Posted 05 March 2013 - 10:00 AM
I'm really liking the look of the mountains in the background, the look of the desert roads (Especially the detail of where the dirt road the van is on meets the pavement, and how the dirt is tracked onto the tarmac like a real dirt road.) I'm kind of fond of the dusty rocky mountains, and the dirt trails that can be seen carved into them.
The detail of the Quad tires is interesting, the tread gives off a shadow and I'm wondering if the tread is actually modeled in the tire, or just really fancy texture work, But given the lighting and the angle of shadows in the rest of the image, this isn't the case. The treads are modeled as well. This makes me wonder if tire marks left by vehicles in dirt/grass are going to match the tread of the vehicles they where made by, and if each vehicle will have a unique tread pattern, and if different tread types offer more grip.
The license plate on the quad looks randomized, it's not a generic plate like GTA IV, Will we see custom plates for owned cars? or will all plates be randomly generated?
Another point about the Quad, the tires are well detailed, but the body is much less fleshed out. is it a temp model we're seeing? are they going to detail it further later? Why focus on the rubber so much, if the rest is going to be low-poly?
it's unfortunate that so much of the landscape is blurry compared to the Quad, I'd have loved to get a good look at the buildings, the trees, and the poles. See if they match the quality of the Quad and its tires, or if it's a low detail temp background until it's fleshed out further. are the screenshots only taken in the most finished areas?
I'm definitely excited to see how the desert and the countryside feel for driving in this game, I honestly spent more time cruising in IV than I did doing anything else. but there's only so many places in IV that aren't part of the concrete jungle that is Liberty City, you felt constricted, with not very much free space to cruise.
The first thing I notice is the bright red grand touring car center screen, it makes me think of a Ferrari, The new Dodge Viper, or the new Chevrolet Corvette "Stingray."
The detail is exceptional, the wheels are great, the rims are well fleshed, but they don't look like the sort of rims you'd expect on a touring car, They look like something you'd see on a sportier car like a Lamborghini or a Koeniggseg, could this also be a nod towards vehicle mods? Unlikely, but possible.
"The Richman Hotel" is a fun little Rockstar joke, the kind they've always had in their games.
The hotel looks like a 5 star hotel, compared to the rickety hotel from the first screenshot. Will the hotels play a key part in the game, or the story? Are they going to be usable for saving (for a price) in place of having 5 houses, and to be more convenient than driving halfway across the map in case none of your protags are anywhere near their homes? Given the size predictions Rockstar is giving for GTA V, this seems like a distinct possibility.
The quality of the vegetation is very close to that of GTA IV, Though it's based on an upgraded version of that engine, so I'm not surprised. (also to blame, console limits. We're frankly not going to see Crysis level graphics in a GTA title for a few more years.)
some common things between both screenshots:
Motels, is this a nod towards a big game mechanic?
Tire and vehicle model quality. The tires for the vehicles seem more fleshed out than the models. Perhaps tires will be switchable, like paintjobs? Will there be vehicle customization? There's a strong contrast in quality between the vehicles and the landscape in these two screenshots, as well as between the vehicles, and their wheels.
Lower quality environment (unfinished work, not fully fleshed out yet? Are we looking at console quality here?)