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Non-existent map objects outside of SA
Posted 23 April 2013 - 02:47 PM
Posted 23 April 2013 - 03:25 PM
|corner west/north: -3000.0/3000.0 - corner east/north: 3000.0/3000.0|
corner west/south: -3000.0/-3000.0 - corner east/south: 3000.0/-3000.0
Posted 01 May 2013 - 03:34 AM
|QUOTE (kyrogen @ Tuesday, Apr 23 2013, 17:18)|
|Is there any way to extend that to say like, 10,000?|
In samp there is not a big problem, but in a sigleplayer game (i've mapped very very far without a bug), objects outside of the zones turns transparent, maybe a some handling in map.zon or info.zon would fix it (or a bin ipl modification), but this isn't sure because i am trying to solve this too. :S
Edited by BlackerHawk, 01 May 2013 - 03:41 AM.
Posted 02 May 2013 - 08:26 AM
0247: load_model 731
0107: 0@ = create_object 731 at -2052.859375 990.34375 56.4453125
03CA: object 0@ exists
0109: player $PLAYER_CHAR money += 1000000
Posted 06 May 2013 - 07:08 PM
Idk because never played them, only viewed some videos showing bigger maps.
thanks for the code
Posted 10 May 2013 - 12:40 PM
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