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Project2DFX

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3,042 replies to this topic
LaDiDa
  • LaDiDa

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#3031

Posted 26 March 2017 - 06:49 PM

increase minimum drawdistance on the ground to at least 3000 (laggy on low end systems though) or don't use project 2dfx.


sixab
  • sixab

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#3032

Posted 27 March 2017 - 01:26 AM

^ Thank you! dropped my fps but it still playable.

  • LaDiDa likes this

SSRenz
  • SSRenz

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#3033

Posted 27 March 2017 - 02:36 AM

Yeah, I Have a problem the Project 2DFX, VC-MP game crash. Here.

moeGxva.png


Claude_Lib
  • Claude_Lib

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#3034

Posted 27 March 2017 - 02:56 AM

Why the f*ck are you still here? Go away and bug someone else. I mean, I'm really trying to be polite with people, but you are really dense, aren't ya?

  • Blackbird88, dkluin, Ruvix and 1 other like this

Precursors Fun World
  • Precursors Fun World

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#3035

Posted 3 weeks ago

Need serious Help on this Critical Bug! as you can notice by the HUD , I have not only Widescreen Fix , but also a lot of another mods , is there anything I can do to fix this? I was incredibly amazed by how VC and SA looked like with this mod , it's sad that for III it wont, at least for menTMJB8P.png


LaDiDa
  • LaDiDa

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#3036

Posted 3 weeks ago

Make sure factor 1 and 2 in the lodlights.ini aren't 0? That's usually what causes that.

Precursors Fun World
  • Precursors Fun World

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#3037

Posted 3 weeks ago Edited by Precursors Fun World, 3 weeks ago.

Make sure factor 1 and 2 in the lodlights.ini aren't 0? That's usually what causes that.

 
"Factor1 = 8.0
 Factor2 = 3.0"
 
as shown on the
 
"[DrawDistanceChanger]"
 
section of the Ini File
 
Edit: I just Disabled "[DrawDistanceChanger]" and Everything works Fine , just Wondering , What is this Feature About Exaclty? the Draw Distance Changer gives me an Idea but can't figure it out how much important is

LaDiDa
  • LaDiDa

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#3038

Posted 3 weeks ago

Drawdistance changer changes drawdistance based on fps. Seems your fps was lower then 35 (default) so it keeps reducing drawdistance (yet even my old laptop with an i5-2430M and Nvidia geforce 315M never had that happen).

yoganarayan78
  • yoganarayan78

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#3039

Posted 2 weeks ago

I'm pretty sure its possible. But I have no idea how to do it.

Anyway, small update! Patch for Vice Cry users. You can download it here!

hey ummm can you make a mod that make every motorcycle and bikes doing backflip and frontflip without facing north south (sorry for my bad english i'm indonesian)


KiNGTyreZe
  • KiNGTyreZe

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#3040

Posted 16 hours ago

When I use  Project2DFX | it deactivates my Skybox.


Mubber
  • Mubber

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#3041

Posted 16 hours ago

When I use  Project2DFX | it deactivates my Skybox.

Increasing MinDrawDistanceOnTheGround in SALodLight.ini might help.


LaDiDa
  • LaDiDa

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#3042

Posted 15 hours ago

Set MinDrawDistanceOnTheGround to at least 3000 with skybox mods (they most commonly state this in their readme's too which you obviously don't read...).

gtaszk
  • gtaszk

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#3043

Posted 8 hours ago

LoadAllBinaryIPLs of gtasa 2dfx is  ineffectiveness.

BinaryIPLs.cs(cleo,2dfx bonus) is effective,but not perfect(bugs in east LA)





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