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[IV|REL] GTA Criminal Russia Rage

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MIXAZZZ
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#181

Posted 05 May 2013 - 08:09 AM

I have already discussed this topic stipple early.

1) I have all the fences are normally displayed and with standratnym
2) were not suitable for the display of conifers - all fused into a monolith.
3) It is better to use IceChanger for premium graphics.

MinnieMan121249
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#182

Posted 05 May 2013 - 08:14 AM

QUOTE (MIXAZZZ @ Saturday, May 4 2013, 18:44)
- On this island (1x1) in addition to suschestvuyueschemu'll settle depots, nuclear power plants, wood, wasteland. It will complement the city.
- No, there is no one to take, but to seek high-quality models and ask each resolution - there is no time. Users themselves can not download the Internet. About us will only subway.
- Yes, the plan should be for such a space.
- If Alexander takes it, it will be your script, if not then a test of Frank.S
- No. The project is now closed and complete.
- Airport in the plan, but not on the current island.

The next release will be a game area is 4 times the first version.


Осторожно! Двери закрываются.

I wanna hear that too icon14.gif Hell you could even go to your local metro and record it if you'd care enough.

MIXAZZZ
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#183

Posted 05 May 2013 - 12:43 PM

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nkjellman
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#184

Posted 05 May 2013 - 08:15 PM

QUOTE (MIXAZZZ @ Sunday, May 5 2013, 08:09)
I have already discussed this topic stipple early.

1) I have all the fences are normally displayed and with standratnym
2) were not suitable for the display of conifers - all fused into a monolith.
3) It is better to use IceChanger for premium graphics.

I know. But you have to use 1.0.4.0. for that to work out good, which means no MP.

MIXAZZZ
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#185

Posted 05 May 2013 - 08:17 PM

Mod based in 1.0.7.0 - priority

nkjellman
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#186

Posted 05 May 2013 - 08:26 PM

QUOTE (MIXAZZZ @ Sunday, May 5 2013, 20:17)
Mod based in 1.0.7.0 - priority

ICEnhancer won't do so well on patch 1.0.7.0. It causes bugs. If only we could get ICEnhancer working on patch 1.0.7.0 as it does on 1.0.4.0. I belive the new shader system is when they added the moon effects in, which I believe is what causes the red sky bug.

However if you use just the d3d9.dll, you will have normal graphics, but nicer looking trees and vehicle reflections with no bugs.

BBHD
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#187

Posted 05 May 2013 - 08:36 PM Edited by BaBaHarD, 05 May 2013 - 09:31 PM.

This mod is really impressive.
I'm so waiting for next release !
But something goes wrong since I installed it on my system... There's less ped in LC.
Navmesh problem or something like that ?!
Or maybe just my system ?!


EDIT: That's fixed !! Was from the trainer installed at same time.
Criminal Russia works well.. Shame on me wink.gif

MIXAZZZ
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#188

Posted 05 May 2013 - 09:33 PM

The next release will be made ​​by the installer OpenIV Installer (.OVI)

A little fun in the electricity

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GTARandom
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#189

Posted 05 May 2013 - 09:41 PM

I really admire the work you guys do. It's a pleasure to keep seeing progress icon14.gif

It is also very inspirative, although it would be awesome if you shared some of your techniques to achieve this one day tounge.gif

B@ND!T
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#190

Posted 06 May 2013 - 12:06 AM

QUOTE (nkjellman @ Sunday, May 5 2013, 23:26)
QUOTE (MIXAZZZ @ Sunday, May 5 2013, 20:17)
Mod based in 1.0.7.0 - priority

ICEnhancer won't do so well on patch 1.0.7.0. It causes bugs. If only we could get ICEnhancer working on patch 1.0.7.0 as it does on 1.0.4.0. I belive the new shader system is when they added the moon effects in, which I believe is what causes the red sky bug.

However if you use just the d3d9.dll, you will have normal graphics, but nicer looking trees and vehicle reflections with no bugs.

I stopped for a version IceNhancer, original files of weather and that this fix on red sky

Now it looks nice. But the night is dark, don`t know how to fix it.

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nkjellman
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#191

Posted 06 May 2013 - 01:55 AM

If its what I think it is, it's there but it's just darker.

Jestic
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#192

Posted 06 May 2013 - 06:16 PM

I think you guys are very talented.

What ruins it for me is the choice of the environment. It's very, very boring in my opinion.

If you would make a (part of a) big American City for example, it would impress a lot more I think.

RoadRunner71
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#193

Posted 06 May 2013 - 06:33 PM

QUOTE (Blaster_nl @ Monday, May 6 2013, 18:16)
I think you guys are very talented.

What ruins it for me is the choice of the environment. It's very, very boring in my opinion.

If you would make a (part of a) big American City for example, it would impress a lot more I think.

LOL like this?

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JK, gotta say I'd love to see a good american city (and if also has countryside even better) map mod. Anyhow, I really like this concept of a russian city and the countryside gives it a reallistic and nice feel. I'd say that few times before we have seen a so goodly made enviroment in a GTA map mod, looks perfect for cruising around smile.gif

nkjellman
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#194

Posted 06 May 2013 - 09:33 PM

QUOTE (RoadRunner71 @ Monday, May 6 2013, 18:33)
QUOTE (Blaster_nl @ Monday, May 6 2013, 18:16)
I think you guys are very talented.

