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Downfall of GTA driving begins now - Car handling/physics discussion

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dewan2000
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#781

Posted 15 September 2013 - 09:10 AM

GTAV handling and physics is silly and un-real and so so out of place. Turn on a six-pence, stupidly fast acceration and braking, no body roll etc... its just awful.

 

Now if we take that same dynamic and apply it to weapons and other areas then the following is what we get - 

 

We don't need to re-load, infinite ammo so we can hold down the fire button forever (because its arcadey and fun yay!! :/ )

what about we don't lose health and we're invinsible?

 

Put them together and what do you get?????????????????????

 

Saints Row :(

 

If you like this arcade handling and physics that are just kid like and silly then you should also like pistols that fire rockets (because its arcadey and fun yay!!  :/ )

 

Rockstar f*cked up the most important part of the game... or they designed it for kids.

 

Why re-imagine Southern California and make a game to be a parody of life,and then fill it with silly handling and physics... it just un-does all of R*s hard work. 

 

Yes I can drive 240 vehicles but if they handle and feel like silly little kiddie cartoon vehicles  then what was the f*cking point in modelling them to look so real??? Its f*cking stupid arse logic... its AWFUL!!!

 

GTAV is for kids :/

 

 

Since when has GTA had realist driving and Non Arcady physics? Oh thats right never....Dude its a freaking video game, you are taking it all way too seriously.  Is GTA 4 the only game of the series you have ever played? Because before that, one of the main things the series was were its arcade, sandbox gameplay.


KennethMBB
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#782

Posted 15 September 2013 - 09:14 AM Edited by KennethMBB, 15 September 2013 - 09:14 AM.

 

GTAV handling and physics is silly and un-real and so so out of place. Turn on a six-pence, stupidly fast acceration and braking, no body roll etc... its just awful.

 

Now if we take that same dynamic and apply it to weapons and other areas then the following is what we get - 

 

We don't need to re-load, infinite ammo so we can hold down the fire button forever (because its arcadey and fun yay!! :/ )

what about we don't lose health and we're invinsible?

 

Put them together and what do you get?????????????????????

 

Saints Row :(

 

If you like this arcade handling and physics that are just kid like and silly then you should also like pistols that fire rockets (because its arcadey and fun yay!!  :/ )

 

Rockstar f*cked up the most important part of the game... or they designed it for kids.

 

Why re-imagine Southern California and make a game to be a parody of life,and then fill it with silly handling and physics... it just un-does all of R*s hard work. 

 

Yes I can drive 240 vehicles but if they handle and feel like silly little kiddie cartoon vehicles  then what was the f*cking point in modelling them to look so real??? Its f*cking stupid arse logic... its AWFUL!!!

 

GTAV is for kids :/

 

 

Since when has GTA had realist driving and Non Arcady physics? Oh thats right never....Dude its a freaking video game, you are taking it all way too seriously.  Is GTA 4 the only game of the series you have ever played? Because before that, one of the main things the series was were its arcade, sandbox gameplay.

 

At the time, GTA4 was the only game that had realistic driving physics on the new generation consoles. You might have not liked it, but many people enjoyed it because there was a sense of realism compared to previous installments. It was certain R* was heading in the right direction and now its obvious that took that chance away and did a 180 with the handling dumbing it down for them autistic f*ckers.


neato9611
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#783

Posted 15 September 2013 - 09:16 AM

The sense of entitlement shown here is f*cking ludicrous. I didn't know there were so many goddamned Rockstar employees here because most people on here talk like the game was made for or by them. Show a little respect. I'm not a Rockstar fanboy but by rights this is their creation. Buy it or don't, it is what it is and will never be perfect. The game itself looks amazing. I consider myself a big fan of the GTA:IV driving physics but I won't whine and piss all over everyone's Cheerios because it could be better. Technically, all aspects of the game could be better. Otherwise, everything looks great and I don't see any real problems with V. Just areas for improvement. Not game breaking malfunctions.

Epsimrove
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#784

Posted 15 September 2013 - 09:19 AM

 

 

That video was precisely how it handled and it looks nothing like the handling portrayed in GTA iv sorry. Every vehicle in iv had way too soft suspension that showed up with minimum momentum; you could turn the entire car using the hand brake in a roll.


