We have created custom textures, custom car models, new kinds of vehicle that werenīt even included in GTA IV such as flyable Planes, Sci-Fi vehicles and Offroad vehicles, we have
managed to create scripts that let you do very dynamic things and that give you new types of missions and mini games you can do in GTA IV.
But there is one thing that i think should have been attempted from the very first day.
This thing i think , is something every GTA IV player is bummed about.
You drive a car you got in a mission and you love to drive it and you are annoyed by the fact that it could be lost , if you dont let it rot in the parkin area in front of your save house ,
because certain missions would force you to abandon them.
So how could we fix this problem ?
Through scripts and asi loaders there should be a mechanic that automatically saves the coordinates and type and status of a car you have exited
either via a new assigned key that lets you lock the doors when you are outside of the car you were in and the car should have blinking lights for a second and emit a power door locks sound OR
you just simply hold F to turn the engine off and exit the vehicle in this way and it gets saved ( This would be the easier and more comfortable way, but it would only work for cars )
When this happend the car should stay in that place until you come to it and unlock the doors via this imaginary power door lock keychain you utilize or somebody else or yourself destroy that vehicle.
During the time it is locked , there should be a symbol on the map where you parked that vehicle and this symbol should symbolize the type of vehicle you parked and it should have the color of the vehicle , when hovering over it on the map it should then show the name of the car.
The question is how feasible is this concept and is any of you talented and experienced coders
willing to create the last missing piece to creating a truly enhanced GTA IV experience before GTA V knocks us out of the socks.
Edited by xebat, 21 July 2013 - 12:38 PM.