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[REL|SA] GTA United 1.2

908 replies to this topic
elMarcoPL
  • elMarcoPL

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#781

Posted 20 April 2013 - 06:27 PM

Have you collected all plates?

nkjellman
  • nkjellman

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#782

Posted 20 April 2013 - 09:07 PM

Is there really that many missions in this mod?

Must be a lot of side missions.

Rizqan7
  • Rizqan7

    Wut wut wut wut wut?

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#783

Posted 28 April 2013 - 03:57 AM

QUOTE (GTAIndonesia @ Sunday, Dec 16 2012, 15:03)
HOLY SH*T, THANK YOU THANK YOU!!!!

Hei! You Are You Like Watch Adventure Time In Cartoon Network? I Better Watch Amazing World Of Gumball Than Watch That sarcasm.gif

Prince Gumball
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#784

Posted 28 April 2013 - 08:33 AM

QUOTE (Rizqan7 @ Sunday, Apr 28 2013, 03:57)
QUOTE (GTAIndonesia @ Sunday, Dec 16 2012, 15:03)
HOLY SH*T, THANK YOU THANK YOU!!!!

Hei! You Are You Like Watch Adventure Time In Cartoon Network? I Better Watch Amazing World Of Gumball Than Watch That sarcasm.gif

No thanks, I like Adventure Time better

ADVENTURE TIME FOREVER!!

BK90s
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#785

Posted 29 April 2013 - 02:12 PM

Hey guys, I got a problem. In an interior, the sound works perfectly, but when I exit, only the ambient sound is which clearly works well. The voice of the vehicle's are sometimes work with a lot of hiatus though. The original San Andreas' sounds working well though. Can some of y'all help me out with this?

CD3
  • CD3

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#786

Posted 19 May 2013 - 07:15 PM

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-ATP-
  • -ATP-

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#787

Posted 19 May 2013 - 07:52 PM

You did any changes to the games files, for example adding additional mods?

BBHD
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#788

Posted 19 May 2013 - 07:54 PM Edited by BaBaHarD, 19 May 2013 - 07:59 PM.

There's alot and alot and alot of bug, glitch etc in United mod and if you start to count them you haven't finished.
Beleive me, I did that and I understood !
So, enjoy the game as is it wink.gif

EDIT: I may seeing something strange on your HUD, like weapon icon over time number !

elMarcoPL
  • elMarcoPL

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#789

Posted 19 May 2013 - 08:36 PM

It is your fault, dude. Rebuild lately edited archives, it should solve this problem.

ThirteenAG
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#790

Posted 19 May 2013 - 08:38 PM

QUOTE (BaBaHarD @ Sunday, May 19 2013, 23:54)
EDIT: I may seeing something strange on your HUD, like weapon icon over time number !

Probably because widescreen fix used on standart resolution without non_widescreen_fix.asi.

CD3
  • CD3

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#791

Posted 19 May 2013 - 11:02 PM Edited by CD3, 19 May 2013 - 11:56 PM.

Wow, didn't expect to get reply's this fast.

I do not recall replacing anything before getting this problem. Its plain weird. But I will tell you what I have done:
Added a few Cleos. IVLM, Corona, Fixwheelturnback, Dontburnflippedcars, memory512, etc.
ASI - Headlightfix, IVLM, Bullethole, bulletejection, normalmap, improved lamp, etc.
vehicles - BETA vehicles and a few HDs. ex - Onepiece's HD Yakuza, banshee, etc.
A few graphic improvements - Enb, Sweet FX, lenseflare, timecyc, ect.
Textures - Overdose effects, and I took some time out to replace the old roads with GTA IV textures, that is, if it doesn't bother you, ATP.
Other - Realistic crash physics - Handling and surface.dat is edited.
Thats all I can give for now atleast.
By the way, Excellent mod.

EDIT: FM3 wheel mod.
2nd Edit: Rebuilding didn't help either.

-ATP-
  • -ATP-

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#792

Posted 20 May 2013 - 07:33 PM

QUOTE (CD3 @ Monday, May 20 2013, 00:02)
Wow, didn't expect to get reply's this fast.