KennethMBB
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#785

Posted 15 September 2013 - 09:25 AM

 

 

 

That video was precisely how it handled and it looks nothing like the handling portrayed in GTA iv sorry. Every vehicle in iv had way too soft suspension that showed up with minimum momentum; you could turn the entire car using the hand brake in a roll.

 

That's it? You're expecting people to just assume your opinion is best? At least I have f*cking facts to back myself. It is clear you're an idiot when it comes to cars probably a kid tbh. Like I said, do some research. Not everything is a f1 racer. You might enjoy that arcade turrets crap, but the adults do not. I for one do not want to be riding a bike in soft sand and take a tight 180 turn doing 50mph and continue onwards at the same speed.

  • Blue_spiky likes this

Gunslinger_GK
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#786

Posted 15 September 2013 - 09:32 AM Edited by Gunslinger_GK, 15 September 2013 - 09:34 AM.

Playin the game since yesterday.

I'm a huge IV fan and is think the handling was just fine in IV, TLAD and TBOGT, loved the tweaks they added in TBOGT, .

The handling is really different from IV, way more arcadey but i'd say it's not really better and not really worse.
You can do a lot more stuff and it requires skills, sure it kinds of looks and feel like MCLA, but MCLA is a great racing game.

So yeah, i'm a little disapointed that they threw all the work that was done on IV, but the new system is worth the look.
High speed chases are really great, you'll all have fun.

The only handling i find messed up are motorcycles and bikes


Epsimrove
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#787

Posted 15 September 2013 - 09:34 AM

 

 

 

 

That video was precisely how it handled and it looks nothing like the handling portrayed in GTA iv sorry. Every vehicle in iv had way too soft suspension that showed up with minimum momentum; you could turn the entire car using the hand brake in a roll.

 

That's it? You're expecting people to just assume your opinion is best? At least I have f*cking facts to back myself. It is clear you're an idiot when it comes to cars probably a kid tbh. Like I said, do some research. Not everything is a f1 racer. You might enjoy that arcade turrets crap, but the adults do not. I for one do not want to be riding a bike in soft sand and take a tight 180 turn doing 50mph and continue onwards at the same speed.

 

 

If you're trying to suggest that GTA iv simulated real driving conditions you are retarded, it isn't anywhere near the exaggeration of iv's handling.

 

You don't need an F1 racer for tight suspension.

 

Motherf*cker.

 

Have you played the game at all?


SmoothGetaway
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#788

Posted 15 September 2013 - 09:38 AM

I can only speak for myself, but I think every GTA game has been different from its predecessor and successor, and it's no different with V. People were saying GTA driving was terrible in IV and it's happening again with V. Shouldn't be a big surprise imo.

I was expecting R* to change some of the mechanics, and I'm kind of puzzled as to why some 'hardcore' fans are surprised by change of any kind, especially the driving. As much as I love IV's driving, I didn't expect V to not change it up.

I haven't played it yet, but I'm ok with all the new/returning stuff we're getting with V, because f*ck it. Why not adapt to new sh*t?

neato9611
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#789

Posted 15 September 2013 - 09:46 AM

I can only speak for myself, but I think every GTA game has been different from its predecessor and successor, and it's no different with V. People were saying GTA driving was terrible in IV and it's happening again with V. Shouldn't be a big surprise imo.

I was expecting R* to change some of the mechanics, and I'm kind of puzzled as to why some 'hardcore' fans are surprised by change of any kind, especially the driving. As much as I love IV's driving, I didn't expect V to not change it up.

I haven't played it yet, but I'm ok with all the new/returning stuff we're getting with V, because f*ck it. Why not adapt to new sh*t?


Exactly. This is not GTA IV: Los Santos. It's a whole new beast, so innovation is to be expected across the board.

Stewlil
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#790

Posted 15 September 2013 - 09:47 AM

Like I said, you might have some people agree with you. Still not everyone.


Well thank you captain obvious.

Gunslinger_GK
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#791

Posted 15 September 2013 - 09:50 AM

I can only speak for myself, but I think every GTA game has been different from its predecessor and successor, and it's no different with V. People were saying GTA driving was terrible in IV and it's happening again with V. Shouldn't be a big surprise imo.

I was expecting R* to change some of the mechanics, and I'm kind of puzzled as to why some 'hardcore' fans are surprised by change of any kind, especially the driving. As much as I love IV's driving, I didn't expect V to not change it up.

