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[WIP|EFLC] GTA: Vice City 2

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nkjellman
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#31

Posted 19 February 2013 - 11:29 PM

QUOTE (Blaster_nl @ Tuesday, Feb 19 2013, 22:34)
QUOTE (nkjellman @ Wednesday, Feb 20 2013, 00:07)
Looks interesting. I imagine modern day Vice City would have a mix of TBoGT vibe, with obviously Vice City Vibe. Malibu I'm sure will be playing new music lol.

Any word on what is planned for the radio stations?

Also how much of the map will be changed? I know the models are being updated to HD lol, but I mean buildings. New buildings, removed buildings, new interiors, ect.

I have plans to make my own version of Ocean Drive. I dislike the fact that R* used buildings twice, or even 3 times. the 'Majestic' building is placed 5 times! Also the order of the buildings (from south to north) will be more like real life.

Rockstar did a lot of copying and pasting back in the III era.

Will your Ocean Drive be the one in the mod? Yes yours will be better than Rockstars, but I hope your changes fit in with Vice City concept wise.

I hope all the map changes in this are good for concept. That means, I hope there isn't any major changes to the land masses, or stuff from VCS that wasn't in VC.

EverLost123
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#32

Posted 20 February 2013 - 01:15 PM Edited by EverLost123, 20 February 2013 - 01:21 PM.

I thinked about trying to enter the team, but nevermind. I really not in the mood for modding,

Post Edited

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#33

Posted 20 February 2013 - 06:52 PM

Cafe Robina interior WIP:

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Mega
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#34

Posted 20 February 2013 - 11:41 PM

What a fast teleport from Ocean Beach to Little Havana, Blasty. Stop using cleo mods to teleport, damnit tounge.gif

Nice pictures, by the way. But I think the (blue) tables should be bigger, not sure if that's because of angle or something

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#35

Posted 21 February 2013 - 12:24 AM

QUOTE (MegaMario1500 @ Thursday, Feb 21 2013, 01:41)
What a fast teleport from Ocean Beach to Little Havana, Blasty. Stop using cleo mods to teleport, damnit tounge.gif

Nice pictures, by the way. But I think the (blue) tables should be bigger, not sure if that's because of angle or something

Noooo

This isn't mine, it's from Rev Team. I just post their progress here.

I will still work on Ocean Drive.

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#36

Posted 21 February 2013 - 01:39 PM

It would have made sense to post a link to this in the now closed thread of VCHD

universetwisters
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#37

Posted 21 February 2013 - 11:56 PM

This is beautiful icon14.gif

Are you guys going to modernize the Vice City plot, or are you going to try to make a whole new story? I could help out with a new plot and radio stations

nkjellman
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#38

Posted 22 February 2013 - 10:14 PM

QUOTE (universetwisters @ Thursday, Feb 21 2013, 23:56)
This is beautiful icon14.gif

Are you guys going to modernize the Vice City plot, or are you going to try to make a whole new story? I could help out with a new plot and radio stations

I hope its a new story.

You just simply can't modernize the plot of VC.

Mega
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#39

Posted 22 February 2013 - 10:56 PM

QUOTE (nkjellman @ Friday, Feb 22 2013, 19:14)
QUOTE (universetwisters @ Thursday, Feb 21 2013, 23:56)
This is beautiful  icon14.gif

Are you guys going to modernize the Vice City plot, or are you going to try to make a whole new story? I could help out with a new plot and radio stations

I hope its a new story.

You just simply can't modernize the plot of VC.

Well infact you CAN modernize it, you just gotta change lots of stuff to nowadays things (we could still stick with Tommy's shirt, some people like them nowadays)

nkjellman
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#40

Posted 23 February 2013 - 12:35 AM Edited by nkjellman, 23 February 2013 - 12:41 AM.

QUOTE (MegaMario1500 @ Friday, Feb 22 2013, 22:56)
QUOTE (nkjellman @ Friday, Feb 22 2013, 19:14)
QUOTE (universetwisters @ Thursday, Feb 21 2013, 23:56)
This is beautiful  icon14.gif

Are you guys going to modernize the Vice City plot, or are you going to try to make a whole new story? I could help out with a new plot and radio stations

I hope its a new story.

You just simply can't modernize the plot of VC.

Well infact you CAN modernize it, you just gotta change lots of stuff to nowadays things (we could still stick with Tommy's shirt, some people like them nowadays)

Well, I'd prefer a new story. Why?
-Original ideas. Something new.
-Believable. Meaning it can be counted as an addition to the III era as in, this happens in Vice City in modern times in the same universe that the official games took place in.
-Original story line won't be right in a modern setting. Its based heavily on 80's Miami.

