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[WIP|SCR] 1979-1982 XD Ford Falcon

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ALMOST610
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#61

Posted 08 March 2014 - 01:04 PM

Thought I should post something to say this is not dead, but I have been working on making up an engine bay for the car.

Nothing special, Nothing Fancy, but more accurate than San Andreas or VC Xbox Model engine that I was originally planning on.

 

alloyhead-prog2.png


Jeansowaty
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#62

Posted 08 March 2014 - 03:13 PM

Nice job!


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#63

Posted 08 March 2014 - 06:25 PM

Looks so Gearhead Garage.

ALMOST610
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#64

Posted 08 March 2014 - 11:31 PM

Nice job!

Thanks, modeling what I have has been the easy part as most pictures show that section, the hard part is the lower down parts.

 

Looks so Gearhead Garage.

I hope thats a good thing?? When I googled the game it showed a 14 year old simulation game.


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#65

Posted 08 March 2014 - 11:36 PM

I hope thats a good thing?? When I googled the game it showed a 14 year old simulation game.


I mainly meant the fact how colorful this engine is :p

Game was great too.

ALMOST610
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#66

Posted 09 March 2014 - 01:01 AM Edited by ALMOST610, 09 March 2014 - 02:15 AM.

 

I hope thats a good thing?? When I googled the game it showed a 14 year old simulation game.


I mainly meant the fact how colorful this engine is :p

Game was great too.

 

Ha Ha, yeah, I have not got around to the texturing yet still got a bit more modeling to do.

 

Anyway, here is a little plan/timeline I posted in another topic "Engine is the current part I am working on, better quality wheels next, followed by the wagon, then some more upgrades to accuracy of the old model" but I might try and make of the accuracy upgrades before I get started on the Wagon.

 

Edit:

Added some wires, cables, pipes, etc to try and fill some space and make things look more like an engine, even if some of the wires, pipes, etc are irrelevant and dont make sense. (Its my first engine, I don't know the tricks of the trade yet)

 

alloyhead-prog3.png

 

I'll probably start texturing now otherwise I could spend weeks adding more detail and parts so this is where I'll leave it.


ALMOST610
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#67

Posted 09 March 2014 - 04:08 AM

Found a nice matching texture for the Air Cleaner. There was a website reproducing stickers for Australian Cars so I got a few things to make it a little more original rather than making something up or using something aftermarket.

 

alloyhead-xflow-prog1.png

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Jeansowaty
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#68

Posted 09 March 2014 - 04:14 PM

It's a very nice job dude! I hope that it won't die like the Hachura revival though :(


universetwisters
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#69

Posted 09 March 2014 - 04:54 PM

alloyhead-xflow-prog1.png

 

Sorry, but I couldn't resist posting this because of the damning similarities.

 

cassette.jpg

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ALMOST610
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#70

Posted 10 March 2014 - 04:17 AM Edited by ALMOST610, 10 March 2014 - 04:18 AM.

Well I ended up getting a little sick of working on textures for the engine so I decided I would skip ahead and make up better (or in this case actual) model of the wheels the XD had.

 

For those who obviously cant tell, the new one is the left and the old is the one right. It is still untextuted.

 

blackwood-newheel1.png

InB4 Universetwisers, The new wheel might also remind you of an old cassette tape. :panic:

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Silent
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#71

Posted 10 March 2014 - 02:53 PM

You could reuse the old wheel for a crankshaft part or that spinning thing on a supercharger if you plan to add one (unlikely) :p

ALMOST610
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#72

Posted 10 March 2014 - 11:50 PM

Yeah I do not plan to add a supercharger nothing like that was around for this engine back in the day, I do not think it is even available now for it, if anyone wants a more powerful i6 they usually just swap out the old Alloy heads for the new BA-FG Barra Turbo's or just swap in the Supercharged V8's. Still a nice idea though.


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#73

Posted 10 March 2014 - 11:55 PM

I remember when these used to be the standard cop car and taxi... rare find these days. Nice work!


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#74

Posted 11 March 2014 - 03:00 AM

Thanks, As you may be able to see then it is not 100% true to the original but atleast it looks very similar to the car.

