I apologize if I came off as hostile ... that wasn't my intention.
I don't think using mods is a valid excuse simply because there are those who play on 360/PS3 or those who simply do not wish to mod.
Myself? I have played Skyrim for several hundred hours and I currently use a mod called Requiem: The Oldschool Roleplaying Overhaul among others such as hypothermia/visible footprints etc. I've always used mods for Oblivion/Morrowind. My current Skyrim playthrough is the first that I have started using fast-travelling and I don't use the compass and bla bla bla, so I disagree with you saying I am not "strong-willed" and that I want to have my "hand held through everything".
Now yes I will admit to jumping to conclusions with regards to imagination, and I apologize for that, and I also haven't tried killing members of the CoW (at least I don't think I did).
I simply want my choices to be acknowledged. I can walk through Windhelm in Thalmor Robes and no one gives a damn. I can walk up to Thalmor Justiciars while wearing Thalmor Robes and even they don't give a damn, and when I am asked "Is there something you wish to confess?" I cannot say "No I don't believe Talos should be a part of the pantheon" because I'm forced into a specific role.
When I join the Companions, after I get the spar with Vilkas over, they don't give a damn that I don't use melee weapons and instead use magic and I will still be called a great warrior and bla bla bla. The same applies for the CoW. If these are me not being "strong-willed" then I really am at a loss. I simply want choices and consequences.
Where's my freedom to roleplay a genius wizard who creates amazing new spells that leaves other mages envious? I can't, as there's a gameplay limitation of Spell Making that was taken out and so I am stuck with stock spells. I can become an amazing blacksmith and enchanter as they both have the tools open to them, but I don't get that with a mage, unfortunately - while two of the other students, Jzargo and that Dunmer, are both creating their own spells.
***Fallout New Vegas Spoilers***
Fallout: New Vegas was an open game, with choices and consequences. I start killing Legionnaires and helping out the NCR? They don't like me anymore and send assassins after me - it shows that the world is responsive and that for your choice there is a consequence. I can walk up to Mr. House and kill him whenever I want, and the world reflects that, as do the quests etc. This is all I simply want when I play this game. It's done in the Civil War when I take a side, I am committed to that side ( Unless I give the Jagged Crown to the other side I think) and I can see the consequences of this by the battle for Whiterun, and the outcome of who wins the Civil War