Jump to content

» «

[Question] GTA SA Modeling error.

No replies to this topic
  • ColtA

    Player Hater

  • Members
  • Joined: 27 Jun 2013


Posted 27 June 2013 - 07:09 PM Edited by ColtA, 27 June 2013 - 07:11 PM.

Hi. I recently got back into rigging, and thought I'd have a go at getting some of the cutscene peds working.

I've done everything down to the last detail properly (well, I think so anyway), yet I still get an annoying skeleton bug.

The skeleton's attached properly, the cutscene's original bones were removed, the vertex's are properly assigned to the new, correct bones, yet still this happens.

user posted image

Any help?


- I'm using 3DS Max '14
- Ignore the texture bug, I just haven't sorted out the .txd yet

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users