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Grand Theft Auto: Windy City

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DoubleOGJohnson
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#31

Posted 07 October 2013 - 11:54 AM Edited by DoubleOGJohnson, 07 October 2013 - 11:59 AM.

Good job joe, but I see that Downtown is in the lower left corner. One thing I'd change is that I would have left Downtown Chicago at the mid point of the map right off the middle/right edge of the of the lake shore just like it is in real life to make it feel like the "center of the city" then you can have the beaches and sh*t for the people who think that EVERY f*cking GTA must have a beaches. Rockstar left the skylines of Los Santos and Liberty in a similar place as the real Los Angeles and New York and probably would keep Downtown Chicago in it's original place too.

 

9D8EABD3C70BE45331F2A96B33465B77.jpg

 

goldcoast071303_5.jpg

 

The anatomy of Downtown Chicago being in the middle of the city is important because there are two important places associated with Downtown, which is the "Gold Coast" and "Magnificent Mile". The Gold Coast is a neighborhood north of the Loop with all the condo apartments right off the beach/lake that is one the top 10 richest neighborhoods in America. Most people in Chicago will never afford to live there, but it'd make a nice for a safehouse once you make a million dollars. And "Magnificent Mile" is a street in Downtown ranked one of the top 10 most expensive retail streets in the nation with all the high end stores like Gucci, Louis Vuitton, Prada, and a bunch of sh*t you cant afford. But those two places really don't work unless they are positioned on the map similar to how they are in real life.


Pooyan Cyrus
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#32

Posted 09 October 2013 - 01:21 PM Edited by PooyanCyrus, 09 October 2013 - 01:23 PM.

Happy that you're working on the missions and storyline, but don't you think there's something same between "Giovanni Gotti" and "Giovanni Agosti"?

Spoiler


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#33

Posted 09 October 2013 - 01:36 PM

Happy that you're working on the missions and storyline, but don't you think there's something same between "Giovanni Gotti" and "Giovanni Agosti"?

Spoiler

Gotti's surname isn't confused with your concept. It's only fortuity.


Pooyan Cyrus
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#34

Posted 09 October 2013 - 02:45 PM

I don't mean the surname, the name "Giovanni" is shared between them, and they're both mafia members who give you missions. However, it's not important :) It's just a reference! :D


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#35

Posted 12 October 2013 - 08:01 AM Edited by S13, 19 October 2013 - 09:41 AM.

6. Cash injection: part one

Mission's boss: Dave Connor.

Avilable protagonists: Sheila Lynn and Dave Connor.

 

Phone ringing.

 

Now they find the Stockade - Gruppe6's vehicles with a lot of money.

 

Target:

  • Steal the Stockade.

Dave reports finding a vehicle.

 

Target:

  • lose a cops

Reward:

+15000$ (Dave)

 

Ravages:

Dave and Sheila are unavilable protagonists, beacuse they are hiding.


l911
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#36

Posted 13 October 2013 - 03:48 PM Edited by ludi911, 13 October 2013 - 04:00 PM.

Very cool concept

but i think Polish radio is very weak , and i hope (if ) rockstar will do radio like that they choose better tracks,

(i just f*cking hate Bracia band and Peja rapper only track that are realy good is Na co komu dziś from Lady Pank _

your selection will be just like Domenican sh*t radio from GTA IV where no one listen to that crap and it was just there because it is much domenicans in NY.

 

let's face it most of polish music sucks.

But there are some good artists

I will like to see those tracks:

Poszła bym za tobą

Nie pytaj nas

Leżeć

Lovelock

DEFTO

Zegarmistrz światła (live version from 70's like in this vid)

Bumbox

Hardkor i Disco

Do Stu


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#37

Posted 18 October 2013 - 02:02 PM Edited by S13, 19 October 2013 - 09:58 AM.

Alright. My future updates:

  • deleting dialogues from mission (my dialogues are crappy bullsh*t) READY!
  • new missions READY!
  • making conservative talk, latin pop and funk radio stations READY! (maybe I will make 80's pop and punk rock/hardcore punk radio)
  • adding some new vehicle (e.g. Bollokan Colliner)
  • adding new songs for radio stations
  • possibly changing Windy City Rock Radio's logo (this logo maybe doesn't fits for classic rock radio)

@PooyanCyrus: I don't know. Maybe around 70-90...

@l911: if you think about my polish music radio stations is crap, can you give me your playlist for this radio?

@GR0VE4LIF3: make better concept. I wait.  ;)


Pooyan Cyrus
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#38

Posted 18 October 2013 - 02:11 PM

I hope you'll keep working on this, It's really brilliant!

Btw, How many missions have you planned for?


