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GTA SA vs GTA IV

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MBA Gamer
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#1

Posted 25 March 2013 - 11:37 PM

Hey guys,

I wanted to do a simple poll, and see which game do you guys like best and why.

Imo GTA SA is better, because it has A LOT of freedom. You can kill civilians, cops, gangsters, etc. You can jack Bicycles, Motorbikes, Cars, Airplanes, Helicopters, and Boats. In the gameplay you can walk, run, jump, climb, eat, sleep, and much more. It has some of these RPG elements which makes it good. You can pretty much do anything in GTA SA. The free roam is amazing!

The only bad thing about GTA SA is bad graphics, and bad physics.

What do you guys agree/disagree with the above, and add your opinion also. Explain which game you like better.

P.S. This is my first post so sorry if I posted this in the wrong section.


GoldenBlade
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#2

Posted 25 March 2013 - 11:51 PM

Does this argument ever stop?

Anyways, I enjoy GTA IV more. It had a great storyline, and LC is a huge city with many things to discover about it. I find something new everytime I play the game. It feels very great cruising around in LC, too.

San Andreas had a story that didn't follow, therefore it made no sense. It had very fun and entertaining missions, but the story itself didn't follow along. SA did have a lot of freedom, though. It's a very action-packed game. I love police chases on SA. There's also many great things to discover about SA.

Not saying I don't enjoy SA, I just have more fun when I'm playing GTA IV.

MBA Gamer
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#3

Posted 25 March 2013 - 11:58 PM

GTA IV is pretty damn good, but after you beat the game there really isn't much to do, imo. The freedom is very limited. However the Storyline is better than of SA. The graphics, and physics are also much better.

GTA is more about the free roam rather than Storyline. Storyline sure as hell does matter, but the free roam is the main key. I found that better in SA.

GoldenBlade
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#4

Posted 26 March 2013 - 12:01 AM

Cruising is actually enjoyable in GTA IV. Cruising in SA felt unrealistic. As for just going around causing havoc, that's a hard choice. I have fun doing that in both games.

MBA Gamer
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#5

Posted 26 March 2013 - 12:34 AM

Just wait till September. Then we will surely have a GTA Winner! biggrin.gif

MassacreGTA
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#6

Posted 26 March 2013 - 05:22 AM

I have more fun in GTA SA. But I like the realism in GTA IV.

GoldenBlade
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#7

Posted 26 March 2013 - 10:22 AM

The realism is GTA IV is much better, but SA is just more action-packed. I have many more great memories with SA. For cruising around, or just enjoying the wonderful view of the city, IV is definetly the best. I like police chases better in SA, too.

BabeRuth
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#8

Posted 26 March 2013 - 04:55 PM

Seriously... There are multiple are these topics, and polls.

I'm just going to stop commenting on these topics.... dozingoff.gif

Mr_Leone
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#9

Posted 26 March 2013 - 07:50 PM

Prefer LC over SA, prefer Niko over CJ, prefer the plot in IV over SA, so...yeah. IV had great action packed scenes, gun violence and so on...the cover system and immersive, breathing world keep me hooked. SA has lost it's charm.

Andreas
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#10

Posted 26 March 2013 - 09:32 PM Edited by Carl CJ Johnsons Brother Brian, 27 March 2013 - 12:04 PM.

QUOTE (DropThaSystem @ Tuesday, Mar 26 2013, 00:51)
Does this argument ever stop?

I don't think that it will stop anytime soon. Also, I don't think that it's possible to compare San Andreas with GTA IV, at least not if we talk about both games as a whole. However, it is possible to talk about the important things of these two games.

WARNING: The storyline part consists of a summarize of the storylines of GTA San Andreas and Grand Theft Auto: IV!

Storyline: The storyline of a GTA game is one of the most important things and it makes the game series this what it is today.

In GTA San Andreas , we're playing as Carl Johnson who lived in Liberty City for five years and he only returned to Los Santos because of the death of his mother and he wanted to appear for the funeral. But soon after he returned, he realized that everything went downhill in the Grove Street. The GSF are split up in three gangs now; Grove Street Families, Temple Drive Families and Seville Boulevard Families. During the story, Smoke and Ryder are betraying the families, Sweet was taken to jail and CJ is forced to leave Los Santos. C.R.A.S.H. are bringing him to the Badlands and tell him to not do anything against Smoke and stay away from them. After a few missions, CJ has to participate in a race, two times actually but the second time he's winning the race he gets a garage in San Fierro as price.

