Quantcast

Jump to content

» «
Photo

SA has got a better storyline than other GTA's?

108 replies to this topic

Poll: San andreas got a better storyline than any other GTA? (120 member(s) have cast votes)

San andreas got a better storyline than any other GTA?

  1. Definately! (19 votes [17.92%])

    Percentage of vote: 17.92%

  2. Maybe... (7 votes [6.60%])

    Percentage of vote: 6.60%

  3. No it has got a very bad story! (25 votes [23.58%])

    Percentage of vote: 23.58%

  4. Somewhat better... (4 votes [3.77%])

    Percentage of vote: 3.77%

  5. Not better than 4! (26 votes [24.53%])

    Percentage of vote: 24.53%

  6. Not better than VC! (13 votes [12.26%])

    Percentage of vote: 12.26%

  7. Not better than 3! (4 votes [3.77%])

    Percentage of vote: 3.77%

  8. All the GTA's have a standard one... (8 votes [7.55%])

    Percentage of vote: 7.55%

Vote Guests cannot vote
Secura
  • Secura

    Fallen and Reborn

  • The Yardies
  • Joined: 04 Dec 2010
  • United-Kingdom
  • Discussion Award [Gaming]
    Literary Prowess [General Chat]

#91

Posted 01 April 2013 - 01:54 AM Edited by Lightning Strike, 01 April 2013 - 02:18 AM.

QUOTE (BabeRuth @ Thursday, Mar 28 2013, 07:40)
QUOTE (Miamivicecity @ Thursday, Mar 28 2013, 05:28)
It made the first 30 (or how many missions there were at the start) feel pointless. The story is poor, deal with it. wink.gif

No.... The missions were written/programmed poorly. Not the story.

The story's comprised of the missions, without the missions there is no story. Therefore the story is bad if the missions are badly written, there's simply no defending Grand Theft Auto: SanAndreas when it comes to this and I think it's best for people to just leave it alone and step back to defending the things that Grand Theft Auto: SanAndreas does perfectly, like having an incredibly wide selection of fun activities to partake in from car customization to parachuting off of mountains.

To be honest what you've written there makes absolutely no sense, you can't say that its storyline is good, but all the things that form said storyline are bad. You're basically just negating what you just said, and there's really no way you can phrase that sentence to make it something that doesn't sound like you typed while high on narcotics.

The story though, is a lost cause and trying to defend it's only going to make you look worse as a result. You won't be able to find a sane person that'll defend the game's story and for good reason, because its story was only there to give you access to the fun tools that the game wants you to play with. Let's face it, the game prioritised craziness and fun over storytelling and character building. There's nothing wrong with that of course, but it proves the simple point that what Grand Theft Auto: SanAndreas did well, it did to a level no-one else could even dream of touching, though it had to sacrifice its narrative for those changes.

The best example or analogy I could use in a situation like this is simple, think of Grand Theft Auto: SanAndreas as a movie. Let's say that movie was, I don't know Speed Racer. Right now let's compare Grand Theft Auto: SanAndreas to another game in the series, a much darker one that touched on a number of deep social and economical issues in the modern day. I am of course referring to Grand Theft Auto: IV or for the sake the analogy The Matrix.

Now it's damn near impossible to compare the two of them, apart the fact that they were both made and directed by the Wachowskis/Rockstar. So with that in mind it's clear to see that Speed Racer/Grand Theft Auto: SanAndreas' story's only there for one reason, and that's to put the player into crazy insane situations that make no sense just for the fun of it, where as The Matrix/IV is highly dependent on its storyline and is really only going to be a good film/game if they manage to enthrall the player with the depth and complexity of their narrative, rather then trying to bombard them with an overabundance of off the wall madness.

So what you end up with are two entirely different approaches, both achieve very different goals and that's how it's always going to be. SanAndreas was never, ever going to best IV (or any other Grand Theft Auto game for that matter) on the storytelling level, and that's a fact that some of you SanAndreas fans are just going to have to deal with.

Just to clarify, I'm not saying that Grand Theft Auto IV's a better game (as that's a highly subjective point of view) what I'm saying is that Grand Theft Auto: SanAndreas wasn't striving to be the game that Grand Theft Auto: IV was in terms of storytelling and vice versa. Both of the games where made to achieve entirely different goals and the depth and intricacy of the storyline wasn't as big of a deal for Rockstar when they made Grand Theft Auto: SanAndreas as it was for them in Grand Theft Auto: IV.

