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GTA V's Budget Was 170,000,000

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NostalgiaIsABitch
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#31

Posted 08 September 2013 - 05:16 AM

That's nothing! I can make that much money in San Andreas easily.


DarkFalcon95
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#32

Posted 08 September 2013 - 05:17 AM

That's nothing! I can make that much money in San Andreas easily.

 

*Inserts money cheat*

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Fisha695
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#33

Posted 08 September 2013 - 05:18 AM

There are Hollywood films that have smaller budgets than that.... wow.

 
O.M.G
 
GTA V IS MORE EXPENSIVE THAN ANY HOLLWOOD MOVIE EXCEPT PIRATES OF THE CARRIBEAN: AT WORLDS END.  IT EVEN BEATS SPIDER-MAN 3

Are you adjusting for inflation?

 
I wouldnt think inflation matters.... pirates of carribean and spider man 3 arent that long ago


Pirates of the Caribbean: At World's End
-- 2007 = $300,000,000 USD
-- 2013 = $337,986,515 USD

Spiderman 3
-- 2007 = $258,000,000 USD
-- 2013 = $290,668,403 USD

Sneak47
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#34

Posted 08 September 2013 - 05:18 AM

Yesh, but they should make nearly $500 million off day one sales.

 

Win.


Kevin3014
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#35

Posted 08 September 2013 - 05:22 AM

You got to be kidding me!  :blink:


henriquedematos
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#36

Posted 08 September 2013 - 05:24 AM

GTA V IS OFFICIALLY THE MOST EXPENSIVE VIDEO GAME EVER MADE!

 

http://en.wikipedia....ames_to_develop

 

According to Wikipedia, it actually is  :blink:


Ermac_
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#37

Posted 08 September 2013 - 05:27 AM

hopefully this means it will come out for ps4 later down the road re-made in an HD version with better graphics and sold at stores in an actual game case.


ZeeKid2k10
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#38

Posted 08 September 2013 - 05:29 AM

 

GTA V IS OFFICIALLY THE MOST EXPENSIVE VIDEO GAME EVER MADE!

 

http://en.wikipedia....ames_to_develop

 

According to Wikipedia, it actually is  :blink:

 

 

 

It going be biggest gross game profit in 24 hours, 1 week, 1 month, 1 year and so on


Distrom
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#39

Posted 08 September 2013 - 05:29 AM

 

GTA V IS OFFICIALLY THE MOST EXPENSIVE VIDEO GAME EVER MADE!

 

http://en.wikipedia....ames_to_develop

 

According to Wikipedia, it actually is  :blink:

 

GTA IV was the most expensive, and the only game that took its place was GTA V.


TargetTango
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#40

Posted 08 September 2013 - 05:33 AM

They will get over 1 billion sales.


M.Sultan
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#41

Posted 08 September 2013 - 05:33 AM

my god that's a lot O_O


ZeeKid2k10
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#42

Posted 08 September 2013 - 05:33 AM

GTA5 is using Bullet Physics Library   what is that


chitoryu12
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#43

Posted 08 September 2013 - 05:46 AM Edited by chitoryu12, 08 September 2013 - 05:46 AM.

That £170mil is Development AND Marketing ;) Marketing (aka hiring people to hand-paint all those buildings, leasing the advertising space on all those buildings, decaling up buses/trains, the taxes & fees for advertising, etc) cost a lot more then people think it does.

 

Gran Turismo 5 had a Development budget of $80mil (USD), I'm going to say that GTA:V is somewhere around £100mil in dev costs with the other £70mil going towards advertising and some of that advertising budget comes out of the parent Take2 budget and not the Rockstar one.

 

 

$265,778,000 (USD) at roughly $45 per game (let's say stores get $10 & $5 of each game goes towards pressing, packaging & shipping to stores which may or maynot be included in that budget number so Rockstar/Take2 only actually get $45 out of the $60 game) that would take only 5,906,178 copies of the game sold to break even.

You're actually overestimating how much Rockstar and Take-Two get. According to [http://unrealitymag....-is-chopped-up/, out of a single $60 game only $9 goes to the developer and $18 goes to the publisher. But since Take-Two owns Rockstar, it's technically $27 going to the company that gets split between Rockstar North and Take-Two itself.

 

That's actually one of the reasons Rockstar is easily able to spend 5 years and hundreds of millions of dollars making a single game: their owners publish the games for them, rather than Rockstar North needing to shop around for a publishing company that takes the biggest share.

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ZeeKid2k10
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#44

Posted 08 September 2013 - 05:49 AM

*R have offices around the world they also have to pay 4,000-5,000 employees 


Pieczony Kurczak und Bier
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#45

Posted 08 September 2013 - 05:50 AM

Holy SH*T!!!

That is freakin' expensive!!!

