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Swiping Kings: Prequel

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Jimmy_Leppard
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#1

Posted 27 December 2012 - 10:28 PM Edited by Jimmy_Leppard, 01 September 2013 - 03:14 PM.

Mission series status: Finished

user posted image


Play the missions and give me feedback about it biggrin.gif

Hi, guys. This mission series is called ''Swiping Kings: Prequel''. This is a kind of a mission series that I've never done before. It's a prequel to my latest finished mission series called ''Swiping Kings''. It's finished and it consists of 22 missions. All my missions are connected to each other, so I suggest you play them by order which you are able to follow in this topic.

Theme song:

Summary:

This mission series follows the story that happened before and led to the events of ''Swiping Kings'' mission series. The story starts 10 years before the events of the original ''Swiping Kings'' story. The year is 1997. Zack O'Conner is a man who lived all his life in Vice City. As the crisis had hit Vice City, he started to have less and less money. After a while, he decided to ask the Mexican loansharks to loan him some money. As it usually happens, the loansharks wanted their money to be returned sooner than Zack had expected. Due to the circumstances, Zack had to run away from Vice City in order to hide from the Mexican loansharks. He decided to go to Los Santos and try to earn some money in the fastest way possible - Illegal car racing.

Characters:

Character NameCharacter Description
Zack O'Conner
The protagonist/playable character. He is an expert thief and an amazing street racer. He's been living a poor life for several months.
John Skyler
He's an amazing street racer and an expert thief, also a professional criminal who escaped prison once. He's not afraid of anything or anyone.
Julie Dawson
She is John's girlfriend. She's a good racer, a tough girl who doesn't like to be pushed around. She adores speed, cars and breaking the law. She's a part of John's team.
Ron Burton
He's an old friend of John's. They've known each other since elementary school. He's a tough guy who likes causing trouble. He's a good racer who likes action. He's also a part of John's team.
Kyoto Yamaguci
He's been a head of the 'Black Dragons', Japanese biker gang for years now. He's a dangerous man whose gang hates street racers in general.
Jason Adams
John's good friend and a part of John's team. He's a good driver and an expert in forensics.
Andre Willis
An African-American car dealer whose cars got impounded. He offers a big amount of money to anyone who can bring his cars back to him.
Nelson Rodriguez
Mexican loanshark who lend Zack a lot of money back in Vice City and then broke their deal by coming to pick up the return money sooner than Zack expected.
Chris West
Zack's good friend. He helped Zack when he came to Las Venturas after he had to run away from Los Santos 2 years ago. They are like brothers now. Chris is involved in every illegal racing event there is in Las Venturas. He also organizes a big majority of the events there and collects money for it.
Danny Smith
Chief of the LVPD. He ordered a search for Zack cause he wanted to give him opportunity to clear his entire record if he does one job for the LVPD.
Vladimir Titov
Russian drug dealer who owns a warehouse in Rockshore East. He needs 2 drivers to do a job for him.
Trey Crome
Zack's friend from Vice City. They have known each other since elementary school. He did 3 years in jail for getting caught with a lot of boosted cars.
Lucas Nate
He's very good with explosives. He likes to demolish and blow things up. He and Scott are very good friends. He's a part of John's team.
Scott Peterson
He's very good with explosives. He likes to demolish and blow things up. He and Lucas are very good friends. He's a part of John's team.
Greg Martinez
He's a car dealer who orders cars for a weapons dealer named Harold Franklin.
Harold Franklin
Weapons and drug dealer from Liberty City. Every now and then, he needs very good drivers to move his shippment to a safe location. FBI has been on him for 3 years and they still don't know where he is, not even how he looks like.
Kent
He represents himself as Franklin's associate or as his ''right hand-man'', however.. SPOLIER - Play the mission pack.
Donny Sanders
One of Franklin's guards. He works with Kent. He is forced to work for the organization established by Franklin for unknown reasons.
Brock
One of Franklin's henchmen. He leads the shippment Zack and John are drivers for. He's the one who killed Julie.
Chief Poss
Chief of the FBI. Zack's supervisor and the leader of the 'Franklin' operation.

