This looks awesome thx James for the little update. BTW can you say me the radar mod you are using ?
And please say me your settings when I use this with SRT and Lod mod I have always mapholes I think its because of the settings (I can see Los Santos and las vegas from the position in the screenshot
RGB control on the .dat file, nice!
And this is a easter egg or a bug?
Its not a bug its a feature. This is the new starry sky mod
Increase your LOD distance in the IDE Tweaker, that's all I can say. This issue has come up before and nobody knows what causes it.
My settings for the tweaker:
patch_all_normal=1 //do not use at the same time with patch_generic=1
tobjs_draw_distance_multiplier = 2.0
lods_draw_distance_multiplier = 0.0
lods_new_draw_distance = 6000.0 //if multiplier is set, this value will be ignored
max_draw_distance_for_normal_objects = 0.0 // it's better not to touch it at all
generic_new_draw_distance = 300.0
normal_new_draw_distance = 300.0
And no, its not Starry Sky actually, that screenshot is from Format's game.
I'm not sure if R* left it attached to a model and I increased the distance without noticing, or its just being increased by the plugin. I don't think its really a big deal anyway.
EDIT: Now that I read back over the post, I'm not sure if you were being sarcastic about the 'new starry sky mod' or not, woops. lol