GoldenBlade
  • GoldenBlade

    Hustlin'

  • Members
  • Joined: 08 Dec 2012

#92

Posted 01 April 2013 - 01:57 AM

^Lightning Strike, I absolutely love your posts. They are very constructive and make so much sense. inlove.gif

Dr Kain
  • Dr Kain

    Hustler

  • Members
  • Joined: 10 Apr 2012

#93

Posted 04 April 2013 - 04:28 PM

QUOTE (BabeRuth @ Wednesday, Mar 27 2013, 16:55)
QUOTE (Miamivicecity @ Wednesday, Mar 27 2013, 11:31)
Although I'm not a huge street gang theme fan I liked the LS segment. After CJ got dumped into the woods I forgot he was trying to bring the families back together and his mother's death became a distant memory after that.


Did you drop your head? He couldn't go back to LS.

Really? Because I went back just fine several times. tounge2.gif

The story is good, but it is really the voice acting that sells this game story wise. Woods, Chris Penn, and Jackson make it feel like a Tarantino story.

Woozie is down right badass too. However, I think both VC and IV had a better story, but this game has by far the best ending. Usually I feel a little let down by the ending of the GTA games, but this one was the only one to truly satisfy me.

BabeRuth
  • BabeRuth

    Bronx Bombers Stadium

  • Members
  • Joined: 23 Dec 2010

#94

Posted 05 April 2013 - 12:34 AM

(@ Lighting)
You can have a bad story, but a good ending dozingoff.gif

I'd rather have a good ending, than an ending that leaves you with a major delimma (IV).

Secura
  • Secura

    Fallen and Reborn

  • The Yardies
  • Joined: 04 Dec 2010
  • United-Kingdom
  • Discussion Award [Gaming]
    Literary Prowess [General Chat]

#95

Posted 05 April 2013 - 02:51 AM

QUOTE (BabeRuth @ Friday, Apr 5 2013, 00:34)
(@ Lighting)
You can have a bad story, but a good ending dozingoff.gif

I'd rather have a good ending, than an ending that leaves you with a major delimma (IV).

I never, ever said that the ending of the story was bad. I said all of it was bad, there's no redeeming feature in SanAndreas' storyline and you know this, so why on Earth are you bothering to debate me on this.

IV's ending was far, far more conclusive then SanAndreas' for the simple reason that at least Niko finds out what the American Dream is all about. The fact remains though that if you don't have interesting characters or a well written plot no-one's going to care about what happens to character at the end of the story are they ?.

The answer ? No. No. No. There will never, ever be a single aspect of SanAndreas' story that's any good whatsoever, I couldn't give a damn about what happened to Carl, Sweet, Kendl or any of the other characters why ? Because they were either boring annoying characters that went missing for half of the game, or they where nothing more then a toy with a story attached to it, like the blurb on the back of a game's cover.

Nothing about the ending of SanAndreas was good apart from the outcome for a number of characters. Characters I'll remind you that bored the ever loving crap out of me for the majority of the game, if you have issues with that fact then that's fine. Tell me what made SanAndreas' cast so much better then IV's.

What puts Big Smoke, a near morbidly obese gangster with loyalty issues on par with Dimitri Rascalov, one of the most vicious, cunning and bastardising villains in videogame history. When I killed Big Smoke in SanAndreas I felt little to nothing, when I executed Dimitri on the Platypus or on Happiness island it always felt so damn satisfying.

You cannot know that satisfaction in SanAndreas because the game never lets you have it, if it were up to me I would've let the player dump a few thousand bullets into Tenpenny's body, but no there's nothing like that. You don't get to exact revenge upon the primary antagonist in the game, Rockstar learned from this clearly and showed it in Red Dead Redemption's ending nearly six years later.


SonOfLiberty
  • SonOfLiberty

    We're all looking for that special someone

  • Moderator
  • Joined: 14 Oct 2007
  • Australia
  • Best Member in an Official Group 2012

#96

Posted 05 April 2013 - 03:06 AM

QUOTE (Lightning Strike @ Friday, Apr 5 2013, 13:51)
QUOTE (BabeRuth @ Friday, Apr 5 2013, 00:34)
(@ Lighting)
You can have a bad story, but a good ending  dozingoff.gif

I'd rather have a good ending, than an ending that leaves you with a major delimma (IV).

I never, ever said that the ending of the story was bad. I said all of it was bad, there's no redeeming feature in SanAndreas' storyline and you know this, so why on Earth are you bothering to debate me on this.

