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How To Make Custom Animations(Rage Engine)

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savagejustice85
  • savagejustice85

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#1

Posted 16 July 2013 - 05:42 PM Edited by savagejustice85, 17 January 2014 - 11:17 AM.

1. You can get an .ODR by using OpenIV and opening playerped.rpf, then right click and export a file as open format .ODR, I used lowr_000_u.wdr and exported as lowr_000_u.odr.
2. Use the 3DS Max and the OFIO Script to import a body part from Niko (.ODR file) by clicking on DrawableODR Import Single button.
3. Use OpenIV to open anim.img and export the chosen animation file as an .OAD file by right clicking and selecting the Export to openFormat option (.oad). Inside the folder you export will be .ONIM files.
4. Select the Char bone in 3DS Max, import the .ONIM animation file you want to modify by clicking on AnimationONIM Import Single button.
5. Use the rotate tool to rotate bones that are keyed. If you don't see key frames, don't rotate it.
6. Select the Char bone when finished and Export Skel under /Animation/ONIM.
7. Rename exported ONIM file to match the animation you are replacing, example is rename lowr_000_u.onim to free_fall_fast.onim.
8. Replace animation file in the folder you extracted from OpenIV containing your OAD file.
9. Use OpenIV and open anim.img, click EDIT MODE button, then click NewImport openFormats and select the .OAD file and import.
10. Run GTA IV and look how amazing your new animations look! You can also use openIV's Animation Viewer.

-Credit goes to H1Vltg3 and the Iron Man IV mod team

 

Helpful links

http://gtaxscripting...ms.net/thread/9

http://gtaxscripting.../basic-software

  • Undertaker13 and Meheraj7 like this

savagejustice85
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#2

Posted 16 July 2013 - 05:46 PM Edited by savagejustice85, 22 July 2013 - 05:49 AM.

Think Of The Implications this could do for TC mods or adding new weapons(spread the word)

FunkyBeatz
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#3

Posted 16 July 2013 - 11:06 PM

i wish someone will make a decent bicycle mod with animations in IV smile.gif

savagejustice85
  • savagejustice85

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#4

Posted 17 July 2013 - 04:38 PM

QUOTE (FunkyBeatz @ Tuesday, Jul 16 2013, 23:06)
i wish someone will make a decent bicycle mod with animations in IV smile.gif

me too

Tori_95
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#5

Posted 17 July 2013 - 05:36 PM

they are using this already


Michael Wojtanis
  • Michael Wojtanis

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#6

Posted 17 July 2013 - 08:23 PM Edited by Michael Wojtanis, 17 July 2013 - 08:29 PM.

NICE! Someone want work with me? Now we can do ANYTHING!
Bicycle animation activated with script...
Custom cutscene ... ech... and others.


PS. Someone who have 3D max can make animations moving for peds? I just can write script to set this moving animation...

xebat
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#7

Posted 22 July 2013 - 09:39 AM

Are you serious ? Custom animations are now possible ?
So we now can have proper animations for new types of vehicles, hot coffe mods and new types of weapons ?

If yes why isnīt hell breaking loose ?
Is everyone so stoned to not realise how awesome that is ?

savagejustice85
  • savagejustice85

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#8

Posted 22 July 2013 - 11:33 AM

QUOTE (xebat @ Monday, Jul 22 2013, 09:39)
Are you serious ? Custom animations are now possible ?
So we now can have proper animations for new types of vehicles, hot coffe mods and new types of weapons ?

If yes why isnīt hell breaking loose ?
Is everyone so stoned to not realise how awesome that is ?


yes i am serious and now its possible

savagejustice85
  • savagejustice85

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#9

Posted 22 July 2013 - 11:52 AM

QUOTE (Tori_95 @ Wednesday, Jul 17 2013, 17:36)
they are using this already


but nobody is flipping the f*ck out in joy yet

iwerez
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#10

Posted 21 August 2013 - 09:46 AM

QUOTE (savagejustice85 @ Monday, Jul 22 2013, 11:52)
QUOTE (Tori_95 @ Wednesday, Jul 17 2013, 17:36)
they are using this already


but nobody is flipping the f*ck out in joy yet

Id say this is partly down to the way stuff like this is published, with the forum having so many ambiguous sections it makes sense for information like this to actually get into the limelight. Ive only just stumbled on it today and ive been a lurker for a year and a half!

Tooney
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#11

Posted 22 August 2013 - 02:50 AM

So with this, is it possible to create character skins with animated capes instead of something that looks like cardboard on the character's back now?

Beerminator1
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#12

Posted 25 August 2013 - 06:26 PM

I wish this would work with 3ds Max 2012...

Undertaker13
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#13

Posted 06 September 2013 - 06:54 PM

Thank you, mate! I definitely needed this.


Tomern11
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#14

Posted 09 September 2013 - 06:36 PM

So...hypotheticaly speaking, can these animations be converted to IV?


savagejustice85
  • savagejustice85

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#15

Posted 17 September 2013 - 02:31 PM

So...hypotheticaly speaking, can these animations be converted to IV?

yes


Billybob217
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#16

Posted 17 January 2014 - 04:12 AM

Im curious to find out if anyone actually managed to make something with this? Could this be used to convert the animations of gta 5 to gta 4 on pc?

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savagejustice85
  • savagejustice85

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#17

Posted 17 January 2014 - 11:15 AM Edited by savagejustice85, 17 January 2014 - 11:15 AM.

Im curious to find out if anyone actually managed to make something with this? Could this be used to convert the animations of gta 5 to gta 4 on pc?

possibly but idk if the animations for gta 5 come in .wad files





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