Mission list:

ZIP file with all the missions - http://dyom.gtagames.nl/show/23257

Chapter 1: New city

1.) The beginning - http://dyom.gtagames.nl/show/22767
2.) Black Dragons - http://dyom.gtagames.nl/show/22830
3.) Man's possession - http://dyom.gtagames.nl/show/22910
4.) When you think twice.. - http://dyom.gtagames.nl/show/22924
5.) Top dog - http://dyom.gtagames.nl/show/22941
6.) Slight turnover - http://dyom.gtagames.nl/show/22960
7.) Tight circle - http://dyom.gtagames.nl/show/22964
8.) Los Santos showdown - http://dyom.gtagames.nl/show/22987

Chapter 2: Two years later

1.) Las Venturas lights - http://dyom.gtagames.nl/show/23003
2.) The audition - http://dyom.gtagames.nl/show/23018
3.) Fire play - http://dyom.gtagames.nl/show/23034
4.) How about them apples? - http://dyom.gtagames.nl/show/23052
5.) One big rush Part 1 - http://dyom.gtagames.nl/show/23065
6.) One big rush Part 2 - http://dyom.gtagames.nl/show/23096

Chapter 3: Around the table

1.) Back on track - http://dyom.gtagames.nl/show/23119
2.) Good and bad reasons - http://dyom.gtagames.nl/show/23125
3.) Winner's slot - http://dyom.gtagames.nl/show/23156
4.) Green Buffalo - http://dyom.gtagames.nl/show/23202
5.) Loyalty - http://dyom.gtagames.nl/show/23212
6.) Trade off - http://dyom.gtagames.nl/show/23232
7.) You just gotta have a code - http://dyom.gtagames.nl/show/23244
8.) Don't stop at the top - http://dyom.gtagames.nl/show/23256


Link to the original Swiping Kings mission series and the events that occur after the final mission of this mission series is HERE --> http://www.gtaforums...howtopic=518231
Link to the Sequel of the Swiping Kings trilogy is HERE --> http://www.gtaforums...howtopic=558719

Stromae
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#2

Posted 27 December 2012 - 10:31 PM Edited by ThaBoY, 27 December 2012 - 10:36 PM.

Awwww good to see you back smile.gif The first thing I'm gonna do tomorrow is play the first mission smile.gif

Edit: And of course, goodluck with this icon14.gif

Jimmy_Leppard
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#3

Posted 27 December 2012 - 10:37 PM

QUOTE (ThaBoY @ Thursday, Dec 27 2012, 22:31)
Awwww good to see you back smile.gif The first thing I'm gonna do tomorrow is play the first mission smile.gif

Thanks a lot, man smile.gif It's good to see some old faces around here. Still, I'm very busy and I will upload missions very rarely, but I figured it is cool anyway. Sometimes I'll have more, sometimes less free time, but any free time I catch, I'll sure be investing it into missions smile.gif

Also, this is probably the first mission I released with bugs. There are two bugs in the mission that can't be avoided unfortunately. First one is a non-stop showing objective checkpoint which I'd like you all to ignore. The second one.. Well, you'll figure that one out by yourself.

Another point: The checkpoints are almost 0% sensitive and it sucks that you have to almost stop in them to trigger them confused.gif Anyway, I hope you'll still like the mission. It is my comeback mission so.. Try not to be too offensive smile.gif

ProtoZeroZ
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#4

Posted 27 December 2012 - 11:36 PM

Good luck Jimmy smile.gif

Apit2010 (Alanj2007Games)
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#5

Posted 28 December 2012 - 02:50 AM

Looks interesting. I will play this later because right now I'm busy making mission. Good luck wink.gif

ItsAllAboutGTA
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#6

Posted 28 December 2012 - 05:52 AM

Nice to see you back in action,jimmy goodluck with this,going to try this soon smile.gif

Dude1
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#7

Posted 28 December 2012 - 05:56 AM Edited by Dude1, 28 December 2012 - 06:08 AM.

Its like many goo' old DYOM members are back! smile.gif Looking forward to this.