What ruins it for me is the choice of the environment. It's very, very boring in my opinion.

If you would make a (part of a) big American City for example, it would impress a lot more I think.

LOL like this?

user posted image

JK, gotta say I'd love to see a good american city (and if also has countryside even better) map mod. Anyhow, I really like this concept of a russian city and the countryside gives it a reallistic and nice feel. I'd say that few times before we have seen a so goodly made enviroment in a GTA map mod, looks perfect for cruising around smile.gif

I agree. A American one would be cool to see.

Good American cities that would be good to base the city in a GTA game off of. (That Rockstar hasn't done.)
-Detroit
-Washington DC
-St Luis
-Chicago

They would be much scaled down to be a reasonable amount of work and to fit in the IV map bounds.

The down side of them doing an American city is this. They are from Russia and its probably a little easier for them to do a Russian city than it would be to do an American one. However, a lot of stuff made in this mod probably would work in an American city as well.

Silent
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#195

Posted 06 May 2013 - 09:37 PM

QUOTE (Blaster_nl @ Monday, May 6 2013, 20:16)
What ruins it for me is the choice of the environment. It's very, very boring in my opinion.

If you would make a (part of a) big American City for example, it would impress a lot more I think.

Why do you think it's boring? I guess Russian cities can be interesting too tounge.gif


You get stuff like that for example:



MIXAZZZ
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#196

Posted 06 May 2013 - 09:49 PM

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Jestic
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#197

Posted 06 May 2013 - 09:56 PM

I specifically didn't say 'Russia', cause i'm sure there are interesting Russian cities for a game environment. (like Moscow and Saint Petersburg).

RoadRunner71, Well call me stupid, but I actually really like that kind of housing. smile.gif

Nk, that's a good list. I would add Las Vegas, Seattle and Miami (modern day) to that.

B@ND!T
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#198

Posted 06 May 2013 - 10:21 PM

QUOTE (Blaster_nl @ Tuesday, May 7 2013, 00:56)
I specifically didn't say 'Russia', cause i'm sure there are interesting Russian cities for a game environment. (like Moscow and Saint Petersburg).

RoadRunner71, Well call me stupid, but I actually really like that kind of housing. smile.gif

Nk, that's a good list. I would add Las Vegas, Seattle and Miami (modern day) to that.

I think it is necessary to do the terrain that you know, do not know what is interesting, but not significantly. The same sense of humor, and other local jokes.

Especially coming soon gta 5 than not an American city?

Russian GTA game will likely never be never officially. Commercial its not profitable to do. this mod you can give us something to satisfy the need in the GTA in Russia.

Or who wants to buy tickets, pay for accommodation in Las Vegas? course for the accumulation of material for the realization of the game! biggrin.gif

This is the same mod to do about Russia never having been there and seeing only in the movies, and pictures, as is proper, and any cursory examination of the material. Rather mediocre result will be output.

And we summarize how many games the scene of the United States?

I'll tell you - it's 80%

I remember when people were doing mod in New York for the San Andreas, and when the trailer was released showing GTA 4, they found themselves in the ass, why do we need it?

We all want and Miami and Las Vegas, I'd take a ride out there, but it's hard to implement it while living on the other side of the world.

MIXAZZZ
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#199

Posted 07 May 2013 - 12:28 PM

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juarez
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#200

Posted 07 May 2013 - 12:40 PM

I like it. icon14.gif That's very proffesional.

FunkyBeatz
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#201

Posted 07 May 2013 - 03:21 PM

Thank you Mixazzz for your brilliant work ! This is the most awaited mod for me, following since like day 1, from the days you were planning it to release for Vice City smile.gif

Спасибо огромнейшее ещё раз!

Когда то у меня даже были мысли засунуть свой район в игру, живу я в Клайпеде, а тут очень много пятиетажек , девятиетажек которые бы очень подошли к теме мода, но увы я не умею сам моделировать.
Продолжайте (или продолжай, я уже не знаю сколько вас осталось) работу над модом если есть терпение и время, он такой единственный в своём роде и лучший!
Очень жду завершения, играл только на Сан Андреасе, на 4'ke тоже хочу попробовать но подожду пока будет сделано больше чем сейчас.
удачи вам и успехов! smile.gif

MIXAZZZ
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#202

Posted 07 May 2013 - 06:35 PM


B@ND!T
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#203

Posted 07 May 2013 - 06:43 PM Edited by B@ND!T, 07 May 2013 - 07:55 PM.

Ride on the new part of the map

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Tmaster
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#204

Posted 07 May 2013 - 08:56 PM

Круто. smile.gif Здорово что продолжаете работу над модом уже столько времени))

maxaktau
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#205

Posted 07 May 2013 - 09:35 PM

Стильно, модно, молодежно icon14.gif Пацаны ваще ребята, продолжайте в том же духе. Успехов!

MIXAZZZ
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#206

Posted 10 May 2013 - 09:04 PM

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james14
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#207

Posted 11 May 2013 - 12:11 AM

cant wait for release!

B@ND!T
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#208

Posted 12 May 2013 - 07:05 PM Edited by B@ND!T, 12 May 2013 - 07:10 PM.

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MIXAZZZ
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#209

Posted 14 May 2013 - 01:13 PM


MIXAZZZ
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#210

Posted 18 May 2013 - 05:15 PM

Coming this June


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