I do not recall replacing anything before getting this problem. Its plain weird. But I will tell you what I have done:
Added a few Cleos. IVLM, Corona, Fixwheelturnback, Dontburnflippedcars, memory512, etc.
ASI - Headlightfix, IVLM, Bullethole, bulletejection, normalmap, improved lamp, etc.
vehicles - BETA vehicles and a few HDs. ex - Onepiece's HD Yakuza, banshee, etc.
A few graphic improvements - Enb, Sweet FX, lenseflare, timecyc,  ect.
Textures - Overdose effects, and I took some time out to replace the old roads with GTA IV textures, that is, if it doesn't bother you, ATP.
Other - Realistic crash physics - Handling and surface.dat is edited.
Thats all I can give for now atleast.
By the way, Excellent mod.

EDIT: FM3 wheel mod.
2nd Edit: Rebuilding didn't help either.

Well, seems the strange sutff you got is caused by this mods.
The point is, that you can get glitches in your game when you use mods that are designed originally for San Andreas and not for GTA United.

CD3
  • CD3

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#793

Posted 20 May 2013 - 10:45 PM

QUOTE (-ATP- @ Monday, May 20 2013, 19:33)
Well, seems the strange sutff you got is caused by this mods.
The point is, that you can get glitches in your game when you use mods that are designed originally for San Andreas and not for GTA United.

Understandable. My fault than, I guess i'll just have to play the game as is.
I am just wondering what was there before those floating and spinning tuning parts started showing up after modding...
Once again, sorry for bothering you.

flak0x
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#794

Posted 21 May 2013 - 04:21 AM

This mod looks fun as hell. Installing, great job

Prince Gumball
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#795

Posted 21 May 2013 - 09:20 AM

That looks like a nice timecyc you got there CD3, where did ya get it.

CD3
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#796

Posted 22 May 2013 - 11:08 PM

QUOTE (Prince Gumball @ Tuesday, May 21 2013, 09:20)
That looks like a nice timecyc you got there CD3, where did ya get it.

I fixed the old gta timecyc up with http://www.gtagarage...ow.php?id=18954 and made it to my suitabilty. [ Skies more red, orange, blue, etc. ]
Aswell as to make it more suitable for my ENB series.

cdeb
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#797

Posted 30 May 2013 - 07:22 AM

my limits file shows this.... in gta united 1.2.0.1

##### Component in script mode #####
CALL InitializeScriptInterface()
# File found: F:\GTA United 1.2\salimits.sala
# File found: F:\GTA United 1.2\gta_sa.exe
# Directory found: F:\GTA United 1.2
# Store Log: ON
RTN True
CALL InitializeExecuteableFile()
RTN Error: Access to the path 'F:\GTA United 1.2\gta_sa.exe' is denied.

what to do?

_F_
  • _F_

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#798

Posted 06 June 2013 - 08:54 PM

Hey, if you are interested you can use my conversions in your mod. All VC cars + some GTA III ones converted to San Andreas.

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Full gallery at http://s288.photobuc...s?sort=9&page=1

BBHD
  • BBHD

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#799

Posted 19 June 2013 - 05:50 PM

QUOTE (_F_ @ Thursday, Jun 6 2013, 21:54)
Hey, if you are interested you can use my conversions in your mod. All VC cars + some GTA III ones converted to San Andreas.

user posted imageuser posted imageuser posted imageuser posted image
user posted imageuser posted imageuser posted imageuser posted image

Full gallery at http://s288.photobuc...s?sort=9&page=1

Thanks for that and good job !
But I think the united's development is dead for long time ago.
You should share your converted vehicles by posting here a link to dl it.

_F_
  • _F_

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#800

Posted 20 June 2013 - 07:05 AM

QUOTE (BaBaHarD @ Wednesday, Jun 19 2013, 17:50)
Thanks for that and good job !
But I think the united's development is dead for long time ago.
You should share your converted vehicles by posting here a link to dl it.