IV's ending was far, far more conclusive then SanAndreas' for the simple reason that at least Niko finds out what the American Dream is all about. The fact remains though that if you don't have interesting characters or a well written plot no-one's going to care about what happens to character at the end of the story are they ?.

The answer ? No. No. No. There will never, ever be a single aspect of SanAndreas' story that's any good whatsoever, I couldn't give a damn about what happened to Carl, Sweet, Kendl or any of the other characters why ? Because they were either boring annoying characters that went missing for half of the game, or they where nothing more then a toy with a story attached to it, like the blurb on the back of a game's cover.

Nothing about the ending of SanAndreas was good apart from the outcome for a number of characters. Characters I'll remind you that bored the ever loving crap out of me for the majority of the game, if you have issues with that fact then that's fine. Tell me what made SanAndreas' cast so much better then IV's.

What puts Big Smoke, a near morbidly obese gangster with loyalty issues on par with Dimitri Rascalov, one of the most vicious, cunning and bastardising villains in videogame history. When I killed Big Smoke in SanAndreas I felt little to nothing, when I executed Dimitri on the Platypus or on Happiness island it always felt so damn satisfying.

You cannot know that satisfaction in SanAndreas because the game never lets you have it, if it were up to me I would've let the player dump a few thousand bullets into Tenpenny's body, but no there's nothing like that. You don't get to exact revenge upon the primary antagonist in the game, Rockstar learned from this clearly and showed it in Red Dead Redemption's ending nearly six years later.

I couldn't agree more. I remember that feeling I got when I finally ended Dimitri's miserable existence.

About Tenpenny's death I also didn't like how it wasn't up to us to kill him. It's sort of been a GTA tradition to end our final enemy. Nothing beats that's satisfaction IMO, but the way Tenpenny was left to die felt so anti-climatic.

Also I didn't really much anger towards Big Smoke and Ryder for betraying CJ. With Dimitri I felt as if it was not only a betrayal of Niko, but me aswell as I never expected him to reveal his true colours.

Ryder was always an idiot towards CJ and Smoke's deception started to show up early on in the game i.e having a house in Ballas territory and in "Drive Thru" when he done sweet f*ck all against the Ballas. When it was revealed they were working with the Ballas and Tenpenny it was sort of a "I knew it" moment.


BabeRuth
  • BabeRuth

    Bronx Bombers Stadium

  • Members
  • Joined: 23 Dec 2010

#97

Posted 06 April 2013 - 03:41 AM

(@ Lighting)
I respect your opinion, however I didn't find IV bad, I just couldn't do with Niko.

I can understand how you say it bad. CJ jumping out of a plane, riding a jetpack, etc... but SA will "for now" be my favorite. smile.gif

Grand Theft Savage
  • Grand Theft Savage

    'Bout that life

  • BUSTED!
  • Joined: 30 Mar 2013

#98

Posted 06 April 2013 - 06:01 AM

The f*ck? San Andreas' story was mediocre as hell... Am I the only one that feels this way?

The Lost & Damned was the best GTA storyline.

SonOfLiberty
  • SonOfLiberty

    We're all looking for that special someone

  • Moderator
  • Joined: 14 Oct 2007
  • Australia
  • Best Member in an Official Group 2012

#99

Posted 06 April 2013 - 07:52 AM

QUOTE (Grand Theft Savage @ Saturday, Apr 6 2013, 17:01)
The f*ck? San Andreas' story was mediocre as hell... Am I the only one that feels this way?

The Lost & Damned was the best GTA storyline.

Look in the thead. Quite a number of people feel the same way. wink.gif

Hydro_PlayboyX
  • Hydro_PlayboyX

    #TeamFranklin

  • Members
  • Joined: 05 Nov 2011

#100

Posted 06 April 2013 - 10:27 AM

SA has worst storyline in the series no doubt, it's fun and all but not as good as other storylines

Boris The Vodka
  • Boris The Vodka

    [Y]es

  • The Yardies
  • Joined: 03 Dec 2010
  • Russia

#101

Posted 06 April 2013 - 11:54 AM

SA storyline has many random events and unreal things. But I can't call it the worst. As I've said in the other thread, it can be best for one and worst for another.

ArmedJudas47
  • ArmedJudas47

    JamieRose

  • Members
  • Joined: 30 Mar 2013

#102

Posted 08 April 2013 - 06:06 PM

GTA SA 's story line was a little bit unreal jetpacks and green goo

gunziness
  • gunziness

    Trick

  • Members
  • Joined: 18 Feb 2010
  • Argentina

#103

Posted 09 April 2013 - 03:20 AM

Call me crazy but I enjoyed SA's storyline way more than the GTAIV's one, yes, it was very unrealistic at times, but it was far more interesting with more cool characters. it was like a mix of all of the III era characters in one game. I dont know, it felt more alive.

