Hey, I was wondering how native functions in scripts was found ? I think using reverse engineering or just by reading script file in hexadecimal... but I'm not sure.
So, is every possible existing native functions (that we can find on GTA Modding) are the one R* uses and defines or does more functions could be found ?
Furthermore if native functions are find with script file in hexadecimal, how byte long are they (without including parameters) ? If someone know it...
I'm asking this because when I open scripts with OpenIV and I read the code (in high level) I see some variables that are not defined in the main function, so what are they ? Could some of this one be representing an object, a native function or something else ?
Thank you to enlighten me on this issue