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I am 100% convinced that GTA Online is going to be where this game shi

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Dope_0110
  • Dope_0110

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#61

Posted 16 September 2013 - 06:25 AM

 

 

rockstar games would be commiting suicide for there company if they focused more on online rather than single player. If they want to be successful they better do it this way.

 

98% content in single player.

2% content in multiplayer

 

I'm serious. They got there successfulness from being single player games.

 

This.

 

If this turns out to be true it will be the last time I buy a RockStar game. Have been following since GTA 1 but when a developer starts to cater to screaming kids *cough* Bethesda Fallout *cough* it destroys a franchise.

 

What? 

Are you serious? Did you quit watching movies when DVD's took over VCR's? Did you complain because some people are getting let out?

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

It's different. A movie is a movie regardless of the media used to store it. Just like a game is a game regardless if it comes on a floppy disc or on a blue ray disc.

The problem is that some people simply don't like multiplayer and prefer to have their own experience in singleplayer. Those are two completely different game mechanics. With focus on MP, SP head can't get their content as they used to.

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thenamesbeer
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#62

Posted 16 September 2013 - 06:26 AM

Random robberies and all that are in single player. Who is really that bothered if they can't arm wrestle an NPC, but I'm pretty sure you can do that too. Its impossible for them to have focused more on GTAO than SP, because without all the countless hours and dollars they poured into single player, which is despite what people say, revolutionary, they would have nothing to lift into multiplayer. They are setting it up for GTAO to be seen separately from the single player part of the series for games to come.

This single player IS and always will be outstanding. The multiplayer shouldn't and won't change that.

Nathaaann
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#63

Posted 16 September 2013 - 06:32 AM

arm wrestling
assaulting gang hideouts
rob ATMs
Casino (?)
 
 
there seems to be alot for GTAO which isnt in SP. which is a huge letdown...
 
they should mainly go for SP and not MP...


Agreed. Welcome to the new age of gaming. Glad that I don't play them as much as I've long suspected online would one day become the main focus and SP would be neglected.


It's already happening with FPS shooters.. :/

EJTexasMade
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#64

Posted 16 September 2013 - 06:41 AM

First of all, I'm not going to continue the quote train. That's ignorant and you know who I mean when I focus on your responses.

The film industry has been on the decline because good movies are getting farer and fewer between. Comparing that to multiplayer games is truly apples to oranges in the purest form, because there is no multiplayer aspect in going to the theater. Comparing a game that has sold more than any movie ever to any movie ever is telling that revolutionary product that it needs to do the one thing it's NEVER done.. which would be to follow what every other company does. You're talking Lamborghinis compared to Honda Civics.. sure, I guess they're both cars.

Ironically all the people here discussing gaming greed and how much they hate the direction of the game, spend their time logging into a website that is purely based on the game. You are proving that you're wrong and your conversation is retarded.

As far as the guy who said they'd make more money staying single player and contradicted himself by saying that mods make Rockstar money because people still play Vice City.. WTF are you talking about? Mods don't make them sh*t. If you play Vice City for 30 more years, Rockstar ain't made another dollar off you.

TheShogunOfHarlem
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#65

Posted 16 September 2013 - 06:48 AM

 

 

rockstar games would be commiting suicide for there company if they focused more on online rather than single player. If they want to be successful they better do it this way.

 

98% content in single player.

2% content in multiplayer

 

I'm serious. They got there successfulness from being single player games.

 

This.

 

If this turns out to be true it will be the last time I buy a RockStar game. Have been following since GTA 1 but when a developer starts to cater to screaming kids *cough* Bethesda Fallout *cough* it destroys a franchise.

 

What? 

Are you serious? Did you quit watching movies when DVD's took over VCR's? Did you complain because some people are getting let out?

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

Very bad analogy. Aside from the pain of having to re-buy movies in a new format, the transition of switching from VHS to DVDs was a 100% benefit to the consumer. DVD had better sound/picture quality and could store more content than a tape ever could plus the benefit of it being less of a storage hassle. Online gaming is very polarizing for starters but that isn't the issue. You are implying that an entire genre of the gaming industry is not necessary and it should be abandoned. So storytelling in video games should go away completely and be supplanted by Online only games? That's not a leap forward it's a means for the industry to have more control over their IP than the consumer but that is another topic. Comparing story driven games and ADD gaming to VHS and DVD shows a clear misunderstanding of what constitutes technological advancements generally and fails to understand that storytelling in video gaming has yet to remotely come close to reaching it limits. If anything, story telling in video games could potentially outshine the film industry if they put effort into doing so. Online gaming and it's mark in the industry is incredibly overstated and overrated. If anything the gaming industry is stagnating and has stifled innovation as a result. No wonder why the gaming industry as a whole is losing money. 


