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Details Details Details from the video.

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NYC PATROL
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#31

Posted 10 July 2013 - 05:25 PM

QUOTE (Villager @ Wednesday, Jul 10 2013, 13:18)
On another point, I didn't notice any pop-in issues in the whole video. In GTA IV, it was a prominent issue wherever you go in Liberty City. Even the skyscrapers of LC disappear from existence from low points in the city like the airport, and as close as you get to Algonquin, they magically start popping-in from nowhere. That was an immersion-breaking experience whenever I play the game. In GTA V video, we see the player entering Los Santos with a speedy jet and the whole city is down there with all its skyscrapers; no problems with streamlining.

Yep, amazing how much change occurred in 5 years. And
on the same current gen consoles icon14.gif



jackjenkins
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#32

Posted 10 July 2013 - 05:35 PM

Love the ambient background noises throughout, especially the birds when it switches to Michael after his bike ride with jimmy.

My media teacher always use to say the best way to analysis a video is to first listen to it without any video (just look away) then to just watch it without the audio (mute) and then to watch it a third time normally.

You hear and see so many more details when your only using one sense at time icon14.gif

crogtafan
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#33

Posted 10 July 2013 - 05:47 PM

I lol'd at a middle finger mouse cursor for ingame internet browser.. smile.gif

Shootaholic
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#34

Posted 10 July 2013 - 05:47 PM

QUOTE (gta5freemode4eva @ Wednesday, Jul 10 2013, 16:58)
* We can finally 'tap' nitros icon14.gif
* Full mirror reflection when Franklin is trying on hooded tops (shop specific maybe?)
* Explosions look better (hopefully the size of explosions change)
* The dated shower in Trevors place (foot in toilet scene)
* The physics + handling do look pretty cool after much debate + investigation.

We've got a bloody cracker of a game here icon14.gif

What tap of nitro are you talking about? are you talking about the pop that occurs during gear change in supercars as seen in the 9f scene cause that was also in gta4.

Killerdude8
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#35

Posted 10 July 2013 - 05:53 PM

QUOTE (grand theft scratchy 5 @ Wednesday, Jul 10 2013, 11:47)
QUOTE (gta5freemode4eva @ Wednesday, Jul 10 2013, 16:58)
* We can finally 'tap' nitros  icon14.gif
* Full mirror reflection when Franklin is trying on hooded tops (shop specific maybe?)
* Explosions look better (hopefully the size of explosions change)
* The dated shower in Trevors place (foot in toilet scene)
* The physics + handling do look pretty cool after much debate + investigation.

We've got a bloody cracker of a game here  icon14.gif

What tap of nitro are you talking about? are you talking about the pop that occurs during gear change in supercars as seen in the 9f scene cause that was also in gta4.

I'm curious if anyone actually knows what this is, seems people think its nitro..
bored.gif


It's the car backfiring, caused by an excess of exhaust inside the engine.

Shootaholic
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#36

Posted 10 July 2013 - 05:56 PM

QUOTE (Killerdude8 @ Wednesday, Jul 10 2013, 17:53)
QUOTE (grand theft scratchy 5 @ Wednesday, Jul 10 2013, 11:47)
QUOTE (gta5freemode4eva @ Wednesday, Jul 10 2013, 16:58)
* We can finally 'tap' nitros  icon14.gif
* Full mirror reflection when Franklin is trying on hooded tops (shop specific maybe?)
* Explosions look better (hopefully the size of explosions change)
* The dated shower in Trevors place (foot in toilet scene)
* The physics + handling do look pretty cool after much debate + investigation.

We've got a bloody cracker of a game here  icon14.gif

What tap of nitro are you talking about? are you talking about the pop that occurs during gear change in supercars as seen in the 9f scene cause that was also in gta4.

I'm curious if anyone actually knows what this is, seems people think its nitro..
bored.gif


It's the car backfiring, caused by an excess of exhaust inside the engine.

Yeah, thats what i was trying to say. Its the excess fuel getting burnt or something?

nigelhere9901
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#37

Posted 10 July 2013 - 05:57 PM

QUOTE (Ferocious Banger @ Wednesday, Jul 10 2013, 14:06)
QUOTE (nigelhere9901 @ Wednesday, Jul 10 2013, 18:54)
Specular intensity variation when it rains (finally).

