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[SA] Find txd relative to "place" to be retextured
Posted 08 July 2013 - 08:17 AM
Posted 10 July 2013 - 02:14 PM
it's very simple, the easiest way, how to do it, is the Map Editor.
Simply load the locations, where the Burger Shots are, click the object (building), and select "Extract Object". Choose destination where to save the extraction, and program extract model (.dff) and texture archive (.txd).
If you do not want to extract, just click and choose "Properties", there you can see model name, texture name and other interesting stuffs.
Edited by Tado Hamann, 10 July 2013 - 03:06 PM.
Posted 10 July 2013 - 04:26 PM
Posted 11 July 2013 - 12:32 PM
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