Sure, it's up at gtainside : http://www.gtainside...le&id=50874&t=1

Ss4gogeta0
  • Ss4gogeta0

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#801

Posted 20 June 2013 - 03:53 PM

still needs a decent online rp community

Ktaan
  • Ktaan

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#802

Posted 20 June 2013 - 06:03 PM Edited by Ktaan, 20 June 2013 - 07:27 PM.

Hey, guys! I have some problem with my client! The MP client can see my server. But when i want to connect, it crashes with this log. Not gta-sa.exe SAMP is crashes. I don't know what to do... Help me sad.gif

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user posted image

Ss4gogeta0
  • Ss4gogeta0

    Huelga birds in the air and we're chargin with spears

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#803

Posted 20 June 2013 - 06:08 PM

QUOTE (Ktaan @ Thursday, Jun 20 2013, 18:03)
Hey, guys! I have some problem with my client! The MP client can see my server. But when i want to connect, it crashes with this log. Not gta-sa.exe SAMP is crashes. I don't know what to do... Help me sad.gif

hold on...

Multiplayer Client for United

QUOTE
Creators of servers need to consider:

Server adaptations based on SA-MP 0.3e;
In this adapting is not present: gun shops, automatic purchases of food and water, tuning. This is expected to be implemented game modes;
To make sure your server is listed in the client "Internet" tab, you need in server config set a variable announce to 1;
In servers package included a game mode simple, which shows one way of creating game mode, which will work in different versions of SA-MP;
Not all the vehicles works correctly in multiplayer mode, so before installing the server must carefully check every model of vehicles;
Server owners recommend see server info page.



Ktaan
  • Ktaan

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#804

Posted 20 June 2013 - 07:08 PM Edited by Ktaan, 20 June 2013 - 07:27 PM.

Ss4gogeta0, I had update my post. Check it please! I had download from gtasrv.ru P.S. (Rus Interface, sry)

Rytuklis
  • Rytuklis

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#805

Posted 28 June 2013 - 12:11 PM

Whenever i try to launch singleplayer, it crashes. It works fine until i press new game.. The game crashes.. Help?

Ss4gogeta0
  • Ss4gogeta0

    Huelga birds in the air and we're chargin with spears

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#806

Posted 28 June 2013 - 04:10 PM

QUOTE (Ktaan @ Thursday, Jun 20 2013, 19:08)
Ss4gogeta0, I had update my post. Check it please! I had download from gtasrv.ru P.S. (Rus Interface, sry)

try coding your server to just spawn you in an area, to see if you can join it.

trexalfa
  • trexalfa

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#807

Posted 01 July 2013 - 08:05 PM

Have you thought about making the properties Tommy bought in Vice City things you can buy??

gaspy1974toon
  • gaspy1974toon

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#808

Posted 04 July 2013 - 07:34 PM

Firstly just want to say fantastic mod, best map mod out there!!! Keep up the good work!!!

Just want to know if there is a mod out there which has a bridge linking Liberty & Vice? I'd love too directly drive from one map too another without getting out of my car.

Any ideas please let me know biggrin.gif

Ss4gogeta0
  • Ss4gogeta0

    Huelga birds in the air and we're chargin with spears

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#809

Posted 08 July 2013 - 03:53 PM

QUOTE (gaspy1974toon @ Thursday, Jul 4 2013, 19:34)
Firstly just want to say fantastic mod, best map mod out there!!! Keep up the good work!!!

Just want to know if there is a mod out there which has a bridge linking Liberty & Vice? I'd love too directly drive from one map too another without getting out of my car.

Any ideas please let me know biggrin.gif

yes there is a mod that includes a bridge... i believe its on GTAworldmods.de

Darrio
  • Darrio

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#810

Posted 08 July 2013 - 07:55 PM

Very nice! But there is a BUG!! You can`t complete the mission 2. Becouse there is a bug. suicidal.gif After you get the money there happens Nothing,and the mission don`t continue.Please fix this annoying Bug. I think that the mission name is fare or lure or something like that... But i know that is mission 2.

-Darrio




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