Quantcast

Jump to content

» «
Photo

[III|REL] III Aircraft

Dodo Maverick Biplane Armadillo Skimmer Helicopters Planes Aircraft
472 replies to this topic
Fireburns
  • Fireburns

    Punk-ass Bitch

  • Members
  • Joined: 13 Jul 2003
  • None

#361

Posted 08 February 2014 - 10:32 AM

Hi Silent

 

Is there a way to just add the maverick helicopter?

 

I tried by manually adding the necessary files and as well tried the automatic installation and then deleting the unneeded files afterwards. None of both approaches worked out, GTAIII stopps loading a new or a save game by about 80% of the progress bar.

 

That is how my default.ide looks, since I already used slot 151, 152, 154, 156 and 157 for addon cars. So I tried adding the maverick in the unused slots (154, 155, 158), but without success.

 

150, ghost, ghost, boat, PREDATOR, GHOST, ignore, 1, 7, 0
151, sabretur, sabretur, car, YARDIE, SABRE, poorfamily, 6, 7, 2ff0, 089, 0.83
152, ztype, ztype, car, MULE, ZTYPE, poorfamily, 3, 7, 2ff0, 167, 0.75
153, haras, haras, car, HOODS, HARAS, poorfamily, 10, 7, 2ff0, 089, 0.75
156, retla, retla, car, PANLANT, RETLA, poorfamily, 2, 7, 2ff0, 089, 0.77
157, impala, impala, car, HOODS, IMPALA, poorfamily, 10 7, 2ff0, 089, 0.79
 
What needs to be done in order to load the addon cars next the maverick?
 
Fireburns

Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#362

Posted 08 February 2014 - 10:35 AM

Automatic installation is definitely not the way to go then. I'd stick with manual installation, get Maverick only and keep 'overloaded' chopper/escape models.

Fireburns
  • Fireburns

    Punk-ass Bitch

  • Members
  • Joined: 13 Jul 2003
  • None

#363

Posted 08 February 2014 - 05:38 PM

Automatic installation is definitely not the way to go then. I'd stick with manual installation, get Maverick only and keep 'overloaded' chopper/escape models.

Thanks for your fast reply.

 

GTAIII is loading now, thanks to you pointing out chopper and escape models need to stay in the txd/img files.

 

I now added the Maverick and the Huey (GTX, .col, .txd. .dff, .default, .carcols, .handling), but when approaching spawn places of all helis and planes (airport, police station, phils compound...) GTA freezes.

 

Furthermore the car in ID 157 now only has 3 wheels and sounds like a telephone when accelerating. Actually this is quite funny! ;-) https://www.dropbox....2_8_16_55_1.bmp

 

Any ideas, what to do?

 

Fireburns


Jeansowaty
  • Jeansowaty

    Recently listening to a lot of Aphex Twin...

  • Members
  • Joined: 31 Mar 2013
  • Poland

#364

Posted 16 February 2014 - 05:40 PM

I tried addin' the Maverick in the 154 slot, it had normal wheels. The game froze when I ''rode'' it out of the garage. I changed the "car" to "heli", game froze when I opened the garage...


Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#365

Posted 18 February 2014 - 10:58 AM

Furthermore the car in ID 157 now only has 3 wheels and sounds like a telephone when accelerating. Actually this is quite funny! ;-) https://www.dropbox....2_8_16_55_1.bmp


Heh, I hardcoded some plane attributes to fixed IDs. I guess I should introduce more handling flags instead.
  • pogo_01 likes this

Jeansowaty
  • Jeansowaty

    Recently listening to a lot of Aphex Twin...

  • Members
  • Joined: 31 Mar 2013
  • Poland

#366

Posted 20 February 2014 - 07:25 PM Edited by Jeansowaty, 20 February 2014 - 07:37 PM.

Okay, I managed to add the Maverick to the game, but whenever I try to drive it out of the garage, it incredibly strongly hits a building and the game crashes. WTF

Nevermind, I fixed that, using 159 slot. If possible, can you make that only slot 159 can be used as a chopper? Nah, what am I saying, I don't want to make you do more work :p

  • pogo_01 likes this

Fireburns
  • Fireburns

    Punk-ass Bitch

  • Members
  • Joined: 13 Jul 2003
  • None

#367

Posted 27 February 2014 - 07:01 PM

I'm still struggeling to add a single helicopter to my already modded game. I tried to only add the maverick at slot 159.

 

My game always freezes when I'm approaching the airport or another spawn location.

 

Any ideas?