Malndor
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#66

Posted 16 September 2013 - 06:50 AM Edited by Malndor, 16 September 2013 - 07:28 AM.

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

Freedom, it's simple as that. You cannot contain the human spirit nor box in love. Developers stating "This is how it's gonna go" Is like boxing a wild animal in a corner, it's gonna to bite you, heck it'll even probably tear you to pieces an kill you. People can't be tamed. That's why always online will never stop being met without a fight. People want their freedom on Single player but have the ability to interact on multi. You can't have just 1 or the other, humans are to complex like that to even come to a conclusion of boxing them in like it.

 

So it stands to reason an rightly so why people told Microsoft to get f*cked, I did too. If I was to push you physically SideburnGuru  would you accept it? Like I mean seriously keep shuving you, no you'd shuv back. The same goes with Corporations trying to force DRM but it comes from within, that's the part of your fighting spirit from within that makes you go "f*ck you you're not taking away my freedom" This is what DRM is, taking away freedom, like it or not, intentional by the developers or not, that's what it is and humans don't like to be boxed in so it'll never be accepted. 

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redx165
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#67

Posted 16 September 2013 - 06:56 AM

This honestly makes me mad too. What's going to happen down the years when GTA O is either Dead or a new GTA game is out. Now you lost almost everyone and the people that run it are hackers. 

Single Player games last forever and you can play whenever you want. Online games last for the moment. 

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THE DRAGOON
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#68

Posted 16 September 2013 - 06:59 AM

 

 

 

rockstar games would be commiting suicide for there company if they focused more on online rather than single player. If they want to be successful they better do it this way.

 

98% content in single player.

2% content in multiplayer

 

I'm serious. They got there successfulness from being single player games.

 

This.

 

If this turns out to be true it will be the last time I buy a RockStar game. Have been following since GTA 1 but when a developer starts to cater to screaming kids *cough* Bethesda Fallout *cough* it destroys a franchise.

 

What? 

Are you serious? Did you quit watching movies when DVD's took over VCR's? Did you complain because some people are getting let out?

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

Very bad analogy. Aside from the pain of having to re-buy movies in a new format, the transition of switching from VHS to DVDs was a 100% benefit to the consumer. DVD had better sound/picture quality and could store more content than a tape ever could plus the benefit of it being less of a storage hassle. Online gaming is very polarizing for starters but that isn't the issue. You are implying that an entire genre of the gaming industry is not necessary and it should be abandoned. So storytelling in video games should go away completely and be supplanted by Online only games? That's not a leap forward it's a means for the industry to have more control over their IP than the consumer but that is another topic. Comparing story driven games and ADD gaming to VHS and DVD shows a clear misunderstanding of what constitutes technological advancements generally and fails to understand that storytelling in video gaming has yet to remotely come close to reaching it limits. If anything, story telling in video games could potentially outshine the film industry if they put effort into doing so. Online gaming and it's mark in the industry is incredibly overstated and overrated. If anything the gaming industry is stagnating and has stifled innovation as a result. No wonder why the gaming industry as a whole is losing money. 

 

So wait, let me get this straight. You're biggest gripe is for story. 

You know, there probably will be a time where you can play multiplayer, and have a story, right? Where multiplayer will just be slid in on the side as well, but if you don't want to communicate with other players, you don't have to. A game like GTA would be great for something like that. 

I never understood the idea that without a SP, there could possibly be no story. Has it happened yet? Hell no. Can it happen? There's no reason why it shouldn't. 


TheShogunOfHarlem
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#69

Posted 16 September 2013 - 07:16 AM

First of all, I'm not going to continue the quote train. That's ignorant and you know who I mean when I focus on your responses.

The film industry has been on the decline because good movies are getting farer and fewer between. Comparing that to multiplayer games is truly apples to oranges in the purest form, because there is no multiplayer aspect in going to the theater. Comparing a game that has sold more than any movie ever to any movie ever is telling that revolutionary product that it needs to do the one thing it's NEVER done.. which would be to follow what every other company does. You're talking Lamborghinis compared to Honda Civics.. sure, I guess they're both cars.
 