I haven't played it yet, but I'm ok with all the new/returning stuff we're getting with V, because f*ck it. Why not adapt to new sh*t?

Sure you can adapt and i know i will, i already did. The bikes handling is the only thing that bothers me, they're not that fun to play. But i'm having fun with the cars (really) so no big deal.
It's just different, not worse. 
 


zainzombie
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#792

Posted 15 September 2013 - 09:52 AM

Just watched this:

 

http://www.youtube.c...h?v=brdImgIb2Jw

 

Driving looks fun.


Stewlil
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#793

Posted 15 September 2013 - 09:52 AM

I can only speak for myself, but I think every GTA game has been different from its predecessor and successor, and it's no different with V. People were saying GTA driving was terrible in IV and it's happening again with V. Shouldn't be a big surprise imo.
I was expecting R* to change some of the mechanics, and I'm kind of puzzled as to why some 'hardcore' fans are surprised by change of any kind, especially the driving. As much as I love IV's driving, I didn't expect V to not change it up.
I haven't played it yet, but I'm ok with all the new/returning stuff we're getting with V, because f*ck it. Why not adapt to new sh*t?


Not really, III to SA all basically had the same driving physics with slit improvements. What people are complaining about here is a complete redesign, the physics look NOTHING like before, and are just plain arcadey, as if they are catering to kids, which is kinda smart on rockstar a behalf because it would seem a majority of players are too young to know how to drive anyway.

Actually I think anyone that doesn't know how to drive should refrain from posting in here.

Blue_spiky
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#794

Posted 15 September 2013 - 09:53 AM Edited by Blue_spiky, 15 September 2013 - 09:53 AM.

GTA 5 bike Physics Ohhh yes its muhs better !!

 

.http://www.youtube.c...h?v=dLUHA2z04e8


KennethMBB
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#795

Posted 15 September 2013 - 09:55 AM

 

 

 

 

 

That video was precisely how it handled and it looks nothing like the handling portrayed in GTA iv sorry. Every vehicle in iv had way too soft suspension that showed up with minimum momentum; you could turn the entire car using the hand brake in a roll.

 

That's it? You're expecting people to just assume your opinion is best? At least I have f*cking facts to back myself. It is clear you're an idiot when it comes to cars probably a kid tbh. Like I said, do some research. Not everything is a f1 racer. You might enjoy that arcade turrets crap, but the adults do not. I for one do not want to be riding a bike in soft sand and take a tight 180 turn doing 50mph and continue onwards at the same speed.

 

 

If you're trying to suggest that GTA iv simulated real driving conditions you are retarded, it isn't anywhere near the exaggeration of iv's handling.

 

You don't need an F1 racer for tight suspension.

 

Motherf*cker.

 

Have you played the game at all?

 

 

Nough said you autistic retard.

GTA 5 bike Physics Ohhh yes its muhs better !!

 

.http://www.youtube.c...h?v=dLUHA2z04e8


Stewlil
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#796

Posted 15 September 2013 - 09:57 AM

So for the many people who agree that the driving is an embarrassment, shall we get a petition going? Add it to the front page of thread so that we're a louder voice to rockstar, otherwise all we have is this thread of children arguing. That way the people who disagree can just not sign the petition and that will be that.

Epsimrove
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#797

Posted 15 September 2013 - 10:00 AM

No, now I definitely agree this sh*t is wrong.

 

http://www.youtube.c...h?v=3hqbD-fIw4I


KennethMBB
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#798

Posted 15 September 2013 - 10:04 AM

So for the many people who agree that the driving is an embarrassment, shall we get a petition going? Add it to the front page of thread so that we're a louder voice to rockstar, otherwise all we have is this thread of children arguing. That way the people who disagree can just not sign the petition and that will be that.

Well its obvious cockstar doesn't read the forums or we would have handling that is more realistic step forward from IV. Not an entire generation step back from IV. sh*t is VC handling. At least SA bikes felt like weak over curbs and in grass/sand.


Sirpepperoni
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#799

Posted 15 September 2013 - 10:04 AM

Has anyone else noticed the gutter/curb on roads doesn't seem to exist anymore???

Rockstars aiming to keep the kiddies even once the new cod drops..

