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[IV|REL] GTA III RAGE Classic

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Knight45
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#1

Posted 23 February 2013 - 12:11 PM Edited by Knight45, 06 March 2013 - 11:14 PM.

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GTA III RAGE Classic is a modification that will bring you back in good old 2001's Liberty City into the advanced new engine, RAGE.
The first public release is now out, you can download it in the DOWNLOAD section below. The next release is already in development, you can found some informations, screenshots and more about it in the NEWS section below.



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• Knight45
• Blaster_nl
• GTARandom
• Frank.s
• Flitskikker
• terreur69
• Sleepy93HUN
• herons2s2
• zzcool
• sjaak327
• dingleman
• rmws.
• T777
• fidox
• Ash_735
• listener
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• Rockstar Games
• Rockstar North
• RAGE Technology Group
• And all others who i have forgotten to mention for their participation and support.



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Public Release #1
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Knight45
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#2

Posted 23 February 2013 - 12:14 PM

Reboot

A new topic have been created with a new interface. I also added a MEGA link of the REL #1.

Ash_735
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#3

Posted 23 February 2013 - 12:14 PM

OK, Question, what's going on? Garju's thread has been closed, and now you start this, can we get a bit of a back story here?

EDIT: You posted that Reboot explanation same time I posted this, so just clearing that up.

Knight45
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#4

Posted 23 February 2013 - 12:15 PM

QUOTE (Ash_735 @ Saturday, Feb 23 2013, 12:14)
OK, Question, what's going on? Garju's thread has been closed, and now you start this, can we get a bit of a back story here?

I am Garju. I just don't want to use the "Garju67" account anymore.

universetwisters
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#5

Posted 23 February 2013 - 12:41 PM

QUOTE (Knight45 @ Saturday, Feb 23 2013, 07:11)


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Is that Onepiece's HD Taxi?

Knight45
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#6

Posted 23 February 2013 - 04:17 PM

QUOTE (universetwisters @ Saturday, Feb 23 2013, 12:41)
Is that Onepiece's HD Taxi?

Nope, all cars are converted from GTA III XBOX Mod. smile.gif

Wass
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#7

Posted 23 February 2013 - 05:03 PM

QUOTE (Knight45 @ Saturday, Feb 23 2013, 17:17)
QUOTE (universetwisters @ Saturday, Feb 23 2013, 12:41)
Is that Onepiece's HD Taxi?

Nope, all cars are converted from GTA III XBOX Mod. smile.gif

How many cars exactly??

Knight45
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#8

Posted 23 February 2013 - 05:13 PM

QUOTE (Wass @ Saturday, Feb 23 2013, 17:03)
QUOTE (Knight45 @ Saturday, Feb 23 2013, 17:17)
QUOTE (universetwisters @ Saturday, Feb 23 2013, 12:41)
Is that Onepiece's HD Taxi?

Nope, all cars are converted from GTA III XBOX Mod. smile.gif

How many cars exactly??

Police, Taxi, Kuruma, Sentinel, Stinger, Dodo, Banshee.

inter.
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#9

Posted 24 February 2013 - 07:28 AM



Knight45
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#10

Posted 24 February 2013 - 09:48 AM

^ Nice vids, a bit short but I like them. smile.gif

GTAGAME ☑
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#11

Posted 24 February 2013 - 10:15 AM

QUOTE (Knight45 @ Sunday, Feb 24 2013, 09:48)
^ Nice vids, a bit short but I like them. smile.gif

Lol you just created a new account, nice wink.gif I don't like my name too.. But i like my joining date wink.gif So i don't change it.

Nice progress btw wink.gif

inter.
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#12

Posted 24 February 2013 - 12:31 PM Edited by adamek1124, 24 February 2013 - 02:01 PM.

QUOTE (Knight45 @ Sunday, Feb 24 2013, 09:48)
^ Nice vids, a bit short but I like them. smile.gif

These videos are short because I have a slow internet smile.gif


EDIT: Is there any chance to install Simple Native Trainer into this mod? When i copy trainer.asi and trainer.ini, it didn't work. Help wink.gif

Knight45
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#13

Posted 24 February 2013 - 06:05 PM

QUOTE (adamek1124 @ Sunday, Feb 24 2013, 12:31)
EDIT: Is there any chance to install Simple Native Trainer into this mod? When i copy trainer.asi and trainer.ini, it didn't work. Help wink.gif

Well, it should work. What happen exactly ? It crashes ?

inter.
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#14

Posted 24 February 2013 - 06:10 PM

No. Game works but when I click F3 nothing happens.

Knight45
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#15

Posted 24 February 2013 - 06:11 PM

QUOTE (adamek1124 @ Sunday, Feb 24 2013, 18:10)
No. Game works but when I click F3 nothing happens.

There is the ScriptHook.dll in your folder ?

inter.
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#16

Posted 24 February 2013 - 06:12 PM

Yes. Scripthook from Simple Native Trainer (version of Scripthook 0.5.1).

Knight45
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#17

Posted 24 February 2013 - 06:17 PM

QUOTE (adamek1124 @ Sunday, Feb 24 2013, 18:12)
Yes. Scripthook from Simple Native Trainer (version of Scripthook 0.5.1).