Jimmy, i know that you are a beast at creating creative and interesting missions! biggrin.gif


And about the bugs - RELEASE THE BUG SPRAY!!! biggrin.gif

Jimmy_Leppard
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#8

Posted 28 December 2012 - 08:29 AM

Thanks a lot, guys. Be sure to give me feedback when you get the chance to play the mission smile.gif

And Dude1 - Totally biggrin.gif

Stromae
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#9

Posted 28 December 2012 - 11:54 AM

Allright, played your first mission. It's a pretty cool mission, and I like it. That's all I've to say about it lol.gif But there're only two things I don't really like. First thing, the 'No cars, no peds' objective. I mean, why? And the second thing, of course the checkpoints. They were pretty annoying and made me fail the mission the first time. But besides that, good job man icon14.gif

I'm looking forward to see how this 'll continue smile.gif

Jimmy_Leppard
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#10

Posted 28 December 2012 - 11:58 AM

QUOTE (ThaBoY @ Friday, Dec 28 2012, 11:54)
Allright, played your first mission. It's a pretty cool mission, and I like it. That's all I've to say about it lol.gif But there're only two things I don't really like. First thing, the 'No cars, no peds' objective. I mean, why? And the second thing, of course the checkpoints. They were pretty annoying and made me fail the mission the first time. But besides that, good job man icon14.gif

I'm looking forward to see how this 'll continue smile.gif

Hey, man. Thanks a lot. Ahh, I see you discovered the second bug. Let me explain.

The first bug was that checkpoints which are absolutely unsensitive which makes the race a little bit hard cause if you don't slow down and slowly go through the checkpoint at the end of the line, nothing happens, you fail the mission for that and yeah.. it sucks, I don't know how to fix it.

The second bug is that No cars/No peds objective. I actually put it, but then I re-wrote it and put Normal cars/peds, but it didn't have any effect. When I decided to delete that objective, the game crashed for me, so I had no other option but to leave it at that and yeah, I know, that sucks.. but still, I'm glad you liked the mission wink.gif

Kaydee.
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#11

Posted 28 December 2012 - 12:40 PM

Great mission, and great to see experienced designers back, we need you.

I played your mission:

The presentation of the plot was amazing, couldn't be better. I don't remember to have seen a plot like this, so I'm glad that you make your mission series with new perspectives and unique stories.

That race was quite hard due to the checkpoint bugs, but nothing that ruined the mission.

Only thing I didn't like was the part we need to drive home after the conversation with that guy (forgot his name). You could've just teleported the player to the house.

This mission in the overall is very good, and this mission pack is promising. Keep up the great work.

KaRzY6
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#12

Posted 28 December 2012 - 12:47 PM

Good luck Jimmy! Glad to see you back. I will play the mission tomorrow. smile.gif

Jimmy_Leppard
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#13

Posted 28 December 2012 - 05:56 PM

@ Kaydee. - Hey, man. Thanks a lot on your feedback. I'm glad you liked the mission wink.gif

@ KaRzY6 - Thanks, man smile.gif It's good to see you here wink.gif


UPDATE: LOGO ADDED.

Notna
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#14

Posted 28 December 2012 - 06:07 PM

New mission series by Jimmy!

Okay that's it, King of my World goes now.

"I'll open your eyes and make you see, I'm the king of my world, King of my world, I'll break down the walls around you... Jericho..."

No but seriously, I can't tell you how glad I'm that you're back.

Jimmy_Leppard
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#15

Posted 28 December 2012 - 08:30 PM

QUOTE (Notna @ Friday, Dec 28 2012, 18:07)
New mission series by Jimmy!

Okay that's it, King of my World goes now.

"I'll open your eyes and make you see, I'm the king of my world, King of my world, I'll break down the walls around you... Jericho..."

No but seriously, I can't tell you how glad I'm that you're back.

Haha, thanks a lot, Notna. I'm really glad that someone is so psyched by the fact I'm back smile.gif Anyway, I hope to see your feedback around this thread in the future smile.gif

Jimmy_Leppard
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#16

Posted 29 December 2012 - 11:18 AM

Update: 2nd mission released. Have fun, play the missions and give me feedbacks, guys smile.gif

Rytuklis
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#17

Posted 29 December 2012 - 12:05 PM

QUOTE (Jimmy_Leppard @ Saturday, Dec 29 2012, 11:18)
Update: 2nd mission released. Have fun, play the missions and give me feedbacks, guys smile.gif

Will play them some time soon today and give you a feedback tounge.gif

Rytuklis
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#18

Posted 29 December 2012 - 01:17 PM

Okay, i played the missions, so here are some points:

1st mission

Positive:

-Great dialogues and usage of animations
-Nice story and no spelling mistakes, clear and understandable English
-Creative trick to make you loose the race, good job with those barells

Negative:
-No moving cutscenes
-No sounds
-Intro could have been better honestly, rather than just a wall with some dialogue

2nd mission:

Positive:
-Great dialogues once again, English is great
-Interesting mission overall

Negative:
-Once again no 7.0 exclusive features
-Short confused.gif

Yezz007
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#19

Posted 29 December 2012 - 01:45 PM

Race theme missions? Its kinda rare, i'll play this.

