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GTA V AM(almost)A: No Videos/Images/Spoilers

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iNero
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#31

Posted 13 September 2013 - 04:33 AM Edited by iNero, 13 September 2013 - 04:34 AM.

- can you grab peds and use as shield?

- can you rob peds?

- can you play on those QB3D machines?

- can you shoot rival gang members to start a gangwar?

 

 

thanks  :^:


xIIxFLAMERxIIx
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#32

Posted 13 September 2013 - 04:34 AM Edited by xIIxFLAMERxIIx, 13 September 2013 - 04:36 AM.

edit : nvm didnt read more lol


Deffpony
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#33

Posted 13 September 2013 - 04:36 AM

lol u didnt rlly answer the siren question correctly. I asked if the LIGHTS could be turned on WITHOUT the siren on.

There were two separate questions.

 

When I get my copy I am going to strictly do nothing but search for these answers/suggestions. It actually sounds exciting to knock them all off the list. So hopefully most in not all your questions will be cleared up tomorrow.


wild aminal it is
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#34

Posted 13 September 2013 - 04:36 AM

Can we surf?

Are there dolphins, whales, seals...?

How far does the ocean go?

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smokeysmokeonsmoke
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#35

Posted 13 September 2013 - 04:37 AM

Store robberies? people seem to think they aren't in for some reason

Also the ped damage system and melee info would be nice

Omnifarious
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#36

Posted 13 September 2013 - 04:40 AM Edited by Omnifarious, 13 September 2013 - 04:44 AM.

"How is the melee combat?"

 

It's been vastly improved from GTA IV. It's no longer a rigid lock on based system. It's a 360° free flowing combat system. What does this mean you ask? Let's use an example to help you understand.

 

Say you have three people around you, one behind you, one in front of you, and one to your left. In GTA IV, you would lock on to the guy in front of you, and get the absolute shtako kicked out of you as you tried to fight him, by the two people to your back and side.

 

In GTA V however, pressing the "punch" button while aiming your analog stick backwards, will result in you striking the person behind you with an elbow to the face, aim forward, and you'll take your elbow swing forwards into a jab, aim to your left, and say, press the "kick" button this time, and you'll fluidly swing your left leg out, kneecapping the opponent, and finishing them with a strike to the face from your right arm.

 

Your melee attacks can be linked together to create an almost cinematic display not to dissimilar from how Sleeping Dogs melee system is. The animations are VERY fluid, and link together without any noticeable hiccups. You'll rarely be able to notice the transition from punching someone to your left, and bringing your left hook around to take out someone on your right. It all looks very natural, the animation department did a phenomenal job with the melee animations. Your character will preform a wide variety of moves, and even do things such as grabbing someone by the shirt, and then punching them, like a finisher move. As Franklin, My punches were heavy and shook the controller, it made the melee very satisfying and gratifying.

 

Edit: You can also block and counter. Much like in IV, you can block, if you press, I believe it was "Y" (For Xbox) just as they swing, you'll perform a counter like Niko would.

 

Trust me when I say, you'll love the new melee combat. So far, the only thing I've notice, is the occasional "hate surfing" when going for a strike on an enemy. You see, the game kind of locks onto an enemy as you go for a swing, if he steps back, or something happens that moves him out of the way, you may sometimes slide towards him to connect your attack, just like in Mass Effect 3 Multiplayer, the term "hate surfing" came about, because if an enemy were moved in that game while you were preforming a heavy melee, you would sometimes slide to where they were to finish the animation, and hit them regardless of their movement. *Charge up heavy melee* *Grenade knocks enemy down just as punch is connecting* *You slide with downing enemy to punch him*

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iNero
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#37

Posted 13 September 2013 - 04:42 AM

"How is the melee combat?"

 

snip

 

can you counter enemy attacks?


SimsDaniel916
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#38

Posted 13 September 2013 - 04:43 AM

How is the FIB in the game? What vehicles do they drive, clothes, and weapons are the main things I'm looking for. Thanks.

?


Omnifarious
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#39

Posted 13 September 2013 - 04:43 AM

 

"How is the melee combat?"

 

snip

 

can you counter enemy attacks?

 

Yes, much like in IV, you can block, if you press, I believe it was "Y" (For Xbox) just as they swing, you'll perform a counter like Niko would.

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Skitzo100
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#40

Posted 13 September 2013 - 04:45 AM Edited by Skitzo100, 13 September 2013 - 04:51 AM.

Can George Zimmerman suck a dick real quick?

I'm weak!!!!

Can you fly a airliner?
Can you ride the bus?
Can you drive a train?
How big you think LS is?
How did you get the game???

iNero
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#41

Posted 13 September 2013 - 04:46 AM

 

 

"How is the melee combat?"

 

snip

 

can you counter enemy attacks?

 

Yes, much like in IV, you can block, if you press, I believe it was "Y" (For Xbox) just as they swing, you'll perform a counter like Niko would.

 

 

thx  :^:

 

can you please add my questions to OP?

 

 

- can you grab peds and use as shield?

- can you rob peds?

- can you play on those QB3D machines?

- can you shoot rival gang members to start a gangwar?


lazloisdavrock
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#42

Posted 13 September 2013 - 04:49 AM

This question is in the OP but i would like you to try out the tow trucks. See if they can actually tow. Look into boat trailers too
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smokeysmokeonsmoke
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#43

Posted 13 September 2013 - 04:49 AM

Sounds awesome! Do they show signs of getting punched black eyes etc? And have you done that sucker punch ko that's in the gif floating around

TheKryptonite
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#44

Posted 13 September 2013 - 04:51 AM

sh*t.


