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Garage eXtender

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LINK/2012
  • LINK/2012

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#1

Posted 02 December 2012 - 09:58 PM Edited by LINK/2012, 08 September 2017 - 02:11 AM.

Garage eXtender

Garage eXtender (GRGX) is a plugin for GTA San Andreas that adds more options and more garage slots into the game.

San Andreas have 50 slots for garages, but those slots are already used by default, so no mapper can create custom garages for their maps, that's sad...
This plugin solves this and also add more possibilities into garage system, like parking garages (as in GTA IV), new door movement styles, more garage opcodes...

Feel free to use this plugin within your mods to be capable of adding more garages into the game, I suggest you to add a link in the readme file into the GTA Forums topic, the mediafire link or the gta garage link, so if I need to update this plugin sometime you're not distributing a old version. But that's your choice, what do you think about it? wink.gif

This plugin can be used by scripters and mappers. Wait, scripters? We can't create garages by script! Well, with grgx you can! It restores the create_garage opcode from III\VC, and other opcodes too, try it.

Read the documentation for details of how to create and use all this stuff.
 
Download And Links:

Special Thanks to inan.ahammad, PlatinumSerb, goodidea82, dkluin and fastman92 for fixing the mod after a long period of darkness.

  • Wesser, LevelDockSix, dkluin and 1 other like this

aStiffSausage
  • aStiffSausage

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#2

Posted 02 December 2012 - 10:01 PM

Damn awesome! Thanks! smile.gif

Silent
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#3

Posted 02 December 2012 - 10:10 PM

user posted image

* Cookie Monster likes it, so does Silent.

Decent work smile.gif

gtafan113
  • gtafan113

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#4

Posted 11 December 2012 - 04:31 AM Edited by gtafan113, 11 December 2012 - 07:27 AM.

And I found this RIGHT after I finally figured out how to make a non-crashing garage with CLEO that saves all tuningparts...

Anyway this is amazing! I've been waiting for something like this to come out forever! Thank you so much for making this!

Does the create_garage opcode allow new garages to be added to existing save games?

Also, is there a limit as to how many garages we can add with this tool?

EDIT: I'm trying this out now, and when I start SA, I get an error saying the program can't start because MSVCP100.dll is missing. It still lets me start the game, saying that there was an error loading plugin grgx.asi and the park garage I'm trying that you added in front of grove street is not working correctly. I was not getting the message about the MSVCP100.dll before I installed grgx and I don't even see any files with this name so I figured I'd let you know. smile.gif

LINK/2012
  • LINK/2012

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#5

Posted 15 December 2012 - 02:20 AM Edited by Link2012, 15 December 2012 - 03:23 AM.

Sorry for the late reply!

QUOTE
Does the create_garage opcode allow new garages to be added to existing save games?

Yes!

QUOTE
Also, is there a limit as to how many garages we can add with this tool?

No ;D

QUOTE
EDIT: I'm trying this out now, and when I start SA, I get an error saying the program can't start because MSVCP100.dll is missing. It still lets me start the game, saying that there was an error loading plugin grgx.asi and the park garage I'm trying that you added in front of grove street is not working correctly. I was not getting the message about the MSVCP100.dll before I installed grgx and I don't even see any files with this name so I figured I'd let you know.

Hm, that's weird because the runtime library is static linked, anyway, take it:
http://www.mediafire...al88mlz8n8fx11l
Copy into the game folder.

gtafan113
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#6

Posted 15 December 2012 - 02:33 AM Edited by gtafan113, 15 December 2012 - 03:11 AM.

That's very cool that there is no longer a limit on garages! biggrin.gif

Thank you for the reply! I'll test it out now.

EDIT: I also had to download MSVCR100.dll. After I put both of those into the game folder, it worked perfectly! biggrin.gif

LINK/2012
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#7

Posted 20 January 2013 - 04:48 PM

*Updated, Bug fix*

ThirteenAG
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#8

Posted 29 January 2013 - 11:07 PM

One more thing i noticed, i started a new game, passed first mission, saved(in first slot, if it's important), then put the car in front of cj's house, saved again(in second slot). After loading car disappeared. Should it be that way?
grgx\2.sav was created.

gtafan113
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#9

Posted 03 February 2013 - 06:03 PM

I have been having this same problem, but it started with the first version and installing this newer one did not fix it.

goodidea82
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#10

Posted 03 July 2017 - 09:44 PM Edited by goodidea82, 03 July 2017 - 09:44 PM.

How to fix compatibility with fastman92limitAdjuster: http://gtaforums.com...r/?p=1069698439

  • LINK/2012 likes this

Inan-Ahammad
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#11

Posted 04 July 2017 - 06:21 PM

How to fix compatibility with fastman92limitAdjuster: http://gtaforums.com...r/?p=1069698439

Good to see you are up for it..and still trying to figure out a solution!

goodidea82
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#12

Posted 22 July 2017 - 07:33 PM Edited by goodidea82, 22 July 2017 - 08:33 PM.

PlatinumSerb has fixed compatibility with fastman92limitadjuster. I am hosting the new version here. Additional credits are given in the readme:

https://github.com/g.../GarageExtender

 

 See history there to see the updates and credits to people that supported it.

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LINK/2012
  • LINK/2012

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#13

Posted 08 September 2017 - 01:58 AM Edited by LINK/2012, 08 September 2017 - 02:08 AM.

I apologize for the time taken, but finally updated GTAGarage and the OP to reflect the recent fixes from you guys :)
 
Additionally, from the readme:

-License

*You can share this mod, credits will be appreciated (LINK/2012);
*Don't modify this mod unless you don't publish or share the modified version (i.e. for personel use);
*Don't use this modification to commercial purposes
*The above terms can be ignored if you get permission of the mod author.


Lots of bullsh*t, I release all the rights I have upon this code to the public domain or whatever.

EDIT: Ehh, GTAGarage is flagging this as virus, so that link will still be out of sync :/




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