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[SA] Find txd relative to "place" to be retextured

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jackusCTB
  • jackusCTB

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#1

Posted 08 July 2013 - 08:17 AM

Hello all, let's say I want to retexture all Burger Shots in San Andreas. How do I know which txd files are relative to the "place" I want to retexture?

Tado Hamann
  • Tado Hamann

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#2

Posted 10 July 2013 - 02:14 PM Edited by Tado Hamann, 10 July 2013 - 03:06 PM.

Hello,
it's very simple, the easiest way, how to do it, is the Map Editor.

Simply load the locations, where the Burger Shots are, click the object (building), and select "Extract Object". Choose destination where to save the extraction, and program extract model (.dff) and texture archive (.txd).

If you do not want to extract, just click and choose "Properties", there you can see model name, texture name and other interesting stuffs.

jackusCTB
  • jackusCTB

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#3

Posted 10 July 2013 - 04:26 PM

Thanks, I just noticed that considering Burger Shot has an anim on it, you can't load on map editor.

Tado Hamann
  • Tado Hamann

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#4

Posted 11 July 2013 - 10:48 AM

Hmm, you can't load scene with ME? dozingoff.gif

jackusCTB
  • jackusCTB

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#5

Posted 11 July 2013 - 12:32 PM

No, because Burger Shot has the Spinning burger logo, so it is classified as an anim.. Don't worry anyways, you helped me!




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