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Open Trunk or Hood (with hands)

8 replies to this topic
Junior_Djjr
  • Junior_Djjr

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#1

Posted 26 December 2012 - 05:31 AM Edited by Junior_Djjr, 26 December 2012 - 05:34 AM.

A simple and realistic mod for open the trunk and hood of the car using the mouse to control a hand of CJ



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xXFlavinhoXx
  • xXFlavinhoXx

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#2

Posted 26 December 2012 - 05:37 AM

Oh Good!!! icon14.gif

LINK/2012
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#3

Posted 26 December 2012 - 05:48 PM

I liked it

Loco Matheus
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#4

Posted 26 December 2012 - 05:57 PM

Hey, this is cool. What about creating a mod which, instead of exploding, the car engine goes off if it's wrecked, and you were able to open the trunk to check it out, with a little chance to make it work again?

Anyway, good mod.

DK22Pac
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#5

Posted 26 December 2012 - 09:58 PM

QUOTE
If the vehicle is bad modeled and trunk/hood open on the side opposite of normal, while you're moving it with the mouse, press TAB to enable/disable the inversion and thus not buggy

Did you check these model flags?
CODE
REVERSE_BONNET
HANGING_BOOT
TAILGATE_BOOT
NOSWING_BOOT

Junior_Djjr
  • Junior_Djjr

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#6

Posted 27 December 2012 - 06:19 AM

QUOTE (DK22Pac @ Wednesday, Dec 26 2012, 21:58)
QUOTE
If the vehicle is bad modeled and trunk/hood open on the side opposite of normal, while you're moving it with the mouse, press TAB to enable/disable the inversion and thus not buggy

Did you check these model flags?
CODE
REVERSE_BONNET
HANGING_BOOT
TAILGATE_BOOT
NOSWING_BOOT

"REVERSE_BONNET" help... but, and the trunk?
because of this i don't used the flags...

fabio3
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#7

Posted 04 January 2013 - 08:58 PM

QUOTE (Junior_Djjr @ Thursday, Dec 27 2012, 06:19)

"REVERSE_BONNET" help... but, and the trunk?
because of this i don't used the flags...

CODE

:GettingFlags{Param 1: Car Model ID, Return: Handling Flags}
0@ -= 400
0@ *= 224
0@ += 0xC2B9DC
0@ += 0xD0
0A8D: 0@ = READ_MEMORY 0@ 4 FALSE
0AB2: ret 1 0@


The flags that you want is in the second byte

CODE

bit    Flag Name
1  REVERSE_BONNET Bonnet and boot open in opposite direction from normal.
2  HANGING_BOOT Boot opens from top edge.
4  TAILGATE_BOOT Boot opens from bottom edge.
8  NOSWING_BOOT Boot does not open.


See more flags here: http://www.gtamoddin...le=Handling.cfg

Anyway, I liked it, good mod! icon14.gif

Junior_Djjr
  • Junior_Djjr

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#8

Posted 04 January 2013 - 09:07 PM

QUOTE (fabio3 @ Friday, Jan 4 2013, 20:58)
QUOTE (Junior_Djjr @ Thursday, Dec 27 2012, 06:19)

"REVERSE_BONNET" help... but, and the trunk?
because of this i don't used the flags...

CODE

:GettingFlags{Param 1: Car Model ID, Return: Handling Flags}
0@ -= 400
0@ *= 224
0@ += 0xC2B9DC
0@ += 0xD0
0A8D: 0@ = READ_MEMORY 0@ 4 FALSE
0AB2: ret 1 0@


The flags that you want is in the second byte

CODE

bit    Flag Name
1  REVERSE_BONNET Bonnet and boot open in opposite direction from normal.
2  HANGING_BOOT Boot opens from top edge.
4  TAILGATE_BOOT Boot opens from bottom edge.
8  NOSWING_BOOT Boot does not open.


See more flags here: http://www.gtamoddin...le=Handling.cfg

Anyway, I liked it, good mod! icon14.gif

i make this, but i not found the flag indicates that the trunk
then i deleted from the script and make manually

anyway, thanks icon14.gif

maurice16
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#9

Posted 12 July 2013 - 01:55 PM

could you convert to vice city ples biggrin.gif




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