 

Fireburns


pogo_01
  • pogo_01

  • Feroci
  • Joined: 27 Dec 2013
  • Hungary

#368

Posted 27 February 2014 - 07:05 PM

I tried addin' the Maverick in the 154 slot, it had normal wheels. The game froze when I ''rode'' it out of the garage. I changed the "car" to "heli", game froze when I opened the garage...


Me too. I think it is hardcoded in gta3.exe (LibNative.so on android).

pogo_01
  • pogo_01

  • Feroci
  • Joined: 27 Dec 2013
  • Hungary

#369

Posted 28 February 2014 - 05:57 PM Edited by pogo_01, 28 February 2014 - 05:58 PM.

Hey Silent !

Is there any way to put your aircraft.asi into LibNative.so(I want flyable hunter dodo...etc in android version) ??

Lacrix84
  • Lacrix84

    Sorry for my English

  • Members
  • Joined: 15 Apr 2013
  • Ukraine

#370

Posted 03 March 2014 - 06:35 PM

Any progress with 1.1 version? Can't wait for it.


k12314
  • k12314

    Player Hater

  • Members
  • Joined: 30 Apr 2011

#371

Posted 11 April 2014 - 09:45 PM

So I installed this, and some weird stuff is going on. I went to the airport, and from my search around, Mavericks and Armadillos spawn, but no full-winged Dodos. And the two helicopters stated move very slowly, and don't seem to gain any speed at all.


Fireburns
  • Fireburns

    Punk-ass Bitch

  • Members
  • Joined: 13 Jul 2003
  • None

#372

Posted 14 April 2014 - 04:50 PM

Hi Silent

 

Any news regarding handling flags? :inlove:

 

Fireburns


Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#373

Posted 15 April 2014 - 02:18 PM

Not, tbh. Haven't done major regarding 1.1 even. Only some code cleanups and such.
  • lpgunit likes this

RazorRain
  • RazorRain

    Square Civilian

  • Members
  • Joined: 08 Dec 2010
  • Malaysia

#374

Posted 23 April 2014 - 04:33 PM

Totally exited for this. Hope to see the 1.1 release soon. Then I can play in 1080p res.


Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#375

Posted 23 April 2014 - 04:36 PM Edited by Silent, 23 April 2014 - 04:37 PM.

Totally exited for this. Hope to see the 1.1 release soon. Then I can play in 1080p res.


Might be a long wait as it's not in development currently :p

Anyway, it's only gonna be a '1.1 & steam compatibility' release, I don't plan to add new features.

EDIT:
And a fixed GInput API from the 1.03 version.
  • RazorRain likes this

Sniffeh
  • Sniffeh

    Player Hater

  • Members
  • Joined: 23 Apr 2014
  • United-States

#376

Posted 24 April 2014 - 07:29 AM

I tried using the manual install and when I went into the game all the text on the menu was changed to "FEN° something or other MISSING".

I thought at first I could not load a save file but I managed, All the ingame text is replaced with "Random file missing". I went to the airport and the only aircraft I could find that let me drive was the Do Do. I could not get it off the ground. I tried to look for the helicopters I saw in that one video but they are not there. What did I do wrong?


lerche88
  • lerche88

    Enemy reinforcements falling, roger, roger.

  • Members
  • Joined: 11 Jul 2010

#377

Posted 25 April 2014 - 12:24 AM

Seems to be some other helicopter mod on gta garage. Someone might be trying to get some credit.

  • lpgunit likes this

Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#378

Posted 26 April 2014 - 06:47 PM Edited by Silent, 26 April 2014 - 06:53 PM.

Seems to be some other helicopter mod on gta garage. Someone might be trying to get some credit.


Link please?

EDIT:
I think I found it.
  • lpgunit likes this

Fireburns
  • Fireburns

    Punk-ass Bitch

  • Members
  • Joined: 13 Jul 2003
  • None

#379

Posted 28 April 2014 - 05:09 PM

 

Totally exited for this. Hope to see the 1.1 release soon. Then I can play in 1080p res.


Might be a long wait as it's not in development currently :p

Anyway, it's only gonna be a '1.1 & steam compatibility' release, I don't plan to add new features.

EDIT:
And a fixed GInput API from the 1.03 version.

 

I hope you forgot to mention handling flags. :inlove:


Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#380

Posted 30 April 2014 - 12:03 PM

I hope you forgot to mention handling flags. :inlove:


Those too, sure :p

That makes 1.1 more like a maintenance release.
  • Mr. Jago and pogo_01 like this

Fireburns
  • Fireburns

    Punk-ass Bitch

  • Members
  • Joined: 13 Jul 2003
  • None

#381

Posted 30 April 2014 - 06:57 PM

 

I hope you forgot to mention handling flags. :inlove:


Those too, sure :p

That makes 1.1 more like a maintenance release.

