I've done everything down to the last detail properly (well, I think so anyway), yet I still get an annoying skeleton bug.
The skeleton's attached properly, the cutscene's original bones were removed, the vertex's are properly assigned to the new, correct bones, yet still this happens.
- I'm using 3DS Max '14
- Ignore the texture bug, I just haven't sorted out the .txd yet
Edited by ColtA, 27 June 2013 - 07:11 PM.