GR0VE4LIF3
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#39

Posted 18 October 2013 - 03:19 PM Edited by GR0VE4LIF3, 18 October 2013 - 03:19 PM.

worst gta concept ever 

 

 

 

 

NEXT


l911
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#40

Posted 18 October 2013 - 03:26 PM

@S13 look at my post i did just that. ;)

Empty World
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#41

Posted 18 October 2013 - 04:25 PM

Awesome concept, I always wanted GTA to be set in Chicago-based city. Keep up the good work Doge!


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#42

Posted 19 October 2013 - 09:40 AM Edited by S13, 19 October 2013 - 09:56 AM.

7. Change a life.

Mission's boss: Daniel Rowland.

Avialable protagonists: Daniel Rowland.

 

Daniel, after work, going to meet his father, but turns out he is killed.

 

Phone ringing.

 

Talks anonymous men. He know who kill Daniel's father. He tells him show in old rail factory.

 

Target:

  • go to old rail factory.

Anonymous caller presents itself as a John Carlson. He take Rowland to girl called Serval. She has prepare to fight with Daniel's father killer.

 

Targets:

  • run to the train's second end
  • shoot to targets in allotted time
  • shoot to targets from helicopter

Reward:

None.

 

----------

 

8. Battle on Onion Loop.

Mission's boss: John Carlson.

Avialable protagonists: Daniel Rowland.

 

The killer is from Santangelo Family. He resides in Onion Loop. This gang in this neighborhood make own activity (dealing expensive things, which are stolen).

 

Targets:

  • destroy a Santangelo's Family activity

Reward:

+7000$.

 

----------

 

9. Safe Factory.

Mission's boss: John Carlson.

Avialable protagonists: Daniel RowlandSheila Lynn and Dave Connor.

 

Factory is in danger. Santangelo Family after accident in Onion Loop going to attack this factory. John prefers founding two helpers in fight. He picks Dave Connor (he was on list of helpers). Together with Dave is, obviously, Sheila.

 

Targets:

  • defend a factory.

Reward:

+9500$. (Daniel)

+Dave and Sheila are back avilable protagonists.


Pooyan Cyrus
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#43

Posted 19 October 2013 - 04:43 PM

Just some important notes, S13:
1) Work a little more on your grammar
2) Don't place all important accidents of the story in first missions. You'll have trouble later

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#44

Posted 19 October 2013 - 04:50 PM

Just some important notes, S13:
1) Work a little more on your grammar
2) Don't place all important accidents of the story in first missions. You'll have trouble later

Yeah. My English skills are bullsh*t. ;P


Pooyan Cyrus
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#45

Posted 19 October 2013 - 05:13 PM

I hope you have enough writing skill!

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#46

Posted 26 October 2013 - 06:16 PM

Alright, I come back to my concept, but I can don't make next missions, beacuse here I do a lot of grammar faults, sorry.


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#47

Posted 27 October 2013 - 01:23 PM Edited by BMW Sterling, 27 October 2013 - 01:25 PM.

I'm LOVING the protags. Very unique choices. However I think you should add ONE more and that's a mafia made man protagonist who meets up with Dave Connor through his relationship with the mob or a badass Irish American gangster named Jerry Sullivan who yes has morals but doesn't take sh*t from no one. Or even better, ANOTHER BANK ROBBER! That sh*t is always fun lol.

Also you should be able to pick who you want to use in the beginning of the game and play with that character the entire game so you can get the FULL perspective from that character. It also makes the game longer. When you beat the game on lets say "Sheila", you can restart the game as another character and do their story.

Pooyan Cyrus
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#48

Posted 27 October 2013 - 04:42 PM Edited by PooyanCyrus, 27 October 2013 - 04:43 PM.

I hope this will NOT get forgotten, it's really nice.
As you see oeople forget about everything, while my Ultimate concept isn't even two weeks old and it's getting forgotten.

EDIT: Why don't you write anymore missions? :(

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#49

Posted 27 October 2013 - 05:15 PM Edited by S13, 27 October 2013 - 05:16 PM.

EDIT: Why don't you write anymore missions? :(

 

Beacuse my English is average. :/  

Spoiler

 

Btw. Achievements and some new vehicles are added.


Kayli
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#50

Posted 27 October 2013 - 05:20 PM

Ugh this would be so awesome I live in Chicago:) so defitnely seeing the busiest airport O'hare would be cool! And Navy Pier would be cool too!

aa60660
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#51

Posted 11 July 2015 - 07:32 PM

3 things: more weapons, super cars, and re name Pottowatomie Park Northside or something along those lines. Otherwise, you did an absolutely superb job!


thedriver111
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#52

Posted 12 July 2015 - 08:34 AM Edited by thedriver111, 12 July 2015 - 08:36 AM.

This looks really cool Phnx! However "comebacking" isn't a word, use "returning" instead  :)

EDIT: I realised that this is old

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