Now, when I test the game, it seems as if the game is suffering from texture pop-ins. What would be the cause of this? low amount of bandwidth?
Are only texture pop-ins specifically reliant on the bandwidth or do the shadow pop-ins as well? As far as my knowledge goes, I don't think pop-ins is a VRAM issue.
Thanks in advance.
NOTE: After doing a bit of search, I figured that the influence is caused by non-volatile memory's insufficient bandwidth. Not from volatile memory. Ignore some statements that state the contrary to this note.
Edited by nigelhere9901, 12 July 2013 - 03:24 AM.