members and would-be leaders. I think this story is ripe for a re-telling.

 

Of course for those sick of the mafia theme, you could throw in the Irish Mob, the Greek Mafia, the Polish mob, the Black Mafia and others. Throw in Atlantic City for lucrative gambling possibilities and that seaside vibe!


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#21

Posted 22 February 2014 - 10:43 PM

I'm all for a period piece, preferably the 1980s or so.

GTA 4 and GTA 5, while cool in the modern times, doesn't seem to have much differences between them, time-setting wise. After all, Rockstar can only make so many modern politics/recession/social media jokes between the two games before the jokes get real old real fast.

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gtamann123
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#22

Posted 24 February 2014 - 12:31 AM

I think 1980s Chicago would be interesting. Maybe I game with 1980s Chicago and Detroit
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#23

Posted 28 February 2014 - 11:49 PM

I would like another shot at the 90s.

It would be interesting. Back when SA was made, the 90s were still recent - no one was nostalgic for them, so while SA was still satirical about them, the perception of the decade still wasn't formed (unlike the 80s, for which nostalgia was a big thing in the 00s - reflected well in VC). Now the 90s were 20 years ago, a new generation is being nostalgic towards it - by the nature of the inevitable passage of time and the 20 year gap phenomenon, as well as wistfulness towards a better, more optimistic era in those sad times of recession. 90s nostalgia is already becoming a big thing in the media, so imagine an outlook on it more in the line of the 80s being represented in VC.


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#24

Posted 01 March 2014 - 02:07 AM

I would like a GTA with a Texas + deep south setting in the late 70's, 80's or maybe the 90's.

 

Bassically just Texas and Louisiana, but + another small bit with a blend of Mississippi, Alabama, Tennessee, North/South Carolina and Georgia all in one just for that Moonshine feeling).





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