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How to get cars to stay still in the Andromada?

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CivCX
  • CivCX

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#1

Posted 14 June 2013 - 02:48 PM

When you put cars into the Andromada's cargo hold and then fly the plane, the cars like to move around inside and eventually catches on fire and blows up. Is there a mod somewhere that makes the cars stick to the plane so it doesn't blow up?

gtaloconbest98
  • gtaloconbest98

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#2

Posted 09 August 2013 - 03:30 PM

QUOTE (CivCX @ Friday, Jun 14 2013, 14:48)
When you put cars into the Andromada's cargo hold and then fly the plane, the cars like to move around inside and eventually catches on fire and blows up. Is there a mod somewhere that makes the cars stick to the plane so it doesn't blow up?

use opcode 0683
0683: attach_car 208@ to_car 188@ with_offset 0.0 -4.6 0.65 rotation 15.0 0.0 0.0
Of course you will have to spawn an Andromada first then another car for putting in the cargo hold.Well in this case
208@ is the Andromada Variable
188@ is the car variable to put in the cargo hold
0.0 -4.6 0.65 is the offset from the center of the car.The rest is unknown,I never use this so I set them all to 0.0
Also you may want the Andromada to be crashproof by using opcode
02AC: set_car 0@ immunities BP 1 FP 1 EP 1 CP 1 MP 1

ertfyd
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#3

Posted 20 September 2013 - 11:28 PM

I was wondering the same thing.. i put that in my opcodes.txt but nothing happens, it still moves.





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