Jump to content

» «

Help with GIMS IV

No replies to this topic
  • ReV0L

    Player Hater

  • Members
  • Joined: 31 Jan 2013


Posted 31 January 2013 - 07:04 PM

[B] Hello can anyone tell me, why when I use GIMS IV with 3DSMax 2012, it imports as a single mesh? Not multiple pieces, when seen in SPARKIV, when imported as single mesh, it makes it in a pain in the @ to texture properly.

anyone know a work-around for this?

Export as .ODR (openformats) 3DS (GIMSIV) import .odr-odd (imports as single mesh) instead of mulitple, to texture.

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users