GTAiv storyline was fine at the beginning, but right after you moved up to bohan, it started to become very clichee and dull for me, (and the missions from that point were way to repetitive, maybe that helped aswell), even the final mission was 'meh'.

hall90
  • hall90

    Mark Chump

  • Members
  • Joined: 02 Apr 2011

#104

Posted 09 April 2013 - 11:23 AM

QUOTE (GúnZinEss @ Tuesday, Apr 9 2013, 12:50)

GTAiv storyline was fine at the beginning, but right after you moved up to bohan, it started to become very clichee and dull for me, (and the missions from that point were way to repetitive, maybe that helped aswell), even the final mission was 'meh'.

I did not find any problems with GTA IV storyline.

Eminence E.
  • Eminence E.

    Straight Edge

  • Members
  • Joined: 13 Nov 2012
  • India

#105

Posted 09 April 2013 - 12:31 PM

QUOTE (hall90 @ Tuesday, Apr 9 2013, 11:23)
QUOTE (GúnZinEss @ Tuesday, Apr 9 2013, 12:50)

GTAiv storyline was fine at the beginning, but right after you moved up to bohan, it started to become very clichee and dull for me, (and the missions from that point were way to repetitive, maybe that helped aswell), even the final mission was 'meh'.

I did not find any problems with GTA IV storyline.

Yeah GTA IV's storyline is the best of all the GTA's for now. Hoping GTA V would be better. wink.gif

Prince Gumball
  • Prince Gumball

    Love hurts

  • Members
  • Joined: 18 Dec 2012
  • Indonesia

#106

Posted 10 April 2013 - 07:47 AM

III's storyline was better even if it's just a simple revenge.

GtaIIIFanBoy
  • GtaIIIFanBoy

    Rat

  • BUSTED!
  • Joined: 30 Apr 2013

#107

Posted 01 May 2013 - 01:25 AM

i thought the actual plot with tenpenny and big smoke etc was good and could of been used alot better. it just got REALLY silly half way through i mean i cringed at the green goo and stealing the jetpack sad.gif its actually closer to the saints row games in terms of story than it is the rest of the Gtas. (it still has the Gta verve and charisma of course just the silliness of it i mean) id say it has the weakest story out of the 3D games.

DarrinPA
  • DarrinPA

    Orange Grove Member

  • Members
  • Joined: 31 Mar 2009
  • None

#108

Posted 01 May 2013 - 02:25 AM

Most things in GTA San Andreas are based on real events. The jet pack is REAL! It was used in the early 1990's by Michael Jackson to end his concert with. Although it was a stuntman that would actually fly out of the stadium for safety reason. Just watch. It's 100% real.

The mission that includes you stealing it was inspired by the real life story of one of the person who worked on the jetpack's invention - he was kidnapped [or abducted, whatever] and held hostage. Luckily, He was freed unharmed after his captors realized the jetpack wasn't at his home.

AND YES, of course it doesn't have unlimited flying potential in real life, but it's no different than cars having unlimited gas in the GTA games also. tounge.gif SO the jetpack and story are based on real life situations, there's nothing crazy/silly about it. icon14.gif

GtaIIIFanBoy
  • GtaIIIFanBoy

    Rat

  • BUSTED!
  • Joined: 30 Apr 2013

#109

Posted 01 May 2013 - 02:36 AM

QUOTE (DarrinPA @ Wednesday, May 1 2013, 02:25)
Most things in GTA San Andreas are based on real events. The jet pack is REAL! It was used in the early 1990's by Michael Jackson to end his concert with. Although it was a stuntman that would actually fly out of the stadium for safety reason. Just watch. It's 100% real.

The mission that includes you stealing it was inspired by the real life story of one of the person who worked on the jetpack's invention - he was kidnapped [or abducted, whatever] and held hostage. Luckily, He was freed unharmed after his captors realized the jetpack wasn't at his home.

AND YES, of course it doesn't have unlimited flying potential in real life, but it's no different than cars having unlimited gas in the GTA games also. tounge.gif SO the jetpack and story are based on real life situations, there's nothing crazy/silly about it. icon14.gif

well it is a bit silly still when a former small time gangbanger turned rap mogul and casino owner is doing it. but maybe silly is the wrong word maybe over the top and unnecessary then.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users