Skitzo100
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#46

Posted 08 September 2013 - 05:59 AM

bth_mother-of-god-meme.jpgthat's a f*ck load of money!


Lyttle
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#47

Posted 08 September 2013 - 06:00 AM

That's a crazy high budget, but it was for sure worth it! Can't wait for this game.


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#48

Posted 08 September 2013 - 06:01 AM

Max Payne 3 budget was roughly around 110$ (or more? correct me on any variance to 2k fiscal report)
What does it indicate about V?
A highly budgeted production cost?
Not necessarily as high as the article assumes.
Remember RAGE evolved during Max payne 3 development and it was truly optimized significantly to capture the massive GTA world.
As such R* left no effort in Max Payne 3 to push the engine for the better of all future titles. It was a bunch of a gamble as well
shortcut to the craftsmanship involved in cuting out the corners and limitations of console by the time GTA V is complete.
There are lot of good articles online explaining R* tech development efforts in polishing RAGE and how it can easily build great titles in future with reduced costs that can provide much density in content without hampering quality, just like Max payne 3 which is terrific on all platforms be it consoles or PC and
will likely be the case in GTAV.
The budget in making GTA V may not be that big if you consider that R* has given well over 6 years to achieve what we see today from previews.
IMO R* has managed to cover up initial costs already with Max Payne 3 while GTA V will fill up the losses that unfortunately MP3 could not reach in terms of sales-to-profit ratio.
GTA V will prove a break even point in R* year long investment and patience without a shadow of doubt

ChillyPhilly
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#49

Posted 08 September 2013 - 06:03 AM

how much was IV?

 

$100 million USD.


Nuggets
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#50

Posted 08 September 2013 - 06:07 AM

IV made $500 million on the first week so they have had the money covered. I wouldn't be surprised if V made $600 - $900 million on the first week.


ZeeKid2k10
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#51

Posted 08 September 2013 - 06:08 AM

*R will make way over 1 billion sin ales and stocks will go up for taketwo


vitalez06
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#52

Posted 08 September 2013 - 06:10 AM

GTA5 is using Bullet Physics Library   what is that

As stated on Wikipedia, it's a collision detection engine for bullets(I think) like bullets fired reacts to collidable objects like walls and stuff


ZeeKid2k10
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#53

Posted 08 September 2013 - 06:10 AM

IV made $500 million on the first week so they have had the money covered. I wouldn't be surprised if V made $600 - $900 million on the first week.

 

 

Some money for *R since IV

 

Max Payne 3, Read Dead Redemption, GTA3 Mobile, Chinatown Mobile, Midnight Club L.A, GTA4:EFLC,  Max Payne Moblie, Old *R tiles on PSN 


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#54

Posted 08 September 2013 - 06:11 AM

Yea seems about right. Awesome

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man2bfree
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#55

Posted 08 September 2013 - 06:11 AM

Do am guessing COD has a budget of 30mil or do every damn year, and they break sales record every year!! I wonder how Cod would be like if they had s budget around $200mil!

Btw am guessing! Not much innovation goes into COD, do am assuming budget is damn low!!

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#56

Posted 08 September 2013 - 06:18 AM

There are Hollywood films that have smaller budgets than that.... wow.

Dude, not SOME, ALMOST ALL of Hollywood movies have a much, much smaller budget that this. Only the biggest movies like Avatar and stuff get a budget of a few hundreed millions. The rest are mostly in the range between 10 and 40.


Rich.
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#57

Posted 08 September 2013 - 06:19 AM Edited by Rich., 08 September 2013 - 06:20 AM.

Do am guessing COD has a budget of 30mil or do every damn year, and they break sales record every year!! I wonder how Cod would be like if they had s budget around $200mil!

Btw am guessing! Not much innovation goes into COD, do am assuming budget is damn low!!

Not sure about the most recent titles, but Modern Warfare 2's budget was around $200 million including marketing. $40-50 million of it was development costs.

 

GTA IV's $100 million budget was spent on development alone. I don't believe a budget was ever released for it that included marketing costs.


chitoryu12
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#58

Posted 08 September 2013 - 06:22 AM

 

GTA5 is using Bullet Physics Library   what is that

As stated on Wikipedia, it's a collision detection engine for bullets(I think) like bullets fired reacts to collidable objects like walls and stuff

 

You're being overly literal. It's just a physics engine, like Havok. It's also been used in films like 2012 and Hancock.


slumdunder
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#59

Posted 08 September 2013 - 06:36 AM

I see a GTAV commercial every 30mins on TV, wouldn't surprise me if advertising is included in that figure, didn't check out the link though.

 

Still a hell of a lot of money! Obviously they'll make way more than enough profit off of it though. Love that, because it allows them to make games as art rather than for income when they are already running on the profit of the previous game.


sanpreet
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#60

Posted 08 September 2013 - 06:41 AM

that's a lot of cash.





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