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Damage physics at it's best!

17 replies to this topic
thestig93
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#1

Posted 15 September 2013 - 05:59 PM

That's what I would like to see in a GTA game.

  • Lazyboy. likes this

TheAdmiester
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#2

Posted 15 September 2013 - 06:02 PM

Not going to happen in a GTA game, it'd be awful for gameplay and too unforgiving.


thestig93
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#3

Posted 15 September 2013 - 06:05 PM

But it looks beautiful, doesn't it?


Fireman
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#4

Posted 15 September 2013 - 06:06 PM Edited by Fireman, 15 September 2013 - 06:06 PM.

BeamNG has cars made out of aluminium foil. Rather have the Next Car Game, they're not a bit tougher than these cars.


matsix
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#5

Posted 15 September 2013 - 06:06 PM

Have you ever played that? I have it and literally any crash causes your car to stop working.


TrueElement
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#6

Posted 15 September 2013 - 06:07 PM

Lol, those cars are mad out of paper


sredzkioner
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#7

Posted 15 September 2013 - 06:07 PM

You would die everytime you crash at any high rate of speed lmao everyone would have to drive super slow 


EvilFuture
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#8

Posted 15 September 2013 - 06:09 PM

I would NEVER want that in a GTA game, to be honest.


IronZombie
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#9

Posted 15 September 2013 - 06:10 PM

It's also not very realistic. They treat cars as if they're made with cheap flimsy foil. Cars have crumple zones but they still have a solid body. A 20 MPH crash would not result in massive damage like that. 


thestig93
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#10

Posted 15 September 2013 - 06:13 PM Edited by thestig93, 15 September 2013 - 06:15 PM.

BeamNG has cars made out of aluminium foil. Rather have the Next Car Game, they're not a bit tougher than these cars.

That's how real cars act in real life. Smaller cars, like that compact in the video, will be crushed by big pickups. Have you watched the Rover 100 crash test? The most unsafe car EuroNcap has ever tested. And they do these crash tests at a speed of 64kph. Imagine what would happen at 120-150.

 

Have you ever played that? I have it and literally any crash causes your car to stop working.

Yeah, about 15 hours. And I love it.


matsix
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#11

Posted 15 September 2013 - 06:14 PM

Why do you guys always say crashes like this look like they were made out of paper or tin foil. All the crashes

in that video are at slow motion and probably actually going way over 60 mph. The crashes are very realistic.

 

Have you ever even seen how a car crash looks in real life?

skip to 2:00

 


ruud.
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#12

Posted 15 September 2013 - 06:16 PM

I'd love that in GTA, but it takes a great amount of idiocy to expect that on the PS3/360, just as many of the members here have demonstrated.


Thelord55924
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#13

Posted 15 September 2013 - 06:18 PM

I would like it to be like Burnout Paradise anyone know it?


ChuckE
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#14

Posted 15 September 2013 - 06:26 PM

Nah. Next Car Game physics would be enough


THC 300
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#15

Posted 15 September 2013 - 06:44 PM

seriously? beamNG again? 


russianpolice
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#16

Posted 15 September 2013 - 06:54 PM

Whoa, keep on dreaming lol. If they downgraded from GTA IV physics/damage what makes you say they'll ever get soft body physics lol.


Fireman
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#17

Posted 15 September 2013 - 07:00 PM

 

BeamNG has cars made out of aluminium foil. Rather have the Next Car Game, they're not a bit tougher than these cars.

That's how real cars act in real life. 

 

 

No they don't.


ChuckE
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#18

Posted 15 September 2013 - 07:03 PM

 

BeamNG has cars made out of aluminium foil. Rather have the Next Car Game, they're not a bit tougher than these cars.

That's how real cars act in real life. 

 

Only if they are made from paper. 





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