I played the first two missions and,
the dialogue are so good, unfortunately i got trolled by your annoying checkpoint make me fail the mission turn.gif
and i like the chasing scene on the second, never see with bike-chase .

And i didn't see V7 feature, it will be cool if there is a drive-by on the future mission.
Adding music would be great, there are tons of music match with race-theme.(in the web)

And good luck with this, sir!

Jimmy_Leppard
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#20

Posted 29 December 2012 - 01:48 PM

QUOTE (Rytuklis @ Saturday, Dec 29 2012, 13:17)
Okay, i played the missions, so here are some points:

1st mission

Positive:

-Great dialogues and usage of animations
-Nice story and no spelling mistakes, clear and understandable English
-Creative trick to make you loose the race, good job with those barells

Negative:
-No moving cutscenes
-No sounds
-Intro could have been better honestly, rather than just a wall with some dialogue

2nd mission:

Positive:
-Great dialogues once again, English is great
-Interesting mission overall

Negative:
-Once again no 7.0 exclusive features
-Short confused.gif

Thanks a lot on the feedback, man smile.gif

I'm still combining the new features and experimenting with the stuff they offer, I will put them in the mix soon for sure wink.gif And about the second mission, yeah, it was short, but I had some problems with the second part of the mission, so I didn't want to rip the engine too much and cause a possible crash or something smile.gif

@Yezz007 - Thanks a lot on your feedback aswell, man. I'm glad you liked the missions so far. And as I said before, I will put V7 features in the missions soon enough wink.gif

Kratos2000
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#21

Posted 29 December 2012 - 02:55 PM

Hai Jimmy, sup? tounge2.gif
We decided once that negative feedback and deep criticism has to be said, well, this is one of these moments when it's extremely important.
I played the missions, and honestly they're sort of disappointing. confused.gif
You were kind of lazy I assume, I understand though. You usually have those moments of yours when you let go of your abillities and creativity,
Usually happens to you before you take yourself seriously and make brilliant stuff.
Both missions are too standard, not exciting, cutscenes are pretty dull, everything is kind of slow, story telling not so great.
Damn it, more effort Jimmy. whatsthat.gif

Mate, you did awesome things, don't let go of them, wake up please.
I'll play it all, as always, but you've gotta work on it. wink.gif

Jimmy_Leppard
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#22

Posted 29 December 2012 - 03:01 PM

QUOTE (Kratos2000 @ Saturday, Dec 29 2012, 14:55)
Hai Jimmy, sup?  tounge2.gif
We decided once that negative feedback and deep criticism has to be said, well, this is one of these moments when it's extremely important.
I played the missions, and honestly they're sort of disappointing.  confused.gif
You were kind of lazy I assume, I understand though. You usually have those moments of yours when you let go of your abillities and creativity,
Usually happens to you before you take yourself seriously and make brilliant stuff.
Both missions are too standard, not exciting, cutscenes are pretty dull, everything is kind of slow, story telling not so great.
Damn it, more effort Jimmy.  whatsthat.gif

Mate, you did awesome things, don't let go of them, wake up please.
I'll play it all, as always, but you've gotta work on it.  wink.gif

Ahh, I was waiting for your comment, Kratos smile.gif Thanks a lot for playing the missions.

I agree with you completely. It was almost 4 months since I last touched DYOM and I got a little rusty to be honest. And now here's V7 with all the new features to be explored and I'm still getting to know their functions cause I don't want to use them improperly and in a wrong moment.

As the missions will progress, I should get back into my former ''groove'', so.. I hope it won't take long to accomplish that.