I'm disappointed in them, definetly lost my respect and sooner or later my loyalty.

zainzombie
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#800

Posted 15 September 2013 - 10:11 AM

No, now I definitely agree this sh*t is wrong.

 

http://www.youtube.c...h?v=3hqbD-fIw4I

http://www.youtube.c...h?v=brdImgIb2Jw


GTAxYushix
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#801

Posted 15 September 2013 - 10:16 AM

Has anyone else noticed the gutter/curb on roads doesn't seem to exist anymore???

Rockstars aiming to keep the kiddies even once the new cod drops..

I'm disappointed in them, definetly lost my respect and sooner or later my loyalty.


Im sorry but who cares about your respect towards them.
People here act likr Rockstar is their slave and do whatever they ask them to do, the reason why GTA is so big is because Rockstars own imagination, not ours.
Nobody said GTA3 should be 3D, nobody cried when they introduced it, be happy that there is still one developer trying to change things and try new things every 5 years because they could also bring a new gta every year and be like cod... not changing anything but only replace the textures and voila...

You people also forget the driving is in the engine. unchangeable! they can fix the char switching thing but the driving is final.
If they manage to change it then its probably because they already knew they would have some tweaking to do but either deal with it or stick to IV.

ROCKGTASTAR
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#802

Posted 15 September 2013 - 10:18 AM

I can only speak for myself, but I think every GTA game has been different from its predecessor and successor, and it's no different with V. People were saying GTA driving was terrible in IV and it's happening again with V. Shouldn't be a big surprise imo.

I was expecting R* to change some of the mechanics, and I'm kind of puzzled as to why some 'hardcore' fans are surprised by change of any kind, especially the driving. As much as I love IV's driving, I didn't expect V to not change it up.

I haven't played it yet, but I'm ok with all the new/returning stuff we're getting with V, because f*ck it. Why not adapt to new sh*t?

 

Exactly what's Rockstar's motto again? Oh yeah, that each GTA is an ENTIRELY different experience. That's not called going backwards that's called not being afraid to try things out. They're still a very creative game developer.


Epsimrove
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#803

Posted 15 September 2013 - 10:20 AM

 

No, now I definitely agree this sh*t is wrong.

 

http://www.youtube.c...h?v=3hqbD-fIw4I

http://www.youtube.c...h?v=brdImgIb2Jw

 

 

That one was fine, it really is going to come down to the 17th on driving.

 

I will say that visually this game is what I hoped for.


voad1
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#804

Posted 15 September 2013 - 10:27 AM

@josephene

I have gathered some post that highlight why I think that you may be looking at it all wrong.  I don't think that you were able to look back a few pages to see it here. I will discuss your post at the end. 

 

...[continued]

These kinds of things really ruin the immersion for me in a game which is so very excellent in pretty much every other area, and quite honestly what at first looked like trash from Watch_Dog's driving now looks like the most impressive and challenging that there is in an open world game. Rant over, phew. :pp

 

 

Okay everyone this is getting out of hand, I think the people that are deep into this debate need to read everything they have wrote for the past 10 entries and see how silly you all sound.

 

Here is my unbiased 2 cents. I am a huge fan of open world games, and have played every GTA since the beginning.  I love the series I truly do, and I do so because each one is different.  Rockstar is a reputable company because it isn't afraid to pick and choose what they feel most people will like.  A lot of people complained about the driving in GTA IV, I personally hated it until I got half way through the game and I got used to it.  After that I actually really liked it.  

 

That is where people are going wrong, they may hate it because they took something out that you previously liked.  You probably previously enjoyed driving around in GTA SA, and the change made you upset at first.  When you first get off that boat in IV the driving truly takes you a while to get used to and its easy to hate at first.  The handling this generation has been adapted to fit the landscape, the consumers, and style of vehicles we'll be driving. It's easy for IV to be more realistic in a setting where its 90% road, but things such as V where is 70% nature things have to be reevaluated.  Driving in the grass and off-road terrain in IV was terrible, I couldn't get used to it and made it lose it's fun value to me.  So Rockstar probably played this game (much longer than you have been WATCHING leaks) and chose what fit the game the best.  It's hard to look at it from a developers point of view, and not a consumer who has expectations of the past.  The damage isn't gone from what I see, it's simply refined so that you can acquire more hits until the damage is displayed.  That's only a plus for me and many drivers seeing as though we will be hitting many things while driving off-road. 