You missed my simple point. What I was saying is that generally speaking if you as a company cater to the lowest common denominator audience you get short term profits but long term you lose. Blockbusters that are simplistic and one dimensional gradually turn off even the dumbest of viewers because even explosions bore people with ADD. Online gaming is the Michael Bay style action movie equivalent of the gaming industry. It appeals mostly to the LCD audience since it is all style and no substance. The industry itself is in decline mainly due to the gouging that has come from focusing on online gaming. DRM, micro-transactions and the list goes on. 


THE DRAGOON
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#70

Posted 16 September 2013 - 07:18 AM

 

First of all, I'm not going to continue the quote train. That's ignorant and you know who I mean when I focus on your responses.

The film industry has been on the decline because good movies are getting farer and fewer between. Comparing that to multiplayer games is truly apples to oranges in the purest form, because there is no multiplayer aspect in going to the theater. Comparing a game that has sold more than any movie ever to any movie ever is telling that revolutionary product that it needs to do the one thing it's NEVER done.. which would be to follow what every other company does. You're talking Lamborghinis compared to Honda Civics.. sure, I guess they're both cars.
 

You missed my simple point. What I was saying is that generally speaking if you as a company cater to the lowest common denominator audience you get short term profits but long term you lose. Blockbusters that are simplistic and one dimensional gradually turn off even the dumbest of viewers because even explosions bore people with ADD. Online gaming is the Michael Bay style action movie equivalent of the gaming industry. It appeals mostly to the LCD audience since it is all style and no substance. The industry itself is in decline mainly due to the gouging that has come from focusing on online gaming. DRM, micro-transactions and the list goes on. 

 

And there you go with judging. 

Improvements can be made, the ones you are suggesting, at least. It doesn't have to be action everywhere. It can still hold substance, and have a story. 

Over time, things will unveil themself. Hell, it sounds like GTA Online is somewhat trying to do that before everyone shoots it down. Sounds like it will almost have it's own story inside of the game. Will there be morons? Sure, but GTA Online takes care of that with the rep/punishment system. 


Constantine7
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#71

Posted 16 September 2013 - 07:22 AM

Some great posts in this thread, thank you all for contributing. I too am very disappointed with Rockstar's obvious decision to focus on the multiplayer aspect of the game (although they won't tell you that, obviously). This is how all good games go to sh*t, time has proven that, and will again. I was very excited about the game coming out and I'm not even sure I will buy it this time. 


TheShogunOfHarlem
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#72

Posted 16 September 2013 - 07:26 AM

 

 

 

 

rockstar games would be commiting suicide for there company if they focused more on online rather than single player. If they want to be successful they better do it this way.

 

98% content in single player.

2% content in multiplayer

 

I'm serious. They got there successfulness from being single player games.

 

This.

 

If this turns out to be true it will be the last time I buy a RockStar game. Have been following since GTA 1 but when a developer starts to cater to screaming kids *cough* Bethesda Fallout *cough* it destroys a franchise.

 

What? 

Are you serious? Did you quit watching movies when DVD's took over VCR's? Did you complain because some people are getting let out?

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

Very bad analogy. Aside from the pain of having to re-buy movies in a new format, the transition of switching from VHS to DVDs was a 100% benefit to the consumer. DVD had better sound/picture quality and could store more content than a tape ever could plus the benefit of it being less of a storage hassle. Online gaming is very polarizing for starters but that isn't the issue. You are implying that an entire genre of the gaming industry is not necessary and it should be abandoned. So storytelling in video games should go away completely and be supplanted by Online only games? That's not a leap forward it's a means for the industry to have more control over their IP than the consumer but that is another topic. Comparing story driven games and ADD gaming to VHS and DVD shows a clear misunderstanding of what constitutes technological advancements generally and fails to understand that storytelling in video gaming has yet to remotely come close to reaching it limits. If anything, story telling in video games could potentially outshine the film industry if they put effort into doing so. Online gaming and it's mark in the industry is incredibly overstated and overrated. If anything the gaming industry is stagnating and has stifled innovation as a result. No wonder why the gaming industry as a whole is losing money. 

 

So wait, let me get this straight. You're biggest gripe is for story. 

You know, there probably will be a time where you can play multiplayer, and have a story, right? Where multiplayer will just be slid in on the side as well, but if you don't want to communicate with other players, you don't have to. A game like GTA would be great for something like that. 

I never understood the idea that without a SP, there could possibly be no story. Has it happened yet? Hell no. Can it happen? There's no reason why it shouldn't. 