In San Fierro then, you have to do some really odd missions, yes I'm talking about Zero and I have no idea what the purpose of these missions was. It didn't help in making progress in the storyline and they weren't really funny but that's probably just depended on the point of view. Anyway, as time goes you are figuring out that Jizzy is part of the Loco syndicate and he's in the other end of San Fierro. After Carl kills him and get his mobile phone, you know the location of the meeting of the syndicate and CJ initially thought that this would be the best moment to kill all of these guys; Ryder, T-Bone Mendez and Mike Toreno. However, Toreno is flying with a helicopter and he sees all the corpses on the roof of the buildings in Pier 69. That is the reason why the situation was out of control, and Mike escaped.

After some missions, you are getting a call from a random guy and when you drive in the direction of Las Venturas to meet that guy then you figure out that it's Toreno. Carl is more or less forced to do several missions for Mike, and he's doing it because he wants that Sweet comes out of prison. So far so good. The missions CJ had to do for him were... well over-the-top. The missions were fun but if you think more about it then... yeah, I don't know what to say. Learning to fly with helicopters and planes, flying with a Rustler under the radar to help some guys that you don't know at all in Angle Pine, and flying with a Hydra-jet to destroy boats of communists. Or when you are in the desert, you have to do a mission for The Truth where you have to steal a Jetpack from Area 69. If you think about all that then you know that it's really odd considering that Carl is risking his own life just to make it possible that his brother comes out of the jail. That stuff was fun but the way it was incorporated in the storyline of the game, it just doesn't seem right. The last mission I mentioned doesn't even help in any way to get Sweet out of prison!

In Las Venturas then, you are working closely with Woozie and you're doing some missions for him that lead then to the robbery in the Caligulas Casino. What I don't understand is, you have to make missions like stealing some cop bikes but in the end, you don't have to do the final mission of all that which would be the robbery because you could continue the story of the game without a problem and even finish it without robbing the casino! So basically, that mission doesn't help in making progress with the storyline, the same as with the missions of Zero. After you return to Los Santos, Sweet is finally coming out of prison and the first thing that the Johnson brothers are doing is looking after their 'hood'. It's time to recover the Grove Street Families and kill Big Smoke for betraying the families.

It's odd that CJ is coming to Los Santos for the funeral and then all that happens what I have described above. It makes sense at times but some missions don't really fit into the picture.


In Grand Theft Auto IV , we are playing Niko Bellic, an 30 years old man from Serbia who moved to Liberty City because of the mails of his cousin Roman, that turned out to be complete bullsh*t, and because he's searching after two guys, one of them betrayed him and all of his friends in the war which resulted in the death of 12 people. Niko came to LC but he doesn't want to start the search immediately, because he wants to settle in. He is working for Roman in the taxi company and he's also doing jobs for Vladimir because Roman has debts to him. Roman is in an open relationship with Mallorie, and after some missions you're getting the feeling that Vlad is in some sort of relationship with her which is the reason why you have to kill him. That in turn is the reason why you have to work with Michael Faustin and Dimitri Rascalov because Vladimir worked with these two guys. However, doing jobs for Faustin causes a lot trouble because you have to kill the son of a dangerous man who is part of the Petrovic family. Dimitri then tells you to kill Faustin and everything would be fine then, for him and for you.

Niko's meeting Rascalov in a warehouse because he should get money for killing Michael F. but then you're in trouble. Ray Bulgarin is in Liberty City and he's a business partner of Dimitri and that's finally the reason why DR is betraying you. As if this isn't enough he also blows up the apartment and the taxi company of Roman. Niko and Roman fled from Hove Beach to Bohan and they are save there, at least for a while. NB's working for Elizabetha Torres and through her, he meets Patrick McReary. Anyway, the result of the work with Torres is the she came to prison, Michelle - Bellic's girlfriend - was an agent of the government and Nicky ended up in working for the United Liberty Paper which gives him one advantage; the search for the person who has killed his friends, in the war a decade ago, is making progress or at least it seems so. The first person he is finding is Florian Cravic aka Bernie Crane but it turns out that he isn't the murderer, unfortunately.