Where did it rain?

Didn't knew the thread was specifically talking about that gameplay video, anyway, I was talking about the Game Informer screenshots.

nigelhere9901
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#38

Posted 10 July 2013 - 05:59 PM

QUOTE (Viper27 @ Wednesday, Jul 10 2013, 14:51)
QUOTE (nigelhere9901 @ Wednesday, Jul 10 2013, 15:24)
Specular intensity variation when it rains (finally).

Can you please tell me what it is?

The clothes now actually look wet when it rains. Just a small touch. I don't remember it being in GTA IV.

uJhatafart00
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#39

Posted 10 July 2013 - 06:13 PM

Anybody noticed this? lol.gif lol.gif
user posted image

crogtafan
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#40

Posted 10 July 2013 - 06:28 PM

QUOTE (uJhatafart00 @ Wednesday, Jul 10 2013, 18:13)
Anybody noticed this? lol.gif lol.gif
user posted image

jup, i did, but nobody noticed me noticing it.. confused.gif

biggrin.gif

twistedweather
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#41

Posted 10 July 2013 - 06:30 PM

I saw a sh*t stain on one of the homeless person's pants. Now thats hella real dawwwwggggg

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#42

Posted 10 July 2013 - 10:03 PM

QUOTE (NYC PATROL @ Wednesday, Jul 10 2013, 16:24)
1. The clock moving on the wall in the tattoo parlor. Seen when Trevor opens the door.
This detail was in IV but still cool and it is our first glimpse at the in-game time measurement.
Though we only see like a seconds worth.

http://www.youtube.c...CnL62pB8#t=260s

2.
The song we hear starting at 3:42 could possibly be the
main jingle theme. Loading screen tune anyone?

http://www.youtube.c...CnL62pB8#t=221s

The start at a specific time thing didn't work! They still start from the start mate... I never get that sh*t

Ahentsch
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#43

Posted 10 July 2013 - 10:15 PM

The name of the "medicine" shop is Smoke on the Water

assmillk
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#44

Posted 10 July 2013 - 10:18 PM

I just love how the clouds are different in every screenshot or scene of a trailer.

Grimr3ap3r_
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#45

Posted 10 July 2013 - 10:23 PM

Tapping nitrous refers to a performance mod
Available at Los santos customs like a boost feature when nitrous oxide is injected into the engines cylinders giving greater compression this working the crank in the engine faster

The band/pop between gears is to do with fuel not being burnt inside the cylinder passing through the exhaust manifold into the exhaust pipe, the hot metal causes the unburnt fuel to pop in the exhaust, this is not nitrous and happens on many turbo charged and naturally aspirated cars also although nitrous can enhance the effect,



Flashify
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#46

Posted 10 July 2013 - 10:27 PM

QUOTE (voyager @ Wednesday, Jul 10 2013, 13:19)
QUOTE (platinumlexus @ Wednesday, Jul 10 2013, 13:01)
Noticed the front mount intercooler on the car leaving ls customs . Turbo time

this ^^ i lol'd at the "STD" performance part ( i have an sti so especially funny to me )

I may have too... Lads' holiday, long story.

Anyway, I... Can't think of one now.

imnottpain
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#47

Posted 10 July 2013 - 10:35 PM

When Trevor was being chased by the fuzz on the bridge, the cops pursued in a somewhat reasonable fashion, and also swerved around realistically, trying to re-align themselves after passing the cars, which actually yielded to them.

SoundsLikePurple
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#48

Posted 10 July 2013 - 11:08 PM

AT PRECISELY 2:31 the cop hanging on the side of the car is crushed by the tree as the fence breaks
Oo soo funny

NYC PATROL
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#49

Posted 11 July 2013 - 12:42 AM

QUOTE (LennonNL @ Wednesday, Jul 10 2013, 18:03)
QUOTE (NYC PATROL @ Wednesday, Jul 10 2013, 16:24)
1. The clock moving on the wall in the tattoo parlor. Seen when Trevor opens the door.
This detail was in IV but still cool and it is our first glimpse at the in-game time measurement.
Though we only see like a seconds worth.

http://www.youtube.c...CnL62pB8#t=260s

2.
The song we hear starting at 3:42 could possibly be the
main jingle theme. Loading screen tune anyone?

http://www.youtube.c...CnL62pB8#t=221s

The start at a specific time thing didn't work! They still start from the start mate... I never get that sh*t

Damn my bad. Usually works turn.gif

SuarezEvra
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#50

Posted 11 July 2013 - 01:00 AM

Small thing but when it switches into michaels life the bike he parks up, the way the wheels move when they touch the floor wow.gif was not expecting that level of realism.. Was it in previous GTA's?

