Online is the next step foward in gaming, why is there such an issue with that? It's something to be proud of.
Freedom, it's simple as that. You cannot contain the human spirit nor box in love. Developers stating "This is how it's gonna go" Is like boxing a wild animal in a corner, it's gonna to bite you, heck it'll even probably tear you to pieces an kill you. People can't be tamed. That's why always online will never stop being met without a fight. People want their freedom on Single player but have the ability to interact on multi. You can't have just 1 or the other, humans are to complex like that to even come to a conclusion of boxing them in like it.
So it stands to reason an rightly so why people told Microsoft to get f*cked, I did too. If I was to push you physically SideburnGuru would you accept it? Like I mean seriously keep shuving you, no you'd shuv back. The same goes with Corporations trying to force DRM but it comes from within, that's the part of your fighting spirit from within that makes you go "f*ck you you're not taking away my freedom" This is what DRM is, taking away freedom, like it or not, intentional by the developers or not, that's what it is and humans don't like to be boxed in so it'll never be accepted.
No. It's like an animal that willingly goes sit in a corner, knowing it won't feel good there, and then starts complaining.
The problem is this: gamers, those who prefer online as well as those who prefer off line, want GTA5 to be enormous in every single way. And that takes money, which the firm has to earn back. It's like pharmaceuticals who ask high amounts of money for their blockbuster medicine. It seems steep, but when you keep in mind that development costs billions of dollars and that that amount needs to be earned back usually in 5-10years (due to patents), it starts to make sense.
GTA is the same, it needs to earn back the money it invested, and when people demand an enormous game, the money it invested only increases. It needs to appeal to a wide audience, not just die hard fans who remember all previous GTAs, but also the casual gamer. Gamers who go to work/school all day, and when they get home, after cooking dinner and maybe have a drink with friends, just want to sit back for an hour or two and have some fun.
In the end, that's how capitalism works. Shareholders enable companies to acquire high amounts of money, which enables them to make great games and cater to the needs of their client base. Of course, shareholders want their money back with an interest due to the risk they took. Is it perfect? No, but it's the best option.
Also, GTA Online is not simply going to be about shooting as much enemies as possible, it's going to be more than that. Be open and give it a chance.