NB did some jobs for and with Patrick and other members of the McReary family, and that's how he meets Ray Boccino. Though him, he's meeting Phil Bell and later then Jimmy Pegorino. Thanks to U.L. Paper that Niko is meeting Jon Gravelli and doing some missions for him to make some progress for the search after Darko Brevic, who is the killer of his friends. After the last mission of Gravelli and U.L.P, Darko arrived LC (he was kidnapped in Bukarest) and it's Niko's decision to kill him or not. Pegorino asks NB to do a deal with Dimitri, the man who has betrayed him, and it's again his decision to either do the deal or to kill Rascalov for what he's done. If Niko is doing the deal then his cousin will die on his own wedding because one of Dimitri's men is trying to kill NB but then Roman dies accidently, and if Niko's killing Dimitri then his girlfriend dies on the wedding. In the last mission Niko's killing either Dimitri or Pegorino, depending on if he has done the deal or the revenge.

GTA IV had something in the storyline that San Andreas didn't have; you have the ability in certain missions to choose whether you kill a character or not and there are two endings.


The storylines of both games are completely different from each other and it's really dependent on the taste of every single person which decides whether you like the story of one game more than of the other game.

Vehicles & Handling: GTA San Andreas has with around 200 vehicles still the biggest amount of vehicles in the whole GTA series and the variety is amazing. You can basically find every vehicle in the game, no matter if you want trucks, sedans, police cars, motorcycles, bicycles, fighter-jets, jetpacks, gunships, boats, sports cars, muscle cars, and other types of vehicles, you'll find almost everything. GTA IV was a downgrade when it comes to the quantity and variety of the vehicles. The handling in San Andreas was clearly an improvement if we compare the game to the predecessors GTA III and Vice City, however, if we compare it to the one of its successor then it clearly appears to be 'primitive'. The handling in GTA IV was much more realistic and it was fun for a lot of fans, including me. Not only that but I like it how each vehicle has its own unique handling, which is something I can not say about San Andreas.

Cover System: The cover-system in San Andreas, as far as we can call it a cover-system, was something new in the GTA series and it was very useful for a lot of mission, even in free-roaming. But that's nothing if we compare it to the cover-system that Rockstar introduced in GTA IV. I would go so far in this case, exactly as with the handling, that it was very primitive in San Andreas compared to IV. If we look at the games in general then it's clear that GTA IV is more tactical and the new, vastly improved cover-system fits very well to the game. It also fits to Niko as he has experience because of the war.

Graphics: You will probably say that it's unfair to compare the graphics of a game that was released in 2004 for PS2 with the graphics of a game that was released in 2008 for X360 and PS3. That is true indeed but I would nevertheless like to point out some things about the graphics of both games. The graphics of San Andreas were relatively good if we compare it to its predecessors but I wouldn't say that it was very good, even with the fact that the game was released in 2004. I have played the game on the PlayStation 2 and on PC, and it didn't look really good on the former one. Back in 2008 when GTA IV was released, I was amazed by how good the game looked considering that it's an openworld game. The details of the game are amazing and it was superior to other games that were on the market and it still is very good, even for today's standards!

My point is that GTA IV looked for 2008 better than San Andreas did for 2004. On the other hand, the graphics of a game have very little to do with how much fun you have with it.

Physics: Not only the graphics of GTA IV were great for its time but the same goes also for the physics of the game. The character animations are just fine and I had a lot of fun with it and I still have it today. It's a bit clucky at times but then again, it makes me feel like the character has a weight. The physics of San Andreas were okay-ish but the same as for above; the game was released in 2004 for PS2 and more was simply not possible due the hardware limitations.

Weapons: If we talk about the quantity of the weapons then GTA IV was a downgrade compared to its predecessor. However, the way the weapons are working has been vastly improved and it's finally possible to zoom with the weapons like you want. The shootouts in GTA IV are more fun in my opinion because of the way the weapons work in combination with the new cover-system, it's really entertaining.