LTA1992
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#51

Posted 11 July 2013 - 01:02 AM

Moving buses still exist. Me like.

LennonNL
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#52

Posted 11 July 2013 - 01:04 AM

QUOTE (NYC PATROL @ Thursday, Jul 11 2013, 00:42)
QUOTE (LennonNL @ Wednesday, Jul 10 2013, 18:03)
QUOTE (NYC PATROL @ Wednesday, Jul 10 2013, 16:24)
1. The clock moving on the wall in the tattoo parlor. Seen when Trevor opens the door.
This detail was in IV but still cool and it is our first glimpse at the in-game time measurement.
Though we only see like a seconds worth.

http://www.youtube.c...CnL62pB8#t=260s

2.
The song we hear starting at 3:42 could possibly be the
main jingle theme. Loading screen tune anyone?

http://www.youtube.c...CnL62pB8#t=221s

The start at a specific time thing didn't work! They still start from the start mate... I never get that sh*t

Damn my bad. Usually works turn.gif

Well the first one works but not the second sigh.gif

Dlee13
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#53

Posted 11 July 2013 - 01:05 AM

The video blew me away! Can we discuss the interview with Rockstar by CVG in here? Because I found it great that we can customize our cars to have bulletproof wheels and if something made our cars unable to drive they would be towed to an impound lot where you can buy them back!

FranklinsBroJT
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#54

Posted 11 July 2013 - 01:06 AM

QUOTE (blowtorchrepair @ Wednesday, Jul 10 2013, 15:20)
QUOTE (voltaire @ Wednesday, Jul 10 2013, 13:31)
I wanted to say, "the fact that there are no duplicate peds" but then I saw three in the same area.  Maybe they're just triplets. wink.gif

user posted image

are you trying to say that all black NPC characters look alike??? (humor)

those NPCs could be fully grown designer-baby clones....

skin tones different on all of them

FreeKurdistan
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#55

Posted 11 July 2013 - 01:14 AM

Chop, Franklin's dog looks fat sad.gif

dyz
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#56

Posted 11 July 2013 - 01:25 AM

QUOTE (crogtafan @ Wednesday, Jul 10 2013, 18:28)
QUOTE (uJhatafart00 @ Wednesday, Jul 10 2013, 18:13)
Anybody noticed this?  lol.gif   lol.gif
user posted image

jup, i did, but nobody noticed me noticing it.. confused.gif

biggrin.gif

Now my mouse clicker looks like that biggrin.gif

voyager
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#57

Posted 11 July 2013 - 04:43 AM

this boat has headlights ----


user posted image

jevity
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#58

Posted 11 July 2013 - 07:23 AM

QUOTE (Dlee13 @ Thursday, Jul 11 2013, 01:05)
The video blew me away! Can we discuss the interview with Rockstar by CVG in here? Because I found it great that we can customize our cars to have bulletproof wheels and if something made our cars unable to drive they would be towed to an impound lot where you can buy them back!


of course you can

this thread is dedicated to ALL your favorite DETAILS that has been revealed and discovered so far.

tounge.gif smile.gif

FreeKurdistan
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#59

Posted 11 July 2013 - 07:47 AM

There are different colors on parachutes. In the gameplay it was like a rainbow, but in a screenshot for a long time ago it was all yellow.

Chukkles
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#60

Posted 11 July 2013 - 07:50 AM

QUOTE (FreeKurdistan @ Thursday, Jul 11 2013, 07:47)
There are different colors on parachutes. In the gameplay it was like a rainbow, but in a screenshot for a long time ago it was all yellow.

Yeah, either each Protag has a different one, or you can buy and select your own canopy.




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