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Making maxo vehicle mods

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  • maurice16

    Modder to the Maxx

  • Members
  • Joined: 02 Apr 2013


Posted 19 May 2013 - 01:05 AM

Okay, yesterday I was having problems with my installed mods, but soon ran into this great mod named Maxo's Vehicle loader. This mod helped me alot and i actually came to like the low and mid poly cars. They blent in with the game. Anyway, what i came to find was that there aren't alot of cars for it so I wanted to add some. Exactly how do i do so? I look at a tut at http://almost610.uco...ds/2012-12-23-2, but I think it was a little to much for me. But it also helped me understand alot. I'm more of a "read and do" learner so can someone give me instructions? If it's classified just let me know moto_whistle.gif Thanks!


  • ALMOST610


  • Feroci
  • Joined: 30 Jan 2009
  • Australia


Posted 20 May 2013 - 06:52 AM

All you need is the Vehicle DFF, TXD & COL, then zip them up in a '.7z' archive with the XML Data File and your done.

I have an XML Builder/Converter on that website too which should help you with converting existing Handling, Carcols, IDE data into an XML File and also allow you to customize it a little further, at the moment I am having trouble accessing the server with my website on it so I cannot see exactly what everything looks like, but it should be fine for you (It is a problem with my ISP that is stopping me which is why the site has not been updated in a while)

Here is some youtube Tutorials too by Xegetha. Parts 1 - 8


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