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[REL|III] GTA 3 Natural HD Textures

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Alt
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#91

Posted 26 June 2016 - 12:08 AM Edited by Alt, 26 June 2016 - 12:11 AM.

@stef_92
That guy on the gif looks annoyed so I thought of sarcasm for something. Glad that it's not like that.

----

Dug a bit further and found the case. Each time game creates txd.img it results different *txd files inside this *img archive. Content of these files stays the same but technically they're different (so you can't compare them by checksum/MD5). Luckily we have Magic.TXD which could unpack txd files and unlike R* method creates each time exactly the same txd files from the same content. So I unpacked all resources of all txd-s, packed them back and compared resulted files by hash (*md5-files from HashCheck, ExamDiff for comparing them and creating the list + txt editor with regex support for removing unnecessary symbols on the left).

 

Here's the list of modded files:

Spoiler

 

Theoretically textures were replaced with HD ones so *txd file sizes should be different. Well, they're for most of the files but 3 of them remained the same (dam, dambase & pumphouse).

So almost same as before:

* Get original txd.img

* Extract files from  both (original and modded) txd.img archives into some separate folders (e.g. txd-img, txd-img-mod)

* Grab WinMerge (binaries as it's portable version). Install Visual C++ 2008 Redist (x86) if you don't have it.

* Open WinMergeU.exe. <Edit> -> "Options" -> "Compare" - "Folder". Change "Compare method" to "Size"

Then go to File -> Open. For the "Left" choose "txd-img" folder and for the "Right" respectively "txd-img-mod". Click OK.

* "View" - uncheck "Show Identical Items"

* Select all files (Ctrl+A/ Edit -> Select All), right-click somewhere on the selected area and choose "Copy -> Right to..."

* Congratulations, you have almost each modded file in the separate folder. Now just move there the rest of them (dam.txd, dambase.txd & pumphouse.txd).

 

Well, that wasn't boring also found some useful utilities...

And yeah, you're welcome ;)

 
 
 
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stef_92
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#92

Posted 27 June 2016 - 09:33 AM

giphy.gif

I hope this doesn't look sarcastically


macrohard
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#93

Posted 19 August 2016 - 02:55 PM

Forgotten roads textures:

 

s_1456585139_8175510_bab6075eab.png s_1456585142_8990637_762be2965b.png


Thesch
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#94

Posted 13 September 2016 - 04:31 AM Edited by Thesch, 13 September 2016 - 12:43 PM.

Finally I can have a hd menu!

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#95

Posted 13 September 2016 - 12:41 PM Edited by Thesch, 13 September 2016 - 12:44 PM.

Awesome, this is great addition to Xbox mod, keep it up, hope you will release new beta/final soon.

dingleman, what do you think about new radio icons?I found almost all radio icons in svg format. For example.h_1376468728_3142670_1149b778dc.jpgI think, you can do it with much accuracy, than me.


Where can I find those textures for the radio icons Could you make a dowload link? please

macrohard
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#96

Posted 15 September 2016 - 12:09 PM Edited by qbic, 15 September 2016 - 12:10 PM.

 

Awesome, this is great addition to Xbox mod, keep it up, hope you will release new beta/final soon.

dingleman, what do you think about new radio icons?I found almost all radio icons in svg format. For example.I think, you can do it ith mch accuracy, than me.


Where can I find those textures for the radio icons Could you make a dowload link? please

 

 

I searched in google images "radioname + svg" or just "radioname" with high resolution search option. Most source of them are in http://logos.wikia.com/wiki and gta wikia


Ash_735
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#97

Posted 17 September 2016 - 10:17 AM

I did the logos in a more accurate style (Inc. shadows, resizing, etc) but only did them at 128x128, which is what VC, SA, etc use so that GTA3 fit in with them.
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ΣΓ
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#98

Posted 28 September 2016 - 07:15 PM

It would have been useful to supply just the modified textures instead of the entire image. Now I'll have to manually sort through all of the 718 TXDs.


carrie82
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#99

Posted 13 February 2017 - 06:39 AM

how to play this with http://gtaforums.com...a-cars/page-229


Niko Belic 605
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#100

Posted 13 August 2017 - 03:41 PM

Hope someone comes with GTA: LC port for this. It may really refresh the game.


Check out my port:
http://gtaforums.com...entry1069774489




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