Map: The map of San Andreas is exactly 13.9 square miles big and GTA IV Liberty City is around 6.25 square miles big. GTA IV's map is significantly smaller but it's much more detailed and still impressively big in my opinion. Exploring every square meter makes fun and joy in both games but if I would have to decide which map is better then I would say it's Liberty City.

hall90
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#11

Posted 26 March 2013 - 10:24 PM Edited by hall90, 02 April 2013 - 02:02 AM.

[QUOTE=BabeRuth,Wednesday, Mar 27 2013, 02:25] Seriously... There are multiple are these topics, and polls.

I'm just going to stop commenting on these topics.... dozingoff.gif [/QUOTE
No

Waldie
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#12

Posted 27 March 2013 - 12:45 AM

QUOTE (MBA Gamer @ Monday, Mar 25 2013, 23:37)
Imo GTA SA is better, because it has A LOT of freedom. You can kill civilians, cops, gangsters, etc. You can jack Bicycles, Motorbikes, Cars, Airplanes, Helicopters, and Boats. In the gameplay you can walk, run, jump, climb, eat, sleep, and much more. It has some of these RPG elements which makes it good. You can pretty much do anything in GTA SA. The free roam is amazing!




You've just listed a bunch of things very typical of any GTA game. The only thing unique to San Andreas out of that lot is maybe the RPG elements.

Anyway, San Andreas was good in it's day but IV is a much better game imo. The story, the gameplay physics, graphics, Liberty City, just about everything in fact.

SonOfLiberty
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#13

Posted 28 March 2013 - 05:40 AM

To me the only thing SA does better is its soundtrack.

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#14

Posted 28 March 2013 - 06:34 AM

QUOTE (Miamivicecity @ Thursday, Mar 28 2013, 05:40)
To me the only thing SA does better is its soundtrack.

And it's actually a lot funner, and more enjoyable. icon14.gif

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#15

Posted 28 March 2013 - 11:25 AM

I disagree when it's said that GTA SA has better graphics than it's predecessors; GTA Vice City had better graphics, hell, even GTA III had better graphics, GTA SA looks like a Cartoon. For a 2004 game they could have put in more effort.

I gotta Say IV, I enjoyed SA a lot, but I enjoyed IV much more, in many ways, but I loved SA too, it's a great game!

Dick Valor
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#16

Posted 28 March 2013 - 07:22 PM

QUOTE (legend9090 @ Thursday, Mar 28 2013, 06:34)
QUOTE (Miamivicecity @ Thursday, Mar 28 2013, 05:40)
To me the only thing SA does better is its soundtrack.

And it's actually a lot funner, and more enjoyable. icon14.gif

Actually, it's not. icon13.gif

(I'm a former SA fanboy and have recently been replaying it to 100% for the first time in 5-6 years. The experience has reminded how much more I've come to value quality over quantity when it comes to video game mechanics. The III-era GTAs are still acceptable, but I find IV and RDR much more fun.)

SonOfLiberty
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#17

Posted 01 April 2013 - 10:47 AM

QUOTE (legend9090 @ Thursday, Mar 28 2013, 17:34)
QUOTE (Miamivicecity @ Thursday, Mar 28 2013, 05:40)
To me the only thing SA does better is its soundtrack.

And it's actually a lot funner, and more enjoyable. icon14.gif

To you maybe. Not to me. I can't even remember the last time I actually enjoyed playing SA. It's not how I remember it when I was a younger player.

SA was great in its day, but everything I used to find fun I no longer do. I'm a lot like Dick on this one. The GTA III eras are still acceptable, but I have more fun with GTA IV and even RDR.

I would still play SA over most contemporary games, but compared to GTA IV it's simply inferior.

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#18

Posted 01 April 2013 - 01:12 PM Edited by CTCCoco, 01 April 2013 - 01:20 PM.

QUOTE (lol232 @ Thursday, Mar 28 2013, 11:25)
I disagree when it's said that GTA SA has better graphics than it's predecessors; GTA Vice City had better graphics, hell, even GTA III had better graphics, GTA SA looks like a Cartoon. For a 2004 game they could have put in more effort.

What? GTA Vice City & III graphics sucks COMPARED to GTA:SA. GTA:SA style is really good indeed. It seems like people here thinks that photorealism is all about graphics. See the art, just some tendences search for photorealistic content...