An example of this, that may exaggerate my point but make it more prevalent.
In my English Class a few years back, we were forced to read Romeo&Juliet. Along with that we watched two movies of it. One was based in mid evil times like the original story. The other one was a modern version. It was retarded. It was wrong in so many ways. This won't be as big of a deal when your taking an 80's based story and putting it in the 2010's, as it would be to put a mid evil times story in the 1980's/1990's/2000's. But knowing how heavily 80's themed the story is, putting that now is silly. Another silly time miscompare idea I've seen was back in Episodes From The West, one of the Devs wanted to put John Marston from Red Dead Redemption in 2012 Las Vanturas. He just wakes up. Like Fry in Futurama. Seriously WTF. Why don't we just make a GTA where you play as George Waushington or Jesus Christ and set it in 2013? dozingoff.gif

But because EFLC is being used here, if the Rev team wants to, they could have the original 1986 Vice City on DLC 1, and their 2013 Vice City on DLC 2.

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#41

Posted 23 February 2013 - 12:46 AM

Well first, Vice City WAS believable, only some points weren't. Also, no, I don't mean like Tommy ending up like Futurama, I mean like the story repeated in the future with new similiar characters, you get it? (Like in a new dimension tounge.gif )

universetwisters
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#42

Posted 23 February 2013 - 01:02 AM

Why not just make a new story, like have some drifter come into town from Carcer City and try to simply survive from gangs?

Mega
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#43

Posted 23 February 2013 - 01:54 AM

QUOTE (universetwisters @ Friday, Feb 22 2013, 22:02)
Why not just make a new story, like have some drifter come into town from Carcer City and try to simply survive from gangs?

The story needs more things than just surviving from gangs, y'know.

universetwisters
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#44

Posted 23 February 2013 - 01:58 AM

QUOTE (MegaMario1500 @ Friday, Feb 22 2013, 20:54)
QUOTE (universetwisters @ Friday, Feb 22 2013, 22:02)
Why not just make a new story, like have some drifter come into town from Carcer City and try to simply survive from gangs?

The story needs more things than just surviving from gangs, y'know.

What if he's looking for his sister, who got buggered up in the life of drugs and prostitution? I'm just throwing out potential plots right now, I can think of proper backstories later! tounge2.gif

nkjellman
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#45

Posted 23 February 2013 - 04:01 AM

I always kinda wanted to be able to see the GTA world on the good guys side too.

Even though Sleeping Dogs is what GTA would look like if Rockstar f*cked the game up somehow, its a good example. The character is undercover, and basicly you can do missions for the criminals, or police missions.

Or better yet, you do two characters. One criminal, one cop. Two characters could be pulled off two ways.
Method 1: As its on EFLC, you could have one story on DLC 1 and the other on DLC 2.
Method 2. GTA V style character switching. I think it would be cool to have character switching and you switch between the criminal character, and the cop character. However in missions, you have to play as one or the other, as they are on opposing sides.

For the criminal/fed story, the criminal character could of been in a gang/organization that has fallen to another family. The other family has become very powerful. The goal of the criminal is to take over their organization, and the cop is to get the newly powerful organization taken down, and get the boss into police custody.
Their stories could intertwine in multiple ways too. It would be an interesting thing to see a criminal organization, and the police both want to take down another organization.

It is my thought that modern day Vice City is the perfect setting to have something like this. What do you guys think?

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#46

Posted 23 February 2013 - 05:09 AM

hi folks

this looks very SEXY !! You havent said though which game engine it will be for

it does say REVOLUTION TEAM sorry not been hear for a while

is it in vice city S.A or IV please just love what you have done with billboards etc


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#47

Posted 23 February 2013 - 12:17 PM

What about being a dirty cop, of the Vice Squad, and at the same time an undercover internal affairs officer, who is trying to catch the Vice Squad corrupt cops? This storyline would fit in the 1980s or late 70s, with the cocaine heyday, big sunglasses and color suits. Sorry but in my imagination the present day is almost absent tounge.gif

About a modern day storyline, the vacations of Roman and Niko in Vice City, where they break Niko's rest and he gets pissed off, with the consequent chaos... I'd love to see Niko cursing again lol

@above: it is for IV.
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universetwisters
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#48

Posted 23 February 2013 - 12:38 PM

QUOTE (nkjellman @ Friday, Feb 22 2013, 23:01)
I always kinda wanted to be able to see the GTA world on the good guys side too.

Even though Sleeping Dogs is what GTA would look like if Rockstar f*cked the game up somehow, its a good example. The character is undercover, and basicly you can do missions for the criminals, or police missions.