 

My advice just give the damn game a chance, play through the entirety of the whole thing; and THEN make your claims.  Sure the driving seems arcadey (and perhaps it may be) but you never know how terrible it could have been with previous generation mechanics. 

 

 

 

 

success to you???...... lol....... damage model and car handling is the Heart of this game.......ask yourself this simple question......"what is the name of this game"??? Rockstar Games make big mistake with this sh*t car handling.  

 

 

 

 

 

 

 

 

Made a mistake? It's their game, the mistake is that you don't like it. The name of this game is Grand Theft Auto V, the V excluded the definition of Grand Theft Auto is stealing cars.  Their basis of this game hasn't and never will be solely based on driving, it has been free for all sandbox experience. Many agreed that it was a mistake in IV to make the handling the way they did.  It was hardly realistic but it bared more traits to realism than their past titles. The fact of the matter is, this game was designed to make a different experience than IV, hence why they moved the roman numeral up a point.  I'm not sure that you have played V to make a reasonable claim to the fact that you don't like it.  Hell even if when you do play it you still don't like it, driving is only fraction of what the game has to offer.  Are you going to immediately dislike a game because of one aspect, because I have yet to find a game that was perfect in ALL fronts.  Every GTA has had flaws, and some of them more than others.

 

So you may not prefer one aspect of the game, but does that truly take away from the game as a whole?  Does it change the narrative direction?  Does it change the fluidity of series?  Does it make the game easier to enjoy because you wont spent most of you time hitting lamp post?  Either way you look at it, hate it or love it, the game is an improvement.  I doubt they just deleted lines of code from their handling script and said "That's it, that's perfect!"  They refined it to what they believed was the most fitting for the game; it's not your call to make.  If you hate it and it ruins the game that much for you before you have tried it, might I suggest you not buy it and participate on a forum dedicated to GTA? 

 

 

 

 

Are you assuming that GTA V is bad because of one aspect you dislike?  I haven't heard of one game developer studio tailoring its entire game towards a single (or even 300) user/s.  Perhaps you should really evaluate whether or not "different" (note I didn't use worse) handling really sets themselves to the levels of "them clones."  It's certainly okay to dislike a feature, hell its okay to dislike it even though you haven't even tried it... However, for you own sanity, ask yourself truly, does this diminish the overall quality of everything this game accomplishes?  If the answer is yes, then I am truly sorry that your view on Rockstar and their games is simply based on one aspect of the game.

 

If someone can't overlook a feature that will no doubt still be fun, it's just going to function differently than previous titles, than perhaps gaming isn't for you.  When you play a game, you're ONLY playing one game, not all the past games at the same time.  Set your biases aside and see if you actually like what your playing, or just comparing horses and donkeys.  

 

 

 

 

Okay let's try and keep this somewhat civil, I see your overall point, that you're dissatisfied with Rockstars approach to GTA V's handling, great we got that.  I see you're point of view, and I appreciate it all the same.  However, this isn't a universal opinion, these were your expectations, nothing that was promised to be delivered.  They said they refined the driving, which they did; whether that be for better or worse.  In my opinion it's for the better, I don't want to be taken away from the driving experience because I hit poles and walls all the time.  Anyhow, I don't think that anyone was arguing that the game has a timed code in it, they were just throwing out hypotheticals.  It's obvious that it isn't, I believe you are in attack mode at the moment, and are looking for things to be upset over right now.

 

Try to take a step back and post from 100% logic standpoint and not an emotional one, majority of you post on here are calling people fa**ots and demeaning their interpretations.  I understand that it's not what you want, but because I may want something opposite of you doesn't make me an idiot or piece of sh*t.  Lastly I will leave you with this, is GTA V handling truly affecting you as much as your post portray you as emotionally? 

 

 

 

You brought up some great points, and unfortunately not everyone can be satisfied by everything.  Me for instance, I hated the driving in IV; however, I got used to it, but I always preferred not to drive. I think the fact that is hardest for people to take is from your second point.  The graphics are so much better, and it makes it difficult to take an adjustment that augments further from reality.  However, this game and video games in general aren't made to simulate real life to the T.  They are meant to help you escape and immerse yourself in another world.  For me I feel like I would be more immersed if I am a badass driver weaving in and out of traffic with perfection.  It keeps the persona that I am a high end criminal literally making millions of dollars.  Do you think a real gangster as successful as our previous protagonist would have been driving into wall and lampost, hitting pedestrians and doing 360 flips in the air?

