Posted 25 June 2013 - 08:41 PM
Sounds like the movie Moon and Apollo 18 mixed in together, might check it out.
Actually, it reminds me of this idea for Bioshock 4 that I came up with one time shortly after the release of Bioshock Infinite. The title is called Bioshock Beyond and it's set in an alternative universe in the 1970's where after the first moon landing the USA have managed to colonize the moon with a base covering almost half of it. Doing so allowed them to mine precious Moon minerals with the use of SpaceMen - a 1970's space age take on the Big Daddy and the volunteered workers whom you play as one. Environments include offices, homes and even a full jungle/garden built in the center to provide oxygen and support further life. To speed up the process of the mining and collecting, the "volunteers" as they are called, use injections in the neck to supply them with environmental effects through their finger tips (plasmids).
Now the thing with the moon base idea is that it brings back the claustrophobic atmosphere both System Shock and Bioshock 1+2 embodied so dearly. This allows the fear factor to be included as the player is secluded from outside help just like Bioshock/System Shock.
Hell, I even had the whole reveal trailer written down as well: The scene opens with a dim lit room with the only source of light being a television emitting a faint glow. Playing is the 1969 moon landing and even the "We choose to go to the moon" speech by JFK.
The camera slowly pans backward as the song "Fly me to the moon" by Frank Sinatra starts to play from an old, beat up radio sitting beside the television. As the camera moves even further back, it is revealed that the room is actually a simulated bedroom inside what appears to be a facility trying to emulate the housing designs used in the late 1960's/early 1970's.
The camera moves backwards through a cracked window into what now is a jungle/forest filled with lush, green plants and trees. We can hear noises from the wildlife until the sound stops unexpectedly as it is now just playing from a speaker that is being barely held on by a wire leading from a wall. The camera stops and slowly, but surely pans upward to reveal planet Earth through a dome-like window above. Finally, a roar is heard and a giant astronaut suit wearing entity tears open a door. Cut to black with the name Bioshock Beyond appearing.
Anyway, I've always liked the idea of a horror game where you are secluded from help and the only saving grace is your own wits.