|QUOTE (Patriot_Action @ Tuesday, Aug 20 2013, 00:13)|
You're saying one game is a representative of what a different game will look like next-gen. Not all PS3 games have the same level of graphical detail, even within-genre, so I don't see how you can judge how one game might look by using a different game for comparison (especially when it's a different developer on a different engine).
What the f*ck?? Of course every game looks different but there's still a graphical limit that applies to all games, the devs aren't working with magic. The lack of RAM/CPU/GPU power on current gen are all very real.
Resolution of current gen games is very low across the board (usually 640p which is then upscaled - which, keep in mind, is lower than the resolution of your average smartphone nowadays), same goes for the frames per second (usually capped at 30fps, with common dips below that when games get hectic).
Lets use open world games as an example. You'll notice that every single one of them suffers from pop-in, low resolution textures, low online player count, low draw distance, jagged edges, unimpressive lighting, etc, etc.
Before you say anything, I know that gameplay is more important. And I think it's the right choice to release on current gen first. But there's no denying that GTA V, visually, is very unimpressive. It's impressive that Rockstar managed to make GTA V work on current gen, but the graphics aren't. You're really kidding yourself if you think otherwise.