 

Name one MP or online game that has a story... better yet one with a deep, well thought out story. Then answer me another question name me an online game with a non-linear story line with multiple outcomes... You are hoping for too much if you think that developers are either willing or able to tell a deep or multi-layered story or have interesting characters in an online game create . There really isn't room to do so nor is story driven games the objective of online gaming period. Call of duty set the trend and every other developer is following. Story telling and character development just don't fit. 


dewan2000
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#73

Posted 16 September 2013 - 07:27 AM

Too bad us Xbox users have to pay a stupid (ripoff) of a subscription fee just to play games online.  I look forward to GTA Online, but Im most likely going to hold off playing it until the PC version comes around.


THE DRAGOON
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#74

Posted 16 September 2013 - 07:28 AM

 

 

 

 

 

rockstar games would be commiting suicide for there company if they focused more on online rather than single player. If they want to be successful they better do it this way.

 

98% content in single player.

2% content in multiplayer

 

I'm serious. They got there successfulness from being single player games.

 

This.

 

If this turns out to be true it will be the last time I buy a RockStar game. Have been following since GTA 1 but when a developer starts to cater to screaming kids *cough* Bethesda Fallout *cough* it destroys a franchise.

 

What? 

Are you serious? Did you quit watching movies when DVD's took over VCR's? Did you complain because some people are getting let out?

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

Very bad analogy. Aside from the pain of having to re-buy movies in a new format, the transition of switching from VHS to DVDs was a 100% benefit to the consumer. DVD had better sound/picture quality and could store more content than a tape ever could plus the benefit of it being less of a storage hassle. Online gaming is very polarizing for starters but that isn't the issue. You are implying that an entire genre of the gaming industry is not necessary and it should be abandoned. So storytelling in video games should go away completely and be supplanted by Online only games? That's not a leap forward it's a means for the industry to have more control over their IP than the consumer but that is another topic. Comparing story driven games and ADD gaming to VHS and DVD shows a clear misunderstanding of what constitutes technological advancements generally and fails to understand that storytelling in video gaming has yet to remotely come close to reaching it limits. If anything, story telling in video games could potentially outshine the film industry if they put effort into doing so. Online gaming and it's mark in the industry is incredibly overstated and overrated. If anything the gaming industry is stagnating and has stifled innovation as a result. No wonder why the gaming industry as a whole is losing money. 

 

So wait, let me get this straight. You're biggest gripe is for story. 

You know, there probably will be a time where you can play multiplayer, and have a story, right? Where multiplayer will just be slid in on the side as well, but if you don't want to communicate with other players, you don't have to. A game like GTA would be great for something like that. 

I never understood the idea that without a SP, there could possibly be no story. Has it happened yet? Hell no. Can it happen? There's no reason why it shouldn't. 

 

Name one MP or online game that has a story... better yet one with a deep, well thought out story. Then answer me another question name me an online game with a non-linear story line with multiple outcomes... You are hoping for too much if you think that developers are either willing or able to tell a deep or multi-layered story or have interesting characters in an online game create . There really isn't room to do so nor is story driven games the objective of online gaming period. Call of duty set the trend and every other developer is following. Story telling and character development just don't fit. 

 

While I respect that, are you really declining the future? Have you seen how far we've come with technology, specifically video games? 

The next-gen is rising. More things become possible, each time. I'm not saying your thoughts aren't reasonable, but they are a bit ridiculous to me. Hold onto hope, ye of little faith. We'll see how much GTA 5 digs into their own story when GTA Online comes out. 

I really don't see how thinking of a game with a well thought out story that is primarly online is that hard to think about though. I honestly don't. Maybe my thoughts go a little too far, but it doesn't seem that unrealistic. 


HARBUJAHN THE GREATEST
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#75

Posted 16 September 2013 - 07:43 AM

all about gta online even gta IV is still a blast after all these years bring it on


TheShogunOfHarlem
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#76

Posted 16 September 2013 - 07:45 AM

 

 

 

 

 

 

rockstar games would be commiting suicide for there company if they focused more on online rather than single player. If they want to be successful they better do it this way.

 

98% content in single player.

2% content in multiplayer

 

I'm serious. They got there successfulness from being single player games.

 

This.

 

If this turns out to be true it will be the last time I buy a RockStar game. Have been following since GTA 1 but when a developer starts to cater to screaming kids *cough* Bethesda Fallout *cough* it destroys a franchise.

 

What? 

Are you serious? Did you quit watching movies when DVD's took over VCR's? Did you complain because some people are getting let out?

