Some new info about this game:
Fans of Victorian England are certainly in luck – provided they’re also fond of killing an endless army of mutated monsters with fictional 19th-century weaponry. That’s the basic premise of The Order: 1886, Ready at Dawn‘s first console release.
After the game was revealed to be gracing the cover of Game Informer’s November issue, a new video goes behind the scenes with the developers. The choice of setting, characters, and weapons are all explained as products of the studio’s unique take on the Industrial Revolution.
What initially made gamers take notice of The Order was the game’s stunning cinematic trailer, revealed at E3 2013 (and which the developers confirm was produced completely in-engine). What captured the imagination of those who witnessed the trailer was the paradoxical blend of 19th-century London and costume with seemingly futuristic weaponry. The developers have decided to shed some light on the proceedings, but the explanation has to do with the entire alternate history that the game’s writers have concocted.