 

This gives me a more badass impression from my character not requiring all that practice it took me to get good at driving in GTA IV.  I can also appreciate though  that it is something that you are looking for; however, from what I see of the leaks not every car handles the same.  Before this post gets any longer I am going to end it, but if you care to continue please reply. It seems as though you had sense and weren't aggressive. 

 I found that driving in 4 could add to the intensity of situations. Speeding down a busy street trying to weave in and out of traffic felt rewarding. And if you made a big mistake then it resulted in you ditching your car and running and gunning with the cops on foot trying to find a new ride. And if I didn't make a mistake then I would lose the cops. And I felt satisfied because I pulled off some good turns. In other sandbox games since 4, the driving felt dull and unrewarding. More like a mindless task. It was something that took me by surprise in that game. I knew nothing about how it would have been different from SA. It wasn't as if it was something I had hoped for or thought I had wanted. And initially I was unsure about it. But after a bit of a learning curve, I don't really want to go back to a more arcade style.


Ferocious Banger
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#805

Posted 15 September 2013 - 10:27 AM

https://www.facebook...710906648925573

https://www.facebook...710834192266152

https://www.facebook...710805215602383

https://www.facebook...710906648925573

 

No spoilers. But this looks like an upgrade to IV. An UPGRADE.


BlackLightning
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#806

Posted 15 September 2013 - 10:27 AM

Right now I am so angry that i'm almost shaking. I can't believe that they've obliterated the driving in V. I am seething. I am LIVID. I am an inch, an inch!! from cancelling my pre order. 

You seem mentally unstable. Cancel your preorder immediately because I fear this game may turn you into a mass murderer. 


Sirpepperoni
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#807

Posted 15 September 2013 - 10:28 AM

Has anyone else noticed the gutter/curb on roads doesn't seem to exist anymore???
Rockstars aiming to keep the kiddies even once the new cod drops..
I'm disappointed in them, definetly lost my respect and sooner or later my loyalty.


Im sorry but who cares about your respect towards them.
People here act likr Rockstar is their slave and do whatever they ask them to do, the reason why GTA is so big is because Rockstars own imagination, not ours.
Nobody said GTA3 should be 3D, nobody cried when they introduced it, be happy that there is still one developer trying to change things and try new things every 5 years because they could also bring a new gta every year and be like cod... not changing anything but only replace the textures and voila...
You people also forget the driving is in the engine. unchangeable! they can fix the char switching thing but the driving is final.
If they manage to change it then its probably because they already knew they would have some tweaking to do but either deal with it or stick to IV.

Feedback is the only way they can move forward cock suckah, so take the housers dicks out of ya mouth and get the f*ck out of at thread that's about voicing your opinion.

Stupid slave f*ck

3r4z0r
  • 3r4z0r

    Crackhead

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#808

Posted 15 September 2013 - 10:28 AM

I have seen many hours of leaked gameplay livestreams now

 

the only thing that really disappointed me is the car handling and damage

Even big trucks drive like a small car... and the car damage looks scripted.

No "swingset deformation" of the cars


zainzombie
  • zainzombie

    PRE-ORDER CANCELLED! *sob sob*

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#809

Posted 15 September 2013 - 10:31 AM

 

 

No, now I definitely agree this sh*t is wrong.

 

http://www.youtube.c...h?v=3hqbD-fIw4I

http://www.youtube.c...h?v=brdImgIb2Jw

 

 

That one was fine, it really is going to come down to the 17th on driving.

 

I will say that visually this game is what I hoped for.

 

Agreed! My guess handling of some cars will be arcady and some will be like IV... time will tell.


Sirpepperoni
  • Sirpepperoni

    Trick

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#810

Posted 15 September 2013 - 10:32 AM

I have seen many hours of leaked gameplay livestreams now
 
the only thing that really disappointed me is the car handling and damage
Even big trucks drive like a small car... and the car damage looks scripted.
No "swingset deformation" of the cars


I agree, I watched a bloke going full pin in a semi, smash into a turning car and the car received very minimal damage.




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