 

Wow, good news! Keep it up!


Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#382

Posted 02 May 2014 - 01:47 PM

Just a heads up, I fixed a crash in III CLEO, it stopped crashing for me during loading now :)

If you use aircraft.cs, you might want to update:

http://cleo.li/download

You have to grab a .rar 1.0.1.7 version though, the installer isn't updated yet.
  • X-Seti, Alt and Mr. Jago like this

X-Seti
  • X-Seti

    .Retro mod developer. (Xenon Brothers)

  • Feroci
  • Joined: 28 Jun 2005
  • Mars
  • Contribution Award [Mods]

#383

Posted 05 May 2014 - 09:29 AM Edited by X-Seti, 05 May 2014 - 09:31 AM.

Interesting, I did not think you could get choppers in the game without a massive amount of code  allowing for the flight physics never mind trying to just add heli in the handling file. I am still interested in how much could be done with the VC engine where at some point I had someone add the jet pack from SA but with the GTAIII engine i've somewhat been discouraged.

 

No Bikes?

Chopper mods on GTAG either have no download created by someone who has been banned or just do not work.

No decent Limit Adjuster.

 

@Silent. Could this be done without cleo?


Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#384

Posted 05 May 2014 - 02:07 PM

@Silent. Could this be done without cleo?


It IS done without CLEO, it just handles vehicle spawnpoints ;)

zeldafreak134
  • zeldafreak134

    Player Hater

  • Members
  • Joined: 22 Apr 2014
  • United-States

#385

Posted 14 May 2014 - 10:27 PM

Since the steam version mod doesn't have cleo III, does this mean all the vehicles will spawn at the airport, and will it have all the vehicles, and if not will you be able to fix it? :nervous:


Voit Turyv
  • Voit Turyv

    Unique vehicle collector - not a bragger about this

  • Members
  • Joined: 18 May 2012
  • Poland

#386

Posted 18 May 2014 - 01:37 PM Edited by Voit Turyv, 18 May 2014 - 02:35 PM.

Oh, the heli in Portland is where I expected it to appear. :D

My question is, is it compatible with OnePiece's HD cars?

EDIT: No, it's not. :/


Voit Turyv
  • Voit Turyv

    Unique vehicle collector - not a bragger about this

  • Members
  • Joined: 18 May 2012
  • Poland

#387

Posted 20 May 2014 - 01:03 PM Edited by Voit Turyv, 20 May 2014 - 01:25 PM.

Okay, I successfully managed to merge OnePiece's HD cars and III Aircraft. However, for a price.

You choose either additional HD cars (Hermes, Cuban Hermes, Deluxo, Sabre Turbo, Z-Type) or aircraft.

It's easy, you just need to delete those additional cars from default.ide and carcols.dat files before installing III Aircraft.

EDIT: And yeah, my game crashed after attempting to land on a train. O_o

EDIT 2: Where on earth can I find the news chopper?


ENunn
  • ENunn

    Player Hater

  • Members
  • Joined: 15 Apr 2014
  • United-States

#388

Posted 20 May 2014 - 06:40 PM

Crashes when I enter the Airport.

 

GRRRRRRR....... >.<


YOEL_44
  • YOEL_44

    Universal GTA file finder

  • Members
  • Joined: 13 Dec 2012
  • Spain

#389

Posted 23 June 2014 - 09:07 PM

Hey Silent great mod, the best ever I had see for GTA III, but can you provide an alternative download link, GTA Garage download doesnt work.

 

Thanks in advance.


Silent
  • Silent

    Altering R* Vision™ since 2008

  • Modding Staff
  • Joined: 01 Feb 2010
  • Poland
  • Contribution Award [Mods]
    Best Script/Plugin 2014 [SilentPatch]
    Most Respected 2014
    Most Helpful [Mods] 2014
    Most Helpful [GTA] 2013
    Most Helpful [Mods] 2013
    Most Talented [Modding] 2013
    Best Map 2013 [ViceCityStories PC Edition]
    Best Vehicle 2013 [III Aircraft]
    Most Helpful [Mods] 2012
    Modder of the Year 2012

#390

Posted 23 June 2014 - 09:56 PM

Assisted:
https://dl.dropboxus....0_assisted.zip

Manual:
https://dl.dropboxus..._1.0_manual.zip




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users