|QUOTE (Carl CJ Johnsons Brother Brian @ Monday, Jun 10 2013, 13:39)|
| It is true that Rockstar hasn't announced any plans yet regarding future DLCs for GTAV, which is not a surprise as the game hasn't even been released yet, but does it even make sense to release small DLCs exclusively for a particular platform? After what Dan Houser said regarding Episodes from Liberty City, namely that add-ons for $10 are perhaps more profitable than add-ons for $20, also taking into account that bigger DLCs cost more money in production, it does not seem very likely that they are going to do add-ons of such a scale again. So they will most likely create DLCs that are around the scale as the ones of Max Payne 3 or Red Dead Redemption at best, I presume. My point is that it just doesn't sound right to release such small DLCs exclusively for a single platform.|
You have a point though that GTAV releases pretty close to the next-generations consoles, however, the question would be: let's say Rockstar didn't intend to release their biggest game yet for the next-gen consoles, how good are the chances that plans changed because of the four months delay? Is there any chance at all? What does seem to be more likely: that GTAV is a cross-generation game or that Rockstar would rather focus on the development of their first next-gen title? That's where the PC version could play an important role. So far, we know that the PS4 and X1 have the same architecture as the PC platform. That means if they put effort into the PC version of V, then there would be no problem to port the game to the new consoles. That's the theory, but is this what Rockstar is going to do? Perhaps, perhaps not. Only time will tell.
They said it shortly after the release on xbox.
Of course will be a timed exclusive.
Biggert DLCs cost more but they earn more. They can't develop a GTA every 2 or 3 years so they can make more profit on a gta with dlcs and take the time they need for the next one.
They did the same with RDR and it was a success.
No the plans can't change because of the 4 months delay but if the next gen version was in the works surely that changed the plans. They now have to announce the next gen version before the release of the current gen version.
If the next gen version wasn't planned maybe it will never happen in the following years, maybe in 5 years as Full HD porting.
I'm pretty sure that all the R* teams are busy with next gen projects, so they must have planned that version in advance if it exists.
(Ok it's not mandatory they can announce it whenever they want it depends on if they have deals with sony or microsoft).
Yep porting GTA V will be a lot easier for these reasons:
- it's a current gen game on a more powerful hardware.
- there wasn't a programming paradigm shift between the generations like last time.
- the RAGE group is working on the next gen edition of the engine and they can use it.
- the next gen console architecture are a lot easier to understand.
- they are similar to pc.
- Hopefully R* Toronto is not developing any port.(and they are hiring a lot now, maybe their project has entered full production)