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SA::Render

SA WIP
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TJGM
  • TJGM

    Politically incorrect.

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#751

Posted 01 September 2013 - 01:22 PM

QUOTE (kikiboy95 @ Sunday, Sep 1 2013, 13:21)
Can I help by testing the mod out? I have plenty of time now available, and am willing to help in any way I can

First way to help would be learning how to compile it. tounge.gif

PetkaGtA
  • PetkaGtA

    Mark Chump

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#752

Posted 01 September 2013 - 01:24 PM

@MRZ maybe i will go to my friend and play in it on his console i think gta 5 has amazing gameplay, but awful graphic bugs(mipmaping for example).... it looks so blurry even 3d mobile games not so blurry... maybe i will buy console and play in it, but.... later just need to finish this mod before it
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kikiboy95
  • kikiboy95

    Ol' sql, brah.

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#753

Posted 01 September 2013 - 01:26 PM

I can learn, I just need tools and basics how do they work. I did some coding back in the day, so I think I could handle it. Should we continue this on PM? smile.gif

TJGM
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#754

Posted 01 September 2013 - 01:28 PM

QUOTE (kikiboy95 @ Sunday, Sep 1 2013, 13:26)
I can learn, I just need tools and basics how do they work. I did some coding back in the day, so I think I could handle it. Should we continue this on PM? smile.gif

No point in asking me how to compile it. Because I don't even know, you'd be better off looking around on google.

Anyway, best stop with the some-what off topic conversation.

S Y E D
  • S Y E D

    Dim Mak!

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#755

Posted 01 September 2013 - 01:30 PM

@JAMESGN, yeah. At least you must have Microsoft Visual on your pc and know how to use it.

@Petka, what's your next plan on the sky? happy.gif
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In45do
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#756

Posted 01 September 2013 - 01:32 PM

Awesome work dude! Hope it's released soon! blush.gif
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johnny404
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#757

Posted 01 September 2013 - 01:33 PM

AWESOME! You got it to work with SA-MP! Although, what gives? players are not casting shadows? still good job!

TJGM
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#758

Posted 01 September 2013 - 01:35 PM

QUOTE (Jony. @ Sunday, Sep 1 2013, 13:33)
AWESOME! You got it to work with SA-MP! Although, what gives? players are not casting shadows? still good job!

QUOTE
but it still have bugs


SAMP on its own doesn't even have player shadows. I doubt they'll get it to work either.

Kiyone_Alien_Cop
  • Kiyone_Alien_Cop

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#759

Posted 01 September 2013 - 02:24 PM

1>------ Build started: Project: Render, Configuration: Debug Win32 ------
1> CLights.cpp
1> DllMain.cpp
1> CWaterRender.cpp
1> CVehicleRender.cpp
1> CTextureMaps.cpp
1> CSkyRender.cpp
1> CRenderWare.cpp
1> CRender.cpp
1> CRendAPI.cpp
1> CPedsRender.cpp
1> CObjectRender.cpp
1> CNormalsGenerator.cpp
1> CImmediateRender.cpp
1> CParticleRender.cpp
1> CGame.cpp
1> CDeferredRendering.cpp
1> CDebug.cpp
1> Generating Code...
1>LINK : fatal error C1900: Il mismatch between 'P1' version '20100826' and 'P2' version '20081201'
1>LINK : fatal error LNK1257: code generation failed
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
[code=auto:0]

bug in compilation

nikobellico69
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#760

Posted 02 September 2013 - 09:24 AM

Lets respect all members, and dont spam this topic.

yes gta 4 has better graphics and trash like that, but sa was, and will be allways better and more cool to play.

RESPECT 4 ALL

Gummy 
  • Gummy 

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#761

Posted 02 September 2013 - 09:33 AM

QUOTE (Marty McFly @ Sunday, Sep 1 2013, 09:21)
QUOTE (MRZ @ Sunday, Sep 1 2013, 08:31)
So, i think the alpha-build is close. smile.gif
If not, You should work harder, Today is 1 September , Which means that there is only 15 days for the release of GTA V , GTAForums would be like a Ghost-town in that day. they will have to find something to make them keep modding GTA SA.

Did I miss something??? It won't be out for pc on that date wink.gif and not everyone has a ps3/xbox, me neither (though I wish I had one)

I don't have a ps3 or xbox too, and I want to play SA with nice graphics too

And hey, you're also a LoTR addict like me!