You have IV 1.0.7.0 right ? Did you put the scripthook.dll for GTA IV 1.0.7.0 ?

inter.
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#18

Posted 24 February 2013 - 06:18 PM

Yes i have 1.0.7.0 and i have Scripthook.dll for newtest patches (1.0.7.0 too)

Knight45
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#19

Posted 24 February 2013 - 06:19 PM

QUOTE (adamek1124 @ Sunday, Feb 24 2013, 18:18)
Yes i have 1.0.7.0 and i have Scripthook.dll for newtest patches (1.0.7.0 too)

Really strange. I remember I had this bug too, try reinstalling I really can't help you. confused.gif

inter.
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#20

Posted 24 February 2013 - 06:21 PM

I tried to reinstall twice and it didn't help.

Knight45
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#21

Posted 24 February 2013 - 06:36 PM

Need help

Hi people, I have to say that the future of the REL #2 is uncertain. Indeed, I'm working alone on the mod, it look like nobody wants to help whereas there are a lot of talented modders in the forums. Please, join now and help the mod. The mod could be cancelled at any time because I start to lose motivation working on it, i'm bored of GTA III Liberty City. I need somebody to continue the mod in case it get cancelled. Thank you for have read this.

BBHD
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#22

Posted 24 February 2013 - 06:42 PM

I'm not a IV modder but I can help you by providing some bugs, glitches etc

Mr.Vegas
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#23

Posted 25 February 2013 - 03:46 PM

I can help you with the project. I see that it becomes very slowly as you work one and you don't cope with it alone. Personally I can help you with a city building, provide good textures, convert cars for modification, lay ways for trains, make the new weapon for Claude and etc.

Jestic
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#24

Posted 25 February 2013 - 04:44 PM

QUOTE (Mr.Vegas @ Monday, Feb 25 2013, 17:46)
I can help you with the project. I see that it becomes very slowly as you work one and you don't cope with it alone. Personally I can help you with a city building, provide good textures, convert cars for modification, lay ways for trains, make the new weapon for Claude and etc.

Nice, could you show some examples of your work ? (I'm not the mod owner, just curious about your work)

Mr.Vegas
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#25

Posted 25 February 2013 - 05:04 PM Edited by Mr.Vegas, 25 February 2013 - 05:15 PM.

For example:
Plymouth Belvedere Sport Sedan 1957
Harley Davidson Softail Fat Boy 2013
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Antenkino Television tower is test object and scrollbar for her. The photo lower is the Java motorcycle of 350 modifications 634. I did very long it, in release isn't present, таккак on completions. Higher than the link that I made this that.
http://fotki.yandex....rs/fireheart92/
The last link is my album where various photos from tests, an envelope of cars and etc.
As an example still a couple of photos of the weapon which I made for GTA 4
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Knight45
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#26

Posted 26 February 2013 - 05:53 PM

It look nice. I appreciate your interest in the mod but unfortunately, in this mod, only original GTA III content is converted so no custom content is created. It's only conversion. smile.gif

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#27

Posted 26 February 2013 - 06:38 PM

QUOTE (Knight45 @ Tuesday, Feb 26 2013, 20:53)
In this mod, only original GTA III content is converted so no custom content is created. It's only conversion. smile.gif

I understand, but on the road there is no texture bump and specular that naturally isn't realistic as in in real life on the road there are sun reflections.On some models with original GTA 3 textures sometimes lie crookedly and they can be recustomized, and also to replace on more the best on quality

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#28

Posted 26 February 2013 - 07:34 PM

QUOTE (Mr.Vegas @ Tuesday, Feb 26 2013, 15:38)
QUOTE (Knight45 @ Tuesday, Feb 26 2013, 20:53)
In this mod, only original GTA III content is converted so no custom content is created. It's only conversion. smile.gif

I understand, but on the road there is no texture bump and specular that naturally isn't realistic as in in real life on the road there are sun reflections.On some models with original GTA 3 textures sometimes lie crookedly and they can be recustomized, and also to replace on more the best on quality

Yeah, you should also improve the map to make it look better on this engine IMO.

Knight45
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#29

Posted 26 February 2013 - 08:54 PM

QUOTE (Mr.Vegas @ Tuesday, Feb 26 2013, 18:38)
QUOTE (Knight45 @ Tuesday, Feb 26 2013, 20:53)
In this mod, only original GTA III content is converted so no custom content is created. It's only conversion. smile.gif

I understand, but on the road there is no texture bump and specular that naturally isn't realistic as in in real life on the road there are sun reflections.On some models with original GTA 3 textures sometimes lie crookedly and they can be recustomized, and also to replace on more the best on quality

Well I agree on that. Do you want to join and make shaders on roads, pavements etc... ?

Mr.Vegas
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#30

Posted 27 February 2013 - 02:15 PM

QUOTE (Knight45 @ Tuesday, Feb 26 2013, 23:54)
QUOTE (Knight45 @ Tuesday, Feb 26 2013, 23:54)
Do you want to join and make shaders on roads, pavements etc... ?

Yes I agree to attach to modification team. It is difficult to sort shaders as they are ciphered, and here it is easy to make settings of materials.




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