GTA:SA is much better done than GTA Vice City and III and it's very good for a sandbox in 2004. Tell me one with better graphics in 2004 which is a sandbox, please.

GTA IV sucks for me. Total fail, some people say the history is better because its more serious. The map is so small that I feel that I can't explore nothing, I walk everytime on the same streets and thats all. If you take an helicopter and go up you can see all the f*cking map and go in 5 seconds to some place. In San Andreas that is much better, you feel the map is huge and there is a lot of places to explore + underwater (for some reason the planes are useful, not like here in GTA IV...).

Graphics are very good in GTA IV ? It's glitchy as hell, and the PC version was even worse... a sh*tty port. There is no AA at all, just blurry everywhere and there is low resolution textures. Sawtooth everywhere.

Also, GTA IV is unplayable with the frame stuttering. I need to lower the settings even with a i5 3550 3.3ghz, hd 7950 3 gb gddr5, 8 gb ddr3 because I can't get more than 60 fps with max settings (I get 42 fps in the benchmark), and with max settings still the graphics are not that good...

redx165
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#19

Posted 01 April 2013 - 06:51 PM

QUOTE (Carl CJ Johnsons Brother Brian @ Tuesday, Mar 26 2013, 21:32)
QUOTE (DropThaSystem @ Tuesday, Mar 26 2013, 00:51)
Does this argument ever stop?

I don't think that it will stop anytime soon. Also, I don't think that it's possible to compare San Andreas with GTA IV, at least not if we talk about both games as a whole. However, it is possible to talk about the important things of these two games.

WARNING: The storyline part consists of a summarize of the storylines of GTA San Andreas and Grand Theft Auto: IV!

Storyline: The storyline of a GTA game is one of the most important things and it makes the game series this what it is today.

In GTA San Andreas , we're playing as Carl Johnson who lived in Liberty City for five years and he only returned to Los Santos because of the death of his mother and he wanted to appear for the funeral. But soon after he returned, he realized that everything went downhill in the Grove Street. The GSF are split up in three gangs now; Grove Street Families, Temple Drive Families and Seville Boulevard Families. During the story, Smoke and Ryder are betraying the families, Sweet was taken to jail and CJ is forced to leave Los Santos. C.R.A.S.H. are bringing him to the Badlands and tell him to not do anything against Smoke and stay away from them. After a few missions, CJ has to participate in a race, two times actually but the second time he's winning the race he gets a garage in San Fierro as price.

In San Fierro then, you have to do some really odd missions, yes I'm talking about Zero and I have no idea what the purpose of these missions was. It didn't help in making progress in the storyline and they weren't really funny but that's probably just depended on the point of view. Anyway, as time goes you are figuring out that Jizzy is part of the Loco syndicate and he's in the other end of San Fierro. After Carl kills him and get his mobile phone, you know the location of the meeting of the syndicate and CJ initially thought that this would be the best moment to kill all of these guys; Ryder, T-Bone Mendez and Mike Toreno. However, Toreno is flying with a helicopter and he sees all the corpses on the roof of the buildings in Pier 69. That is the reason why the situation was out of control, and Mike escaped.

After some missions, you are getting a call from a random guy and when you drive in the direction of Las Venturas to meet that guy then you figure out that it's Toreno. Carl is more or less forced to do several missions for Mike, and he's doing it because he wants that Sweet comes out of prison. So far so good. The missions CJ had to do for him were... well over-the-top. The missions were fun but if you think more about it then... yeah, I don't know what to say. Learning to fly with helicopters and planes, flying with a Rustler under the radar to help some guys that you don't know at all in Angle Pine, and flying with a Hydra-jet to destroy boats of communists. Or when you are in the desert, you have to do a mission for The Truth where you have to steal a Jetpack from Area 69. If you think about all that then you know that it's really odd considering that Carl is risking his own life just to make it possible that his brother comes out of the jail. That stuff was fun but the way it was incorporated in the storyline of the game, it just doesn't seem right. The last mission I mentioned doesn't even help in any way to get Sweet out of prison!