Anyway, thanks for your comment as always, stay tuned wink.gif

Zizo.
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#23

Posted 30 December 2012 - 02:33 AM

Welcome back Jim!
I have to say, i agree with Kratos here, this mission pack would've nicer if it was released in the V6 era. Because i still didn't see any use of the new features. The story is great, the racing theme is quite rare to find but it really must be a challenge. I have a list of improvments if you don't mind:
  • Instead of the "wall cutscenes" you can make them black cutscenes, i think they look more professional. You can do them when inside an interior in a black area such as wardrobes
  • While this is mostly personal preference, i think using : is better than ( ) mostly because it takes less space, which sometimes can be valuable.
  • Instead of the "one two three" cutscene, you could've made countdown objective. To stop the enemy car from moving, put an object inside it, and hide it when the countdown objective is over.
  • I think using the racing checkpoint is better, it fits and looks better, and i think it might fix the sensitive checkpoint bug.
  • I noticed in most of your MPs, you use a checkpoint, instead of a Add Car objective which i think is better. Since we're obliged to stay in the car and isn't it neccesary for the story? Some players might leave it.
  • Here's a Racing tutorial i made, you propably know most of the tricks but perhaps you find it useful - Link
  • Lastly, make use of the new features.
I hope this wasn't much. More missions!

LFarmer
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#24

Posted 30 December 2012 - 03:10 AM

Awesome! Good luck with this MP, Jim. biggrin.gif

xGhoztx
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#25

Posted 30 December 2012 - 05:04 AM

Well this is awesome, it's great to see you back. Can't wait to try this one out. smile.gif

Doublepulse
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#26

Posted 30 December 2012 - 06:42 AM Edited by Doublepulse, 30 December 2012 - 06:50 AM.

Nice to see you back Jimmy. I will definitely check it out soon.

Remember guys, the best missions are not overworked with the new features. Do not over do the v7 features. This message is not just for Jimmy but for others as well. Most people should keep it in mind and try not to over use the new features, since it is easy to do that. Most of the good missions are actually the simple ones.

One feature that probably will be overused more is moving cutscenes. There are excellent ways to use them and poor ways to use them. I have no doubt that will be a problem for you smile.gif . Make good use of Follow Actor, it seems to be the one that is easiest to control I think, and looks really good.

Good luck and keep it real, Jimmy smile.gif . icon14.gif

Alan Eastwood
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#27

Posted 30 December 2012 - 06:56 AM

God, its impossible to leave this forum... tounge.gif

Jimmy_Leppard
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#28

Posted 30 December 2012 - 07:39 AM

Thanks a lot to everyone, I really appreciate your feedbacks and support !

Now, @ Zizo, a couple of words for you.

- I agree with the wall cutscenes I made, could've used some other places, but oh well.
- I use () as a kind of a trademark and it seems to fit in the cutscene more. The '':'' is OK to cut down space for the words, but it works fine for me my way, so.. But thanks for the suggestion smile.gif
- I tried that before in some of my ''test missions'' and it doesn't work for me that way. The use of a cutscene in that situation adds more suspense in my opinion.
- I tried to add the racing checkpoint at the end of the track aswell and it had the bug aswell every time. The natural checkpoint didn't have the bug every time, so for the sake of the mission, I put the natural one. If it shows less bug activity in the future, I will put the racing checkpoint in the future missions.
- That is also kind of a trademark for me cause the other option you talk about doesn't fit in my script and it's way more complicated for me that way. I use a lot of teleports and a lot of car hidings and spawnings, so it works better for me the way I do it now. I know some players might leave it, but it's a game at the end of the day. Those who are into the mission pack will play it in the spirit of it - Won't leave the car smile.gif
- And yes, I will make use of the new features in the future missions smile.gif

Also, take note - This isn't really a ''race'' theme mission series. It is based a lot around cars and fast driving, but it's more of an action mission pack.

@ Doublepulse - ''the best missions are not overworked with the new features. Do not over do the v7 features.'' - Exactly. I know new features are more tempting for everyone right now, but I have major stuff going on and major stuff planned already for this mission pack and V7 features are great, but will not always fit in my missions cause of the way they were thought up. I hope you guys won't be mad at me about it, but using V7 features in all of the missions just because it's the V7 version of DYOM isn't always a good idea. At least I think that way.

Anyway, stay tuned for more missions smile.gif

Jimmy_Leppard
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#29

Posted 30 December 2012 - 08:49 PM

Update: 3rd mission uploaded. Have fun, play the missions and give me feedbacks smile.gif

Stromae
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#30

Posted 30 December 2012 - 09:22 PM

I played it. I liked it. But that's about everything I've to say about it. It's nice, but there's almost no action involved in the missions apart from driving. But I really agree with Kratos here: "everything is kind of slow". But I've no doubt that this 'll turn out in amazing MP, so keep it up icon14.gif




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