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Help with GIMS IV

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ReV0L
  • ReV0L

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#1

Posted 31 January 2013 - 07:04 PM

[B] Hello can anyone tell me, why when I use GIMS IV with 3DSMax 2012, it imports as a single mesh? Not multiple pieces, when seen in SPARKIV, when imported as single mesh, it makes it in a pain in the @ to texture properly.

anyone know a work-around for this?


Export as .ODR (openformats) 3DS (GIMSIV) import .odr-odd (imports as single mesh) instead of mulitple, to texture.




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