|058F: unknown_create_distribution_actor $7839 at $7835 $7836 or_at $7837 $7838 flag 1 0 1|
I know exactly how to use it but will it take every ped handle? I couldn't find any information about these flags except for the opcode 0469 which works
similar as this one but only with law and combat peds. I'm tired of using 05EF:
|05EF: 0@ = random_actor_near_point 0.0 0.0 0.0 in_radius 5000.0 find_next 0 pass_deads 1 //IF and SET|
Is it clever to use these "take handle" opcodes in a multiple scrypts at once? How would something like that effect the game? Will it crash eventually or maybe cause it to run slow? Or maybe only the last scrypt which captures the handle will work?