In Las Venturas then, you are working closely with Woozie and you're doing some missions for him that lead then to the robbery in the Caligulas Casino. What I don't understand is, you have to make missions like stealing some cop bikes but in the end, you don't have to do the final mission of all that which would be the robbery because you could continue the story of the game without a problem and even finish it without robbing the casino! So basically, that mission doesn't help in making progress with the storyline, the same as with the missions of Zero. After you return to Los Santos, Sweet is finally coming out of prison and the first thing that the Johnson brothers are doing is looking after their 'hood'. It's time to recover the Grove Street Families and kill Big Smoke for betraying the families.

It's odd that CJ is coming to Los Santos for the funeral and then all that happens what I have described above. It makes sense at times but some missions don't really fit into the picture.


In Grand Theft Auto IV , we are playing Niko Bellic, an 30 years old man from Serbia who moved to Liberty City because of the mails of his cousin Roman, that turned out to be complete bullsh*t, and because he's searching after two guys, one of them betrayed him and all of his friends in the war which resulted in the death of 12 people. Niko came to LC but he doesn't want to start the search immediately, because he wants to settle in. He is working for Roman in the taxi company and he's also doing jobs for Vladimir because Roman has debts to him. Roman is in an open relationship with Mallorie, and after some missions you're getting the feeling that Vlad is in some sort of relationship with her which is the reason why you have to kill him. That in turn is the reason why you have to work with Michael Faustin and Dimitri Rascalov because Vladimir worked with these two guys. However, doing jobs for Faustin causes a lot trouble because you have to kill the son of a dangerous man who is part of the Petrovic family. Dimitri then tells you to kill Faustin and everything would be fine then, for him and for you.

Niko's meeting Rascalov in a warehouse because he should get money for killing Michael F. but then you're in trouble. Ray Bulgarin is in Liberty City and he's a business partner of Dimitri and that's finally the reason why DR is betraying you. As if this isn't enough he also blows up the apartment and the taxi company of Roman. Niko and Roman fled from Hove Beach to Bohan and they are save there, at least for a while. NB's working for Elizabetha Torres and through her, he meets Patrick McReary. Anyway, the result of the work with Torres is the she came to prison, Michelle - Bellic's girlfriend - was an agent of the government and Nicky ended up in working for the United Liberty Paper which gives him one advantage; the search for the person who has killed his friends, in the war a decade ago, is making progress or at least it seems so. The first person he is finding is Florian Cravic aka Bernie Crane but it turns out that he isn't the murderer, unfortunately.

NB did some jobs for and with Patrick and other members of the McReary family, and that's how he meets Ray Boccino. Though him, he's meeting Phil Bell and later then Jimmy Pegorino. Thanks to U.L. Paper that Niko is meeting Jon Gravelli and doing some missions for him to make some progress for the search after Darko Brevic, who is the killer of his friends. After the last mission of Gravelli and U.L.P, Darko arrived LC (he was kidnapped in Bukarest) and it's Niko's decision to kill him or not. Pegorino asks NB to do a deal with Dimitri, the man who has betrayed him, and it's again his decision to either do the deal or to kill Rascalov for what he's done. If Niko is doing the deal then his cousin will die on his own wedding because one of Dimitri's men is trying to kill NB but then Roman dies accidently, and if Niko's killing Dimitri then his girlfriend dies on the wedding. In the last mission Niko's killing either Dimitri or Pegorino, depending on if he has done the deal or the revenge.

GTA IV had something in the storyline that San Andreas didn't have; you have the ability in certain missions to choose whether you kill a character or not and there are two endings.


The storylines of both games are completely different from each other and it's really dependent on the taste of every single person which decides whether you like the story of one game more than of the other game.

Vehicles & Handling: GTA San Andreas has with around 200 vehicles still the biggest amount of vehicles in the whole GTA series and the variety is amazing. You can basically find every vehicle in the game, no matter if you want trucks, sedans, police cars, motorcycles, bicycles, fighter-jets, jetpacks, gunships, boats, sports cars, muscle cars, and other types of vehicles, you'll find almost everything. GTA IV was a downgrade when it comes to the quantity and variety of the vehicles. The handling in San Andreas was clearly an improvement if we compare the game to the predecessors GTA III and Vice City, however, if we compare it to the one of its successor then it clearly appears to be 'primitive'. The handling in GTA IV was much more realistic and it was fun for a lot of fans, including me. Not only that but I like it how each vehicle has its own unique handling, which is something I can not say about San Andreas.

