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[WIP] CJ's Tales

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ChopTheDog.
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#31

Posted 31 August 2013 - 07:23 PM

QUOTE (gta3masta5000 @ Saturday, Aug 31 2013, 20:18)
I'm sure testers will come in handy for something this big. I can test smile.gif

Thanks for the offer man, you'll be the first person I hit up if we need testers. icon14.gif
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gta3masta5000
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#32

Posted 31 August 2013 - 10:14 PM

QUOTE (The_Sorrow @ Saturday, Aug 31 2013, 19:23)
QUOTE (gta3masta5000 @ Saturday, Aug 31 2013, 20:18)
I'm sure testers will come in handy for something this big. I can test smile.gif

Thanks for the offer man, you'll be the first person I hit up if we need testers. icon14.gif

Awesome! I've got plenty of time on my hands (apart from school but that isn't too big of a deal), so I will definitely be around. The only time I will not be available is when I'm in school, so that's 8:00 AM - 4:00 PM Monday-Thursday central or 9:00 AM - 3:00 PM central on Fridays.

ChopTheDog.
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#33

Posted 31 August 2013 - 10:50 PM

Updates:

The icons will be drawn separate instead of together.
Text will be shown below the Icon you hover over to further inform what it is you are clicking.
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gta3masta5000
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#34

Posted 01 September 2013 - 12:39 AM

Sounds like it's coming along. Testing will be fun... biggrin.gif Will be fun playing as Claude with the SALC player.img.... Can it work with SALC BTW?

ChopTheDog.
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#35

Posted 01 September 2013 - 01:36 AM

QUOTE (gta3masta5000 @ Sunday, Sep 1 2013, 01:39)
Sounds like it's coming along. Testing will be fun... biggrin.gif Will be fun playing as Claude with the SALC player.img.... Can it work with SALC BTW?

I'm not sure what data SALC has, but as long as it doesn't conflict with our data, then I assume so.
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gta3masta5000
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#36

Posted 01 September 2013 - 01:37 AM

QUOTE (The_Sorrow @ Sunday, Sep 1 2013, 01:36)
QUOTE (gta3masta5000 @ Sunday, Sep 1 2013, 01:39)
Sounds like it's coming along. Testing will be fun... biggrin.gif Will be fun playing as Claude with the SALC player.img.... Can it work with SALC BTW?

I'm not sure what data SALC has, but as long as it doesn't conflict with our data, then I assume so.

All SALC does right now is convert Claude, GTA 3 map and a few missions from GTA 3. That's all.

ChopTheDog.
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#37

Posted 01 September 2013 - 01:43 AM

QUOTE (gta3masta5000 @ Sunday, Sep 1 2013, 02:37)
QUOTE (The_Sorrow @ Sunday, Sep 1 2013, 01:36)
QUOTE (gta3masta5000 @ Sunday, Sep 1 2013, 01:39)
Sounds like it's coming along. Testing will be fun... biggrin.gif Will be fun playing as Claude with the SALC player.img.... Can it work with SALC BTW?

I'm not sure what data SALC has, but as long as it doesn't conflict with our data, then I assume so.

All SALC does right now is convert Claude, GTA 3 map and a few missions from GTA 3. That's all.

Oh wait, I don't think it would be compatible with SALC, because of the Map change.

Sorry for the misguided information, I'm tired. sleepy.gif
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gta3masta5000
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#38

Posted 01 September 2013 - 02:56 AM

Oh... Oh well.

Dude1
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#39

Posted 01 September 2013 - 10:06 AM

Hey, i can also test if you want.

ChopTheDog.
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#40

Posted 01 September 2013 - 12:33 PM

A quick update.

I've decided to (when I get the chance) add the options of customizing the theme of the editor and listening to the Radio whilst in design mode.

Still, in the really early development stages, these are a few things that would be a nice addition to AMD.
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gta3masta5000
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#41

Posted 01 September 2013 - 11:59 PM Edited by gta3masta5000, 02 September 2013 - 12:02 AM.


Chips237
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#42

Posted 02 September 2013 - 09:11 AM

I don't see how this is any different from DYOM. The only thing this mod has better is the GUI.

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#43

Posted 02 September 2013 - 12:05 PM

QUOTE (Chips237 @ Monday, Sep 2 2013, 09:11)
I don't see how this is any different from DYOM. The only thing this mod has better is the GUI.

Well we'll see about that. How can you say, if you havent played it yet? Maybe it'll have more features then DYOM.

ChopTheDog.
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#44

Posted 02 September 2013 - 12:21 PM

QUOTE (Dude1 @ Monday, Sep 2 2013, 13:05)
QUOTE (Chips237 @ Monday, Sep 2 2013, 09:11)
I don't see how this is any different from DYOM. The only thing this mod has better is the GUI.

Well we'll see about that. How can you say, if you havent played it yet? Maybe it'll have more features then DYOM.