Or better yet, you do two characters. One criminal, one cop. Two characters could be pulled off two ways.
Method 1: As its on EFLC, you could have one story on DLC 1 and the other on DLC 2.
Method 2. GTA V style character switching. I think it would be cool to have character switching and you switch between the criminal character, and the cop character. However in missions, you have to play as one or the other, as they are on opposing sides.

For the criminal/fed story, the criminal character could of been in a gang/organization that has fallen to another family. The other family has become very powerful. The goal of the criminal is to take over their organization, and the cop is to get the newly powerful organization taken down, and get the boss into police custody.
Their stories could intertwine in multiple ways too. It would be an interesting thing to see a criminal organization, and the police both want to take down another organization.

It is my thought that modern day Vice City is the perfect setting to have something like this. What do you guys think?

Problem is, not everyone has EFLC for the PC. At the walmart here in Ormond, they sell only IV for the PC. So, it would be much easier to make it for IV rather than EFLC.

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#49

Posted 23 February 2013 - 12:51 PM

Steam have had the GTA Series on sale like a bazillion times now, if you don't own EFLC on PC at this point, well, just really?
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Mr. Scratch
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#50

Posted 23 February 2013 - 03:04 PM

Why are you guys not using the parodies GTA already has,like Krapea instead of Nikea.

nkjellman
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#51

Posted 23 February 2013 - 09:31 PM

QUOTE (RoadRunner71 @ Saturday, Feb 23 2013, 12:17)
What about being a dirty cop, of the Vice Squad, and at the same time an undercover internal affairs officer, who is trying to catch the Vice Squad corrupt cops? This storyline would fit in the 1980s or late 70s, with the cocaine heyday, big sunglasses and color suits. Sorry but in my imagination the present day is almost absent tounge.gif

About a modern day storyline, the vacations of Roman and Niko in Vice City, where they break Niko's rest and he gets pissed off, with the consequent chaos... I'd love to see Niko cursing again lol

@above: it is for IV.

Dirty cop sounds cool. However their still doing modern times.

Also Niko and Roman exist in the IV era, not the III era.

It would almost be like making the character Agent Pierce or Johnny Gat.

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#52

Posted 03 March 2013 - 11:45 AM

My idea about a storyline:

Two british brothers and 'wannabe gangsters' are trying to build up a crime empire in Vice City after the Vercetti Crime Empire collapsed in the late 90s and enemy gangs started fighting each other. Of course their plan goes terribly wrong at the beginning and their 'business contact' kidnapps them at the arrival. They get beat up and their 'partner' steals their cocaine, money, plans and guns. After they could escape, they dont think about giving up but only about revenge. But please note, this shall not be a classic revenge story, but a story about 2 idiots with nearly impossible plans but with unbreakable will and stupidity.

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#53

Posted 03 March 2013 - 06:24 PM

I'm definitely watchin' this.

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#54

Posted 03 March 2013 - 09:55 PM

My progress can be seen here:
http://vk.com/album-28896333_170770945

nkjellman
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#55

Posted 03 March 2013 - 10:15 PM

QUOTE (Blaster_nl @ Sunday, Mar 3 2013, 21:55)
My progress can be seen here:
http://vk.com/album-28896333_170770945

Great stuff there.

If everything works out, for GTA V, a neat map mod would be SF and LV as add on maps. You should consider it if things work out. PS: I think they may fit as a lot of the map is underwater which probably means that the game will have room around the map. This is if it all works out.

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#56

Posted 04 March 2013 - 02:55 AM

I've been seeing it for a week now, what's SF and LV?

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#57

Posted 04 March 2013 - 04:32 AM

QUOTE (Usman55 @ Monday, Mar 4 2013, 04:55)
I've been seeing it for a week now, what's SF and LV?

San Francisco \ San Fierro ??
Las Vegas \ Las Venturas ??

GTARandom
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#58

Posted 04 March 2013 - 02:01 PM Edited by GTARandom, 04 March 2013 - 02:04 PM.

lol, sorry but it's funny that a member from the U.S. or someone loving U.S.A wouldn't know what SF/LV are.


However, this could be interpreted differently and that as his misconception of what nk said regarding V and adding LV/SF under or around.

Ps. When V's map ends up being same size as old SA, i'll love people's reactions. The media probably meant those sizes as counted with interiors, sea underwater levels and parts that arent really beyond the vertical or horizontal borders of the map in 2D space

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#59

Posted 04 March 2013 - 02:52 PM

user posted image
  • Vice City Crockett and dstyl like this

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#60

Posted 04 March 2013 - 02:57 PM

Cool! wink.gif




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