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

Very bad analogy. Aside from the pain of having to re-buy movies in a new format, the transition of switching from VHS to DVDs was a 100% benefit to the consumer. DVD had better sound/picture quality and could store more content than a tape ever could plus the benefit of it being less of a storage hassle. Online gaming is very polarizing for starters but that isn't the issue. You are implying that an entire genre of the gaming industry is not necessary and it should be abandoned. So storytelling in video games should go away completely and be supplanted by Online only games? That's not a leap forward it's a means for the industry to have more control over their IP than the consumer but that is another topic. Comparing story driven games and ADD gaming to VHS and DVD shows a clear misunderstanding of what constitutes technological advancements generally and fails to understand that storytelling in video gaming has yet to remotely come close to reaching it limits. If anything, story telling in video games could potentially outshine the film industry if they put effort into doing so. Online gaming and it's mark in the industry is incredibly overstated and overrated. If anything the gaming industry is stagnating and has stifled innovation as a result. No wonder why the gaming industry as a whole is losing money. 

 

So wait, let me get this straight. You're biggest gripe is for story. 

You know, there probably will be a time where you can play multiplayer, and have a story, right? Where multiplayer will just be slid in on the side as well, but if you don't want to communicate with other players, you don't have to. A game like GTA would be great for something like that. 

I never understood the idea that without a SP, there could possibly be no story. Has it happened yet? Hell no. Can it happen? There's no reason why it shouldn't. 

 

Name one MP or online game that has a story... better yet one with a deep, well thought out story. Then answer me another question name me an online game with a non-linear story line with multiple outcomes... You are hoping for too much if you think that developers are either willing or able to tell a deep or multi-layered story or have interesting characters in an online game create . There really isn't room to do so nor is story driven games the objective of online gaming period. Call of duty set the trend and every other developer is following. Story telling and character development just don't fit. 

 

While I respect that, are you really declining the future? Have you seen how far we've come with technology, specifically video games? 

The next-gen is rising. More things become possible, each time. I'm not saying your thoughts aren't reasonable, but they are a bit ridiculous to me. Hold onto hope, ye of little faith. We'll see how much GTA 5 digs into their own story when GTA Online comes out. 

I really don't see how thinking of a game with a well thought out story that is primarly online is that hard to think about though. I honestly don't. Maybe my thoughts go a little too far, but it doesn't seem that unrealistic. 

 

 

I'm sure it CAN be done, I doubt that it WILL be done. Technology stagnates for a very specific reason... Greed. If a company can make a lot of money in the short term with the same tech then why would it bother spending money trying to innovate? Investing in new tech is expensive and can be risky. Companies either don't want to take the risk but they don't want competitors to get a leg up if they succeed in a new advancement and thus Technology stagnates. 

 

 

First of all, I'm not going to continue the quote train. That's ignorant and you know who I mean when I focus on your responses.

The film industry has been on the decline because good movies are getting farer and fewer between. Comparing that to multiplayer games is truly apples to oranges in the purest form, because there is no multiplayer aspect in going to the theater. Comparing a game that has sold more than any movie ever to any movie ever is telling that revolutionary product that it needs to do the one thing it's NEVER done.. which would be to follow what every other company does. You're talking Lamborghinis compared to Honda Civics.. sure, I guess they're both cars.
 

You missed my simple point. What I was saying is that generally speaking if you as a company cater to the lowest common denominator audience you get short term profits but long term you lose. Blockbusters that are simplistic and one dimensional gradually turn off even the dumbest of viewers because even explosions bore people with ADD. Online gaming is the Michael Bay style action movie equivalent of the gaming industry. It appeals mostly to the LCD audience since it is all style and no substance. The industry itself is in decline mainly due to the gouging that has come from focusing on online gaming. DRM, micro-transactions and the list goes on. 

 

And there you go with judging. 

Improvements can be made, the ones you are suggesting, at least. It doesn't have to be action everywhere. It can still hold substance, and have a story. 

Over time, things will unveil themself. Hell, it sounds like GTA Online is somewhat trying to do that before everyone shoots it down. Sounds like it will almost have it's own story inside of the game. Will there be morons? Sure, but GTA Online takes care of that with the rep/punishment system. 

 

If it sounds like I'm being a snob rest assured that I'm just using provocative language but I am being honest in a way. Businesses generally don't cater to our intelligence they cater to our indifference and ignorance. That's a fact, the film industry is evidence of that. It's why they shoot out the same crap over and over again because they think that the audience is stupid. It why many of the blockbusters have failed this past summer.


THE DRAGOON
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#77

Posted 16 September 2013 - 07:48 AM

I understand your complaint, and the realistic point of view. 