Musi
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#762

Posted 02 September 2013 - 10:29 AM

QUOTE (PetkaGtA @ Sunday, Sep 1 2013, 13:14)
@City_Poke912 strange.... i will try to fix it than
btw samp is supported now(one guy run it)
user posted image
but it still have bugs

Well that's awesome. But does it work on 7/Vista too or only on XP or older?

TJGM
  • TJGM

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#763

Posted 02 September 2013 - 12:10 PM

QUOTE (nikobellico69 @ Monday, Sep 2 2013, 09:24)
Lets respect all members, and dont spam this topic.

yes gta 4 has better graphics and trash like that, but sa was, and will be allways better and more cool to play.

RESPECT 4 ALL

What was the need for this post?
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SilverRST
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#764

Posted 02 September 2013 - 04:49 PM

QUOTE (TheJAMESGM @ Monday, Sep 2 2013, 14:10)
QUOTE (nikobellico69 @ Monday, Sep 2 2013, 09:24)
Lets respect all members, and dont spam this topic.

yes gta 4 has better graphics and trash like that, but sa was, and will be allways better and more cool to play.

RESPECT 4 ALL

What was the need for this post?

He drunk too much vodka with his cousin and he hates Liberty City because it caused him too much troubles with all the pigs and feds.

nikobellico69
  • nikobellico69

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#765

Posted 02 September 2013 - 08:20 PM

yea, well, i need more vodka

_CP_
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#766

Posted 02 September 2013 - 08:25 PM

QUOTE (PetkaGtA @ Sunday, Sep 1 2013, 15:14)
@City_Poke912 strange.... i will try to fix it than
btw samp is supported now(one guy run it)
user posted image
but it still have bugs

On your screen I don't see a small stripes of shadows like on my screens, did you released new revision?
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Rbn 3d
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#767

Posted 02 September 2013 - 09:04 PM

QUOTE (City_Poke912 @ Monday, Sep 2 2013, 20:25)
QUOTE (PetkaGtA @ Sunday, Sep 1 2013, 15:14)
@City_Poke912 strange.... i will try to fix it than
btw samp is supported now(one guy run it)
user posted image
but it still have bugs

On your screen I don't see a small stripes of shadows like on my screens, did you released new revision?

Shadows are totally free of bugs in r96 on my pc... Don't tried SAMP however

Silent
  • Silent

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#768

Posted 03 September 2013 - 06:32 PM

Bahh, could you please move back on v100 toolset? Visual Studio 2010 is still popular and your v110 libs make it pretty impossible to compile tounge.gif
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Rbn 3d
  • Rbn 3d

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#769

Posted 04 September 2013 - 02:16 PM

Any news?

Performer
  • Performer

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#770

Posted 06 September 2013 - 12:24 PM

Since the new forum update is rolled out. I will give you respect + at the first post :D


EpicKhanage
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#771

Posted 06 September 2013 - 04:49 PM

This mod isn't dead right? Because practically every mod on these forums dies one way or another. Even on ModDB. If this mod doesn't make it, please upload your current progress. However, if this does make it, give yourself a pat on the back and bask in eternal self satisfaction.


Performer
  • Performer

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#772

Posted 06 September 2013 - 05:20 PM

Seriously? 1-2 Weeks no information and people thinking mods are already death? Oh Jesus...

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T-Birds
  • T-Birds

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#773

Posted 06 September 2013 - 07:03 PM

Miss the button "last page" :(


PetkaGtA
  • PetkaGtA

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#774

Posted 06 September 2013 - 08:46 PM

no, it isn't dead... just now i have less time for it


S Y E D
  • S Y E D

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#775

Posted 07 September 2013 - 11:08 AM

Yeah, Petka didn't have much time for this. Maybe we can find bugs on the latest build ourselves and give our suggestion on the latest build :D

*love the new interface of gtaforum.

MRZ
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#776

Posted 09 September 2013 - 04:31 PM

Any updates? Marty posted some cool screens in the ENB topic , and i think that i saw the SkyDome , i think :dontgetit: is it the new source code , or an old one?


PetkaGtA
  • PetkaGtA

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#777

Posted 09 September 2013 - 10:18 PM

Updated. Added Bokeh DoF with auto-focus and also a lot of fixes.


MRZ
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#778

Posted 09 September 2013 - 11:52 PM

Is the SkyDome fixed?

Would we be able to get an Alpha-Build before GTA V is out?


lpgunit
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#779

Posted 10 September 2013 - 02:11 AM

I couldn't compile it on VC2010 either, I'm getting the same error as matador had.


Silent
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#780

Posted 10 September 2013 - 08:22 AM

That's because they moved to MSVC2012 and using v110 toolset and that's why I asked to move back to v100.




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