Cover System: The cover-system in San Andreas, as far as we can call it a cover-system, was something new in the GTA series and it was very useful for a lot of mission, even in free-roaming. But that's nothing if we compare it to the cover-system that Rockstar introduced in GTA IV. I would go so far in this case, exactly as with the handling, that it was very primitive in San Andreas compared to IV. If we look at the games in general then it's clear that GTA IV is more tactical and the new, vastly improved cover-system fits very well to the game. It also fits to Niko as he has experience because of the war.

Graphics: You will probably say that it's unfair to compare the graphics of a game that was released in 2004 for PS2 with the graphics of a game that was released in 2008 for X360 and PS3. That is true indeed but I would nevertheless like to point out some things about the graphics of both games. The graphics of San Andreas were relatively good if we compare it to its predecessors but I wouldn't say that it was very good, even with the fact that the game was released in 2004. I have played the game on the PlayStation 2 and on PC, and it didn't look really good on the former one. Back in 2008 when GTA IV was released, I was amazed by how good the game looked considering that it's an openworld game. The details of the game are amazing and it was superior to other games that were on the market and it still is very good, even for today's standards!

My point is that GTA IV looked for 2008 better than San Andreas did for 2004. On the other hand, the graphics of a game have very little to do with how much fun you have with it.

Physics: Not only the graphics of GTA IV were great for its time but the same goes also for the physics of the game. The character animations are just fine and I had a lot of fun with it and I still have it today. It's a bit clucky at times but then again, it makes me feel like the character has a weight. The physics of San Andreas were okay-ish but the same as for above; the game was released in 2004 for PS2 and more was simply not possible due the hardware limitations.

Weapons: If we talk about the quantity of the weapons then GTA IV was a downgrade compared to its predecessor. However, the way the weapons are working has been vastly improved and it's finally possible to zoom with the weapons like you want. The shootouts in GTA IV are more fun in my opinion because of the way the weapons work in combination with the new cover-system, it's really entertaining.

Map: The map of San Andreas is exactly 13.9 square miles big and GTA IV Liberty City is around 6.25 square miles big. GTA IV's map is significantly smaller but it's much more detailed and still impressively big in my opinion. Exploring every square meter makes fun and joy in both games but if I would have to decide which map is better then I would say it's Liberty City.

The story of GTA isn't what made GTA. It was the things you could do in it. Which IV lacked. IV was a big improvement from SA but want to know why more people like SA then IV? Because there were so many different things you can do.

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#20

Posted 02 April 2013 - 01:26 AM

QUOTE (redx165 @ Tuesday, Apr 2 2013, 05:51)
The story of GTA isn't what made GTA. It was the things you could do in it. Which IV lacked. IV was a big improvement from SA but want to know why more people like SA then IV? Because there were so many different things you can do.

You know what? That's why I think it's a shame GTA IV doesn't get appreciated enough. It's a massive improvement in so many ways over over the GTA III era, but because it doesn't have as many features it's automatically deemed as "boring". confused.gif

I'll always remember GTA IV as probably the most underappreciated GTA ever made.

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#21

Posted 02 April 2013 - 02:13 AM

QUOTE (Miamivicecity @ Tuesday, Apr 2 2013, 10:56)
QUOTE (redx165 @ Tuesday, Apr 2 2013, 05:51)
The story of GTA isn't what made GTA. It was the things you could do in it. Which IV lacked. IV was a big improvement from SA but want to know why more people like SA then IV? Because there were so many different things you can do.

You know what? That's why I think it's a shame GTA IV doesn't get appreciated enough. It's a massive improvement in so many ways over over the GTA III era, but because it doesn't have as many features it's automatically deemed as "boring". confused.gif

I'll always remember GTA IV as probably the most underappreciated GTA ever made.

I agree with you Miamivicecity 200% on this about GTA IV does not get appreciated enough plus there is a lot of things to do in GTA IV.

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#22

Posted 02 April 2013 - 06:48 AM

I don't know what's more annoying: these endless debates over which GTA is the best, or the non-stop hype about GTA V being released?