However, I hold faith to things companies like R*. I understand, other companies out there stick to the casual "JUST RUN AROUND AND SHOOT PEOPLE, I GUESS." And it's not so much as me kissing R*'s ass. 

This is literally a step foward to me, what they're pulling off with GTA Online. It's like it's own multiplayer game, with missions and what sounds like a story in itself. 

And to help detour people from only mindless violence in the main mode, they even have that rep system that could be edited if players keep acting up. 

Overall, I do think you'll enjoy GTA Online, because it's that expirement. Can there be a multiplayer, with somewhat of a story and other things other than just offing people. It should be interesting, at that. 


Limiter
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#78

Posted 16 September 2013 - 07:50 AM

I think R* was really developing GTA Online during all this time. Yes they developed V, but really I am getting the feeling that V may be some sort of stepping stone for Online.


yonatan755
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#79

Posted 16 September 2013 - 07:54 AM

They are not listening to some litle cry babys, they did what they hoped to do since GTA III

GTA:O will be good i am sure of it but it does annoy me that it has content that the single player dosn't


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#80

Posted 16 September 2013 - 08:11 AM

Imo its good thing they are more focused on mp than sp

Afterall mp is the mode i will mostly play

Goodman88
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#81

Posted 16 September 2013 - 08:27 AM Edited by Goodman88, 16 September 2013 - 08:29 AM.

 

Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of. 

 

Freedom, it's simple as that. You cannot contain the human spirit nor box in love. Developers stating "This is how it's gonna go" Is like boxing a wild animal in a corner, it's gonna to bite you, heck it'll even probably tear you to pieces an kill you. People can't be tamed. That's why always online will never stop being met without a fight. People want their freedom on Single player but have the ability to interact on multi. You can't have just 1 or the other, humans are to complex like that to even come to a conclusion of boxing them in like it.

 

So it stands to reason an rightly so why people told Microsoft to get f*cked, I did too. If I was to push you physically SideburnGuru  would you accept it? Like I mean seriously keep shuving you, no you'd shuv back. The same goes with Corporations trying to force DRM but it comes from within, that's the part of your fighting spirit from within that makes you go "f*ck you you're not taking away my freedom" This is what DRM is, taking away freedom, like it or not, intentional by the developers or not, that's what it is and humans don't like to be boxed in so it'll never be accepted. 

 

 

 

 

No. It's like an animal that willingly goes sit in a corner, knowing it won't feel good there, and then starts complaining.

 

The problem is this: gamers, those who prefer online as well as those who prefer off line, want GTA5 to be enormous in every single way. And that takes money, which the firm has to earn back. It's like pharmaceuticals who ask high amounts of money for their blockbuster medicine. It seems steep, but when you keep in mind that development costs billions of dollars and that that amount needs to be earned back usually in 5-10years (due to patents), it starts to make sense.

 

GTA is the same, it needs to earn back the money it invested, and when people demand an enormous game, the money it invested only increases. It needs to appeal to a wide audience, not just die hard fans who remember all previous GTAs, but also the casual gamer. Gamers who go to work/school all day, and when they get home, after cooking dinner and maybe have a drink with friends, just want to sit back for an hour or two and have some fun.

 

In the end, that's how capitalism works. Shareholders enable companies to acquire high amounts of money, which enables them to make great games and cater to the needs of their client base. Of course, shareholders want their money back with an interest due to the risk they took. Is it perfect? No, but it's the best option.

 

Also, GTA Online is not simply going to be about shooting as much enemies as possible, it's going to be more than that. Be open and give it a chance.


zakace
  • zakace

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#82

Posted 16 September 2013 - 08:57 AM

Well games which focus on Single Player these days die early, the main thing a lot of people want is multiplayer so they can have the experience with their friends. 


FANTOMTRON
  • FANTOMTRON

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#83

Posted 16 September 2013 - 02:45 PM

I think R* was really developing GTA Online during all this time. Yes they developed V, but really I am getting the feeling that V may be some sort of stepping stone for Online.

That's what I was thinking as well


Malndor
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#84

Posted 17 September 2013 - 05:24 AM

 

I think R* was really developing GTA Online during all this time. Yes they developed V, but really I am getting the feeling that V may be some sort of stepping stone for Online.

That's what I was thinking as well

 

 

Same, thinking this too. Considering that R* said there's x5 pedestrians but I'm watching Live streams it is so empty, I mean seriously, the whole GTA V looks empty compared to how R* described it.





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