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New Screenshots from Jeux Actu

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NatTwenny
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#31

Posted 09 July 2013 - 04:07 PM

I'd wear that Love Fist shirt IRL. Trevor will be wearing that often in my game. Hopefully my MP character can too.

grafftistain
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#32

Posted 09 July 2013 - 04:19 PM

QUOTE (Lil_B_The Basedgod @ Tuesday, Jul 9 2013, 15:27)
QUOTE (Grand Theft Savage @ Tuesday, Jul 9 2013, 14:46)
Hold up... Is that Franklin on the dirtbike? New hairstyle?
And Michael is holding the Rotary Grenade Launcher from Max Payne 3!

Nah dude, it a backwards baseball cap. And yeah it is Franklin

It looks like Franklin has cornrows

alex3
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#33

Posted 09 July 2013 - 05:24 PM

QUOTE (Elusion123 @ Tuesday, Jul 9 2013, 15:26)
QUOTE (BenDeR_ @ Tuesday, Jul 9 2013, 16:42)


user posted image

Look at that sni-i-itch

Franklin almost looks like a real person.

Deffpony
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#34

Posted 09 July 2013 - 05:28 PM

ahem

Stripes1981
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#35

Posted 09 July 2013 - 05:31 PM

It's refreshing to see Trevor something other than the same 3 outfits

jlamay
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#36

Posted 09 July 2013 - 06:01 PM

I luv the shoots!! Makes me want this game even more!!

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#37

Posted 09 July 2013 - 06:22 PM

Today is the best day for GTA V news.

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#38

Posted 09 July 2013 - 06:37 PM Edited by Gst0395, 09 July 2013 - 06:45 PM.

Loving the Love Fist shirt. Brilliant throwback to Vice City.

BlackandWhite23
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#39

Posted 09 July 2013 - 06:42 PM

QUOTE (deffpony @ Tuesday, Jul 9 2013, 19:28)
ahem

Im woundering why you removed that pic of the Phoenix car

Degrees
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#40

Posted 09 July 2013 - 06:50 PM

Franklin looking like a sn-iiiiiii-itch

Wuggatus
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#41

Posted 09 July 2013 - 07:21 PM

In that Trevor screenshot, it would be hilarious if he tried sliding across but then midway he stopped and slid and landed on his back in front if the car.

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#42

Posted 09 July 2013 - 09:14 PM

Added the unwatermarked screens.

tom_p1980
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#43

Posted 09 July 2013 - 09:32 PM

Love Fist! inlove.gif

Archvile78
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#44

Posted 09 July 2013 - 09:35 PM

Totally gonna sport this Love Fist t-shirt.

DarrenC1888
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#45

Posted 10 July 2013 - 12:55 AM

Love fist!!

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#46

Posted 10 July 2013 - 01:29 AM

Woohoo we can slide across the hood of a car

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#47

Posted 10 July 2013 - 01:51 AM

My head is gonna explode!!! lol.gif

I<3GTAV
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#48

Posted 10 July 2013 - 03:15 AM

QUOTE (BenDeR_ @ Tuesday, Jul 9 2013, 09:42)
user posted image

Does anyone else think this shirts texture is extremely photorealistic?

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#49

Posted 10 July 2013 - 04:02 AM

I'm completely satisfied. Amazing work by R*.

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#50

Posted 10 July 2013 - 05:38 AM

That Franklin screenshot looks very weird. As if his clothes were cropped from a picture. What the...?

drahc88
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#51

Posted 10 July 2013 - 06:10 AM

i wonder if they improved car physics, drifting..etc

dimitrispgr
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#52

Posted 10 July 2013 - 10:29 AM

There is also a R* interview in this site.

The link is in first comment of GTA V gameplay post in R* newswire.

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#53

Posted 10 July 2013 - 11:07 AM

QUOTE (dimitrispgr @ Wednesday, Jul 10 2013, 10:29)
There is also a R* interview in this site.

The link is in first comment of GTA V gameplay post in R* newswire.

Yeah is there a translation for it anywhere. I can't seem to copy off that page.


http://www.jeuxactu....nages-88398.htm

JAY UNIT11
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#54

Posted 10 July 2013 - 12:23 PM

4th screen reminds me of thelma and louise

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#55

Posted 10 July 2013 - 12:30 PM

QUOTE
user posted image


One of my new favourite screenshots! biggrin.gif
So happy to see a Love Fist shirt and especially on Trevor!

Spiralos
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#56

Posted 10 July 2013 - 12:37 PM

LOVE FIST, LOVE FIST, LOVE FIST !

r34ld34l
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#57

Posted 10 July 2013 - 12:58 PM

QUOTE (Meezarawcks @ Wednesday, Jul 10 2013, 11:07)
QUOTE (dimitrispgr @ Wednesday, Jul 10 2013, 10:29)
There is also a R* interview in this site.

The link is in first comment of GTA V gameplay post in R* newswire.