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#23

Posted 02 April 2013 - 11:28 AM Edited by hall90, 02 April 2013 - 09:42 PM.

QUOTE (GTASAddict @ Tuesday, Apr 2 2013, 16:18)
I don't know what's more annoying: these endless debates over which GTA is the best, or the non-stop hype about GTA V being released?

debates still go on and on

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#24

Posted 02 April 2013 - 11:52 AM Edited by Carl CJ Johnsons Brother Brian, 02 April 2013 - 11:54 AM.

QUOTE (redx165 @ Monday, Apr 1 2013, 20:51)
The story of GTA isn't what made GTA. It was the things you could do in it.

That's not correct. The story-telling of the GTA series is what makes the franchise great, it's not the only thing but it greatly contributes to it. The things you can do and the amount of features a GTA game has, does not have much to do with why the GTA series is this what it is today. It's the freedom that makes the game series unique and special. GTA III was a revolution for the videogame industry, especially when it comes to the freedom, and that was when the GTA series became so popular! Just because San Andreas had more features than GTA IV, it does not make it a better game. Sometimes I have a feeling that Rockstar set the bar way too high with that game, because that is the reason why GTA IV is so underrated. I guess that a lot of people expected GTA IV to be the spiritual successor of its predecessor.

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#25

Posted 02 April 2013 - 12:07 PM

QUOTE (Carl CJ Johnsons Brother Brian @ Tuesday, Apr 2 2013, 22:52)
QUOTE (redx165 @ Monday, Apr 1 2013, 20:51)
The story of GTA isn't what made GTA. It was the things you could do in it.

That's not correct. The story-telling of the GTA series is what makes the franchise great, it's not the only thing but it greatly contributes to it. The things you can do and the amount of features a GTA game has, does not have much to do with why the GTA series is this what it is today. It's the freedom that makes the game series unique and special. GTA III was a revolution for the videogame industry, especially when it comes to the freedom, and that was when the GTA series became so popular! Just because San Andreas had more features than GTA IV, it does not make it a better game. Sometimes I have a feeling that Rockstar set the bar way too high with that game, because that is the reason why GTA IV is so underrated. I guess that a lot of people expected GTA IV to be the spiritual successor of its predecessor.

Agreed 100%. If SA never existed GTA IV would be much more widly accepted because even if it's judged on just things to do it has more than GTA III and on level pegging with VC (Maybe just a bit more, but certainly not less).

More features doesn't make a better game to me. I love GTA IV for what is. It's just such a definitive GTA title which puts great emphasis on grit and grime while making you feel you're in Niko's shoes from start to finish.

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#26

Posted 02 April 2013 - 12:39 PM Edited by hall90, 02 April 2013 - 10:47 PM.

GTA IV does not get appreciated enough. I do not know why people say san andreas is better than IV people say san andreas has a bigger map that does not mean anything and they say there is a lot of things to do when you complete 100% of the game which is bullsh*t. When I got to 100% I found it got boring like hell but in GTA IV I got to 100% and I been playing it everynight and I do not get bored playing it because there is to many thing to do in IV.

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#27

Posted 02 April 2013 - 05:21 PM

San andreas stands out no chance! IV definately takes over! dontgetit.gif dozingoff.gif

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#28

Posted 02 April 2013 - 05:55 PM

IV is better than SA. IV had a badass protagonist, good storyline, more realism and better city. On the other hand SA had better features like customization, larger map etc. SA felt unrealistic and i got bored fast because of it and also the storyline sucked, because it didn't felt realistic enough.

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#29

Posted 02 April 2013 - 10:54 PM

QUOTE (Gamelord @ Wednesday, Apr 3 2013, 02:51)
San andreas stands out no chance! IV definately takes over! dontgetit.gif dozingoff.gif

icon14.gif

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#30

Posted 02 April 2013 - 10:55 PM

QUOTE (LifeWithScissors @ Wednesday, Apr 3 2013, 03:25)
IV is better than SA. IV had a badass protagonist, good storyline, more realism and better city. On the other hand SA had better features like customization, larger map etc. SA felt unrealistic and i got bored fast because of it and also the storyline sucked, because it didn't felt realistic enough.

Very Well Said icon14.gif




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