Dan McChill
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#45

Posted 13 September 2013 - 04:51 AM

What are the features of the cellphone? What can you do with it? :)


Lucik89
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#46

Posted 13 September 2013 - 04:53 AM

Can we shove/touch/bump into the peds ? Or they're just like stone/wall , dont move if we walk into them ? 

pls answer my question OP  :cry:


iNero
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#47

Posted 13 September 2013 - 04:54 AM

 

Can we shove/touch/bump into the peds ? Or they're just like stone/wall , dont move if we walk into them ? 

pls answer my question OP  :cry:

 

 

I can answer this. Yes you can. I saw it in livestreams


Shootaholic
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#48

Posted 13 September 2013 - 04:56 AM

How are the driving physics mate?


TensaZangetsu
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#49

Posted 13 September 2013 - 04:58 AM

How deep is the ocean? Does the Submarine have a radio? How deep can you go with the Submarine?

 

Also, is there an Underwater Military Base?

Please add both of these questions to the OP, I really want to know the answer to these questions!


White Hot Speed
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#50

Posted 13 September 2013 - 04:58 AM

-are there arcade game machines

-are there bunny-hopping and speed differences between different  bicycle types

-can bicycles abilities be leveled up


Omnifarious
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#51

Posted 13 September 2013 - 04:58 AM Edited by Omnifarious, 13 September 2013 - 05:15 AM.

How does driving feel?

 

First off, don't worry, the driving isn't like MC:LA, the closest to "arcade" feeling you'll get, is while driving a tuned up super car as Franklin. The driving is similar to IV, but feels tighter, and more responsive. "Less boaty" would be how I would describe it. Driving differs between the three Protagonists as well.

 

As Franklin, it's easier to maneuver in a vehicle. Vehicles feel more responsive, turn harder, and overall just feel smoother to control. Drifting, J-turns, barrel rolls, etc, are all easier as Franklin. What do I mean? Say you take a 45° turn at 40 mph as Michael in a small car, you would end up hitting the wall if you didn't slow way down and hand break hard through the turn, as Franklin, you don't have to compensate as much, merely turning and lightly applying the breaks will see you drifting through that corner with ease without having to slow down as much.

 

So far, the driving's been a lot of fun, less spinning wildly out of control, and more getting to where you want to go. Those of you who want to do some awesome "Fast and the Furious" machinima will appreciate the "super cars." They differ from normal cars, they can turn on a dime, accelerate to top speed in a mater of moments, and drift through 90° turns like something out of a movie. They're truly in a class all their own. Don't worry, if you're a fan of GTA IV driving, the normal vehicles in the game handle roughly the same, just slightly tighter. The big trucks still feel heavy and tipsy at high speeds, and the small cars are light and nimble at low speeds. (Like the Honda civic esque car from IV)

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Monty Mantis
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#52

Posted 13 September 2013 - 05:00 AM

-SNIPSNIPMOTHAFUKA-

And just like that all my worries are gone.

 

R* had it down the whole time.


jnasty919
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#53

Posted 13 September 2013 - 05:00 AM

OP my question is, whose dick did you have to suck to get the game early? cause you look like you have sucked a few in your day.

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Eagles
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#54

Posted 13 September 2013 - 05:01 AM

Can I help you guys out with some questions? All I have seen was leaked gameplay from Vine, Instagram, streams, the guide and all that stuff from reddit.

  • How much depth is there to car modding There are bumpers, exhausts, spoilers, skirts, turbo, roll cages, roofs, hoods...
  • How bad is the gore. Descriptions? You can blow someone's head off. Blood and gore are kinda intense.
  • Can you have custom control schemes Yes, you can customize the controls.
  • Can you go diving from the start Yes.
  • Silencer for Pistols? Yes, there are supressors for pistols.
  • Are there stealth attacks You can be stealthy if you want. You will have to use this option to approach some missions.
  • How is the concentration of peds It all depends on the area you are in. If you go to the beach at the morning, you will see a lot of peds. If you are in the middle of the ghetto at 2pm the concentration is much lower.
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rotipuj
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#55

Posted 13 September 2013 - 05:03 AM

How's the gore? Can limbs be dismembered? Does blood splatter on the walls and cars?

 

Thanks a lot for your other answers!!


Qwerty_jam11
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#56

Posted 13 September 2013 - 05:04 AM

How slick are the bicycles?


Deffpony
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#57

Posted 13 September 2013 - 05:05 AM

Thanks for all the contributions. Im off to bed but I will be back when I have GTA V in my hands...

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TheNextGTAprotag
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#58

Posted 13 September 2013 - 05:05 AM

time to drive around the map?


doutee8
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#59

Posted 13 September 2013 - 05:06 AM Edited by doutee8, 13 September 2013 - 05:08 AM.

how do you forget the big question: if the map is really that big?

 

and can you toggle police siren without the lights on!


Chocolate88
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#60

Posted 13 September 2013 - 05:06 AM Edited by Chocolate88, 13 September 2013 - 05:12 AM.

The ESRB rating board said that there was the "rare occasion of dismemberment" in the game - have you seen anyone lose limbs / have their head cut/blown off? Or is that probably just in some cinematic?

This.

 

How the heck you get the game NEF?? I'm super duper jelly. Even though I'm flying to Dallas tmw to spend the weekend with a new female friend, so I wouldn't really be able to play. BUT, I'll be back Monday night just in time to grab my copy.

 

My question, REALISTIC STEAK?

 

Not really, just surprised it hasn't been asked.

 

My real question is "What is the first noticeably different aspect of the game that seemingly jumped out at you immediately when you started the game?"





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