Well there's multiple modifications that converted Vice City to RAGE, why can't there be more than one in game Mission designer for Andreas?
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gta3masta5000
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#45

Posted 02 September 2013 - 12:45 PM

QUOTE (The_Sorrow @ Monday, Sep 2 2013, 12:21)
QUOTE (Dude1 @ Monday, Sep 2 2013, 13:05)
QUOTE (Chips237 @ Monday, Sep 2 2013, 09:11)
I don't see how this is any different from DYOM. The only thing this mod has better is the GUI.

Well we'll see about that. How can you say, if you havent played it yet? Maybe it'll have more features then DYOM.

Well there's multiple modifications that converted Vice City to RAGE, why can't there be more than one in game Mission designer for Andreas?

Exactly. Multiple mods that spawn guns or cars in San Andreas. Same thing.

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#46

Posted 02 September 2013 - 01:15 PM

School starting 9 september , so we'll do our best to speed things a little bit, but dont expect a beta release this month .

ChopTheDog.
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#47

Posted 02 September 2013 - 01:20 PM

QUOTE (Fable11 @ Monday, Sep 2 2013, 14:15)
School starting 9 september , so we'll do our best to speed things a little bit, but dont expect a beta release this month .

I finished school in 2011, so I don't have it, I'll still be working away..
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Ss4gogeta0
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#48

Posted 02 September 2013 - 01:34 PM

QUOTE (The_Sorrow @ Monday, Sep 2 2013, 13:20)
QUOTE (Fable11 @ Monday, Sep 2 2013, 14:15)
School starting 9 september , so we'll do our best to speed things a little bit, but dont expect a beta release this month .

I finished school in 2011, so I don't have it, I'll still be working away..

what do ya know... so did I...

Grant High School 2011 rampage_ani.gif

gta3masta5000
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#49

Posted 02 September 2013 - 01:34 PM

I'm in school already this year. I still should have time to test this.

ChopTheDog.
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#50

Posted 03 September 2013 - 05:32 PM Edited by The_Sorrow, 03 September 2013 - 09:39 PM.

*removed*
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gta3masta5000
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#51

Posted 03 September 2013 - 10:00 PM

QUOTE (The_Sorrow @ Tuesday, Sep 3 2013, 17:32)
*removed*

ok..... :?

ChopTheDog.
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#52

Posted 03 September 2013 - 10:16 PM

QUOTE (gta3masta5000 @ Tuesday, Sep 3 2013, 23:00)
QUOTE (The_Sorrow @ Tuesday, Sep 3 2013, 17:32)
*removed*

ok..... :?

I posted about a problem I had but I have resolved it.
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gta3masta5000
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#53

Posted 03 September 2013 - 10:57 PM

QUOTE (The_Sorrow @ Tuesday, Sep 3 2013, 22:16)
QUOTE (gta3masta5000 @ Tuesday, Sep 3 2013, 23:00)
QUOTE (The_Sorrow @ Tuesday, Sep 3 2013, 17:32)
*removed*

ok..... :?

I posted about a problem I had but I have resolved it.

Oh, ok. Hey, what does everyone think about a GTA-ish game in Cryengine? biggrin.gif lol I am actually working on such a thing....

ChopTheDog.
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#54

Posted 06 September 2013 - 01:49 AM

Sup guys, we now have a website: http://andreasmissiondesigner.weebly.com/index.html

 

Check it out,feedback appreciated, thanks!

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kk.
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#55

Posted 06 September 2013 - 01:15 PM

I like website, but when the mod itself come out? I really want to test this, everyday I come to this section of forum just to check if is it available for download.


ChopTheDog.
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#56

Posted 06 September 2013 - 01:17 PM Edited by The_Sorrow, 06 September 2013 - 03:55 PM.

I like website, but when the mod itself come out? I really want to test this, everyday I come to this section of forum just to check if is it available for download.

 

We have decided to re-write the script to keep it from getting messy.

 

As soon as a download is available we will post in this Topic, you can also use the notification feature on our Website.

 

Update: The GUI is being designed differently, we will post pictures as soon as we get it up and running.

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Spider262
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#57

Posted 07 September 2013 - 06:59 PM

Please read your PMs important


Spider262
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#58

Posted 07 September 2013 - 07:02 PM

I can create a better website and it will include a blog, a forum, news page and download center with 400 MB and it increase by the increasing of the traffic and visits and it have unlimited bandwitch, I can create it and not advertise it until you accept, I have created a website for me: spider262.ucoz.com


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#59

Posted 07 September 2013 - 08:06 PM

Update :

 

The theme that we will be using gonna look like this

 

183531749ec2cec8734e9b5a8f0cf1f9bfb118c3


ChopTheDog.
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#60

Posted 09 September 2013 - 11:50 AM

I can create a better website and it will include a blog, a forum, news page and download center with 400 MB and it increase by the increasing of the traffic and visits and it have unlimited bandwitch, I can create it and not advertise it until you accept, I have created a website for me: spider262.ucoz.com

 

We have declined your offer.

 

Thanks anyway.





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