 

I also tried a quick proof of concept on converting the sedan to a wagon, I stretched the wheel base slightly from behind the rear doors but I think it might also need to be stretched a little more at the rear. But do remember this was only a quick test and wont become the final model

 

xdwagon-test1.png

XD Wagon with XF Wheels

i130342.jpg

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IZ_INC
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#75

Posted 20 April 2014 - 09:05 AM

Sorry for the bump but its important

http://n-gine.ru/#!/file/765

i think its the I6 just like the falcon

http://n-gine.ru/ima...78_gtasa_08.jpg

 

here's his mail [email protected]


ALMOST610
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#76

Posted 23 April 2014 - 01:03 AM

Thanks but I have started making my own engine so I will stick with it now rather than getting permission for someone elses work.


Jeansowaty
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#77

Posted 23 April 2014 - 10:53 AM

I remember a car looking almost identical to an XD Falcon Station Wagon driving close by to my house. I didn't know that they could be imported to Poland! :blink:


ALMOST610
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#78

Posted 23 April 2014 - 01:52 PM Edited by ALMOST610, 14 May 2014 - 05:19 AM.

I remember a car looking almost identical to an XD Falcon Station Wagon driving close by to my house. I didn't know that they could be imported to Poland! :blink:

I suppose they could be imported to anywhere, but I would bet it was more likely a Ford Granada from the UK, although they looked very similar the size was quite different between the two cars, I think the only part that the two shared was the Ford Badge on the front and rear.


Jeansowaty
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#79

Posted 23 April 2014 - 02:05 PM

Yeah it was smaller. Might be that one.


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#80

Posted 09 September 2014 - 05:05 AM

The model looks great so far, you wouldn't happen to still be working on it?


ALMOST610
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#81

Posted 09 September 2014 - 07:25 AM

Im not working on this model anymore specifically, I got it to a stage I was happy with it, but I was not happy enough with it being based on the Admiral, so I started a new version from scratch going for a fairly accurate look.

 

Here is a few shots from back in May on the scratch model that I was trying to get as accurate and perfect as I can.

 

Front-EndWork-SHPXD2.png

 

sideview-workshot.png

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#82

Posted 09 September 2014 - 04:41 PM

Wow, looks even better than the old one (at least what you have). I love the XD Falcon, it's my favorite Ford model and generation. I'll keep an open spot in my game for this. ;)

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#83

Posted 17 November 2014 - 08:21 AM

Oh, my! I only signed up to this forum for this thread!
I have a Ford XE (Similar with slight changes) as my everyday car and I would lovee for this to be completed in the future!!
:lol:


ALMOST610
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#84

Posted 09 April 2015 - 04:13 AM

I've felt like playing with this car recently, but since the scratch model is not near an in game stage I made some small updates to the Admiral Based Model. Most noticeably the revised headlights-grill section that looks much better and the new wheels, which I showed the model of earlier but now have textured.

 

fixxd01.png

fixxd02.png

fixxd03.png

fixxd04.png

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ALMOST610
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#85

Posted 16 March 2016 - 06:57 AM

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v2-1.png

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ALMOST610
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#86

Posted 21 March 2016 - 05:55 AM

Its amazing how so much has changed over the past couple years on this model with all the small edits I have made, they seem to have added up into a huge difference from current model to the first in game model.

 

gallery28.jpggallery29.jpg

 

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xd-v3-night1.png

 

xd-v3-night2.png

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#87

Posted 21 March 2016 - 11:18 AM

Hmm, neat. What's the difference between the two Red Models?


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#88

Posted 22 March 2016 - 05:23 AM

Hmm, neat. What's the difference between the two Red Models?

 

"ALO 982" is the current version of the model and ""CGV 107" is the version of the model when I first made it up and tested it in game, differences between them are, new taillights, headlights, grill, indicators, side moldings, roofline, rear doors, front end, wheels, badges, bonnet, etc. Lots of things have changed between them.

 

Basically "CGV 107" was just my first muck around to make something look kinda similar to the rear life car, and since then I have been making small changes over time to make it seem more like the real car, and even today I am messing with the model a little more to keep adding to that.

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ALMOST610
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#89

Posted 28 March 2016 - 02:16 AM

There has been a lot of changes of recent and Its been a long time since I shared a file so here is a demo release of the latest version of the car for people to have a play of, please post if you download and I would love to see everyone posting some screen shots of you driving it around, Remember, this is not a final version it is just a demo of what I am up to now.

 

https://dl.dropboxus...D_FALCON_R2.rar

 

 

 

ENJOY!!!


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#90

Posted 02 April 2016 - 09:03 AM Edited by ALMOST610, 02 April 2016 - 09:04 AM.

Here is just a little quick mock up of an XE S Pak, yeah, I know some details are not correct and the taillights are still XD but, oh well.

 

XE_S_PAK_1.png

 

XE_S_PAK2.png

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