Posted 21 August 2013 - 07:50 PM
I honestly really hope that heists are intense and require special planning to get right. If you've got a good team of players than things can go smoothly, but if you march up with some loose cannon you just met online things could become disasterous. I am curious how you can screw over your team. Will it be simple and incentivized like GTAIV's online missions, where players get blown away the second the mission starts so one player can get all the money on the ship. Will GTAO make ripping your team off a bigger deal and you're encouraged to work together until the end. Basically, working through the mission is hard work, so by the time your hands on the money, if your team catches you stealing it from them without sharing, you'll wind up with zero, but if you work together until the end you still get a good cut. I know some teams you work with will result in shoot outs after the money is exchanged. Getting screwed over a few times will drive players to always use teamwork with players they trust. I really really like that. This game is going to be way different.