Yeah is there a translation for it anywhere. I can't seem to copy off that page.


http://www.jeuxactu....nages-88398.htm

Here you go, but it is kinda engrish.
QUOTE
Where did you get the idea of the three interchangeable characters?
Leslie: We had already thought of several playable characters in San Andreas but we could not
put it up for technical reasons. We are never reconsidered until Aaron Garbut, our artistic director,
hear about it during one of our first discussions on GTA V. It seemed a logical progression to the
extent that people are now fully able to follow several stories at once, there is to look at the current
television. We also wanted to give more choice to the player. A character alone could not manage
all the activities and tasks they wanted to establish in GTA 5, and this system of interchangeable
characters stuck perfectly with what we had in mind for the story and missions game

Out missions that are the characters when the player does not control?
Imran: The three characters have their own schedule that varies according to time of day and the
increase in history. You will be able to see Michael with his wife and children, then move to
Franklin dragged his friend Lamar, or opt for Trevor who is unconscious in a étableou be pursued
by the police with a search index of 3 stars. Schedules of each character include special events
that may be trivial or significant depending on the character and now. Where the characters live
also change over time. So, if you play as Michael and you go home, he may very well be his wife
Amanda is gone shopping, his daughter Tracey do sports and Jimmy plays quietly in his room.
Trevor's house and that Michael will not have the same schedule, which will increase the
differences between the characters.

How the main characters will they be presented to the player? Will there be a character
who begins the story and who will be joined by the other two? Or the players be able to
choose from the start?

Leslie: The biggest part of the game is based on three characters and how the lifestyle and
actions of one affect the other two. It was thought to have three characters from the start but we
thought it would interfere with the gameplay and the story. We want to give the player the
opportunity to know the three characters individually and explore the world of each of them, and it
would not have been possible if the three had been available from the start.

Can you stumble upon the other main characters in the open world?
Imran: You can meet each character if you know where they are. For example, if Michael leaves
after a mission and you play Trevor, you can go to meet him. You can also force things, if you
wish, from one character to another and making them meet. They can then become friends and
spend time together. We thought to make the characters appear on the map to be able to follow
the day to day in the city, but we chose to focus our efforts on the system of interchangeable
characters.

This is the first Grand Theft Auto in which you give access to the entire map from the
beginning. Does it change the way players discover the world?

Imran: In previous GTA, slowly we were developing the mission and the map is revealed as and
when, so that the player would arrive critical missions. I think it was the right strategy for the
stories we wanted to tell the time, but not this time. Today we want to surprise with very intense
missions from the start. The pace of the game is much faster than any of its predecessors. From
the beginning, we want to show the new game mechanics while creating an intense and actionpacked gameplay to "capture" the player's attention immediately. Remember that the three
characters in the game are already living in the city of Los Santos and surrounding areas. They
are not newcomers like Niko and Tommy Vercetti or people returning after a long absence as CJ.
They already have contacts, they are integrated and lead a busy life just these characteristics
should give players a sense of immediate and total immersion. But the danger of creating party
as intense from the beginning is that the player did not want to play more than just a party from
time to time, just for fun. We tried to improve further the characterization of the characters and
the scenario of high quality GTA IV for all fits perfectly to this type of exhilarating missions. So you
will see no one doing crazy things for no reason. The player will also have access to enough
heavy artillery early in the game, but again, in a particular context and not without reason.

ArizonaHellRyder
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#58

Posted 10 July 2013 - 12:59 PM Edited by ArizonaHellRyder, 10 July 2013 - 01:06 PM.

I don't understand how the Love Fist shirt is in game, considering R* said that characters from old gen would not exist in new gen.... So Love Fist should have never been a band for this gen console.

R* seems like they like to billsh*t us.

If Love Fist still exist then so should Vercetti, CJ, and Claude. Yet they apparently don't....

they didn't even update Love Fist's logo.... That is what we saw in Vice City

AndreyKva
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#59

Posted 10 July 2013 - 01:30 PM

QUOTE (ArizonaHellRyder @ Wednesday, Jul 10 2013, 12:59)
I don't understand how the Love Fist shirt is in game, considering R* said that characters from old gen would not exist in new gen.... So Love Fist should have never been a band for this gen console.

R* seems like they like to billsh*t us.

If Love Fist still exist then so should Vercetti, CJ, and Claude. Yet they apparently don't....

they didn't even update Love Fist's logo.... That is what we saw in Vice City

It doesn't have to be like that. The three different universes can have similarities, like how Lazlow is in every GTA since III.

ArizonaHellRyder
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#60

Posted 10 July 2013 - 01:43 PM

QUOTE (AndreyK @ Wednesday, Jul 10 2013, 13:30)
QUOTE (ArizonaHellRyder @ Wednesday, Jul 10 2013, 12:59)
I don't understand how the Love Fist shirt is in game, considering R* said that characters from old gen would not exist in new gen.... So Love Fist should have never been a band for this gen console.

R* seems like they like to billsh*t us.

If Love Fist still exist then so should Vercetti, CJ, and Claude. Yet they apparently don't....

they didn't even update Love Fist's logo.... That is what we saw in Vice City

It doesn't have to be like that. The three different universes can have similarities, like how Lazlow is in every GTA since III.

R* stated that characters from the past gen consoles would not exist in this gen. The characters of old gen would be myth or legend so to speak. Love Fist and Lazlow are special and above this rule? That makes very little sense. Yes Lazlow works with R* but he is still a character within the R* universes, Love Fist is the same.

I think R* bullsh*tted us about past gen characters. If Lazlow and Love Fist still exist, it is not farfetched to think Michael was once Tommy Vercetti before his issues with the FIB. Franklin is his new Lance, Trevor is his new Phil, and his therapist is the new Ken....

It just seems very odd to say no previous characters will exist, yet Love Fist is around and hasn't changed since they were introduced in VC. Lazlow also makes the statement of previous characters also seem like bullsh*t

just my thoughts I guess




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