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GTA Evil Dead
Posted 07 May 2013 - 04:52 AM
Posted 08 May 2013 - 05:43 AM
Posted 08 May 2013 - 06:11 AM
Posted 08 May 2013 - 05:07 PM
This is one of my favourite series, so I'm pretty hyped to try this out. I'm sure as you add more aspects to the mod there will be more to do. Maybe one day there'll be a full-on Army of Darkness in Los Venturas. heh heh.
Posted 10 May 2013 - 01:23 AM
For what is completed it is very well done. The Ash model and the way the chainsaw attach are essential and enjoyable all on their own. The extra effects like the loading screen, the accurate cabin and the sounds helps make is pretty authentic.
However, the only downfall so far is the shortness and simplicity of the missions, and the deadite fight animations. I know it's a lot to ask to try and make new animations for the possessed guys, but it'd be super cool with more customization. I would love to have it play out more theatrically and with more character interactions. Some higher difficulty and/or more depth to the mission would keep me more enthralled.
I could always Make my Own Mission, but I'm a bit lazy. heh heh.
I was reading on GtaGarage that you were having problems with having him yield a shotgun. I take it you've tried adjusting things in weapons and melee .dat. I guess you could always compromise by making the chainsaw and shotgun usable only one at a time. I think a person can dual wield guns in the game, so maybe there's a way to make the shotgun fire lefty. I haven't messed around too much with that, so I can't say much about it, like if it'd even look good. Maybe a person could make some custom animations to compensate for Ash, if that'd be possible.
Anyway, great work!
Posted 13 May 2013 - 11:14 AM
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