|QUOTE (X-Seti @ Wednesday, Feb 20 2013, 19:53)|
| I would be happy to do 2 versions.|
VC, LC, SA original maps and nothing more. but you have to remember that there are bugs that are clearly seen. That in this version I would leave be.
In the other version where I have VCS. LCS models plus beta map add ons, This is where I have tried to fix every known bug. (I call this the Rebooted map or the infusions version)
I wish there was 2 of me so things could be done a little faster and help me find better ways to get the models in game.
Look in the to do and information topics for more on this.
A few details I'm wondering about for the non altered version.
1. Can the normal map version just be an add on for the original Vice City?
Just map, paths, and radar.
It would be like playing the normal VC, but concept wise you can leave and go to another city. (Despite the date of the other maps.)
2. How will traveling work between the maps?
To keep the concept of playing the original VC + the freedom of visiting the other places, will the maps be far enough away from each other so you can't see them? In GTA III you can't see VC or SA from LC, GTA VC, you can't see LC and SA from VC, and in GTA SA, you can't see LC and VC from SA.
3. Will the Chicago based city be in the non altered version?
If so, keep it far away from the other cities to keep the concept. I'd also lay out the cities so they kinda fit their geographical locations. LC is north east of VC. The Chicago based city (I guess Carcer City) is north west of VC, and SA is west of VC. Far enough appart so you can't see each map from the other, but not too far otherwise it will be annoying.
4. What about bridges?
I'd say these be an option, along with other islands between the cities. In the GTA universe, Earth is made up of about 9/10th water, not 2/3 like RL. I'd say, no bridges or add on islands unless they are far from the GTA cities. But I do think that Carcer City should be there too.
But if there is no bridges and LC, VC, SA, and Carcer City are far appart, I would recommend a script to go along with this (that is cleo if its an add on for original VC). It would basically be a travel guide lol. Some of these listings would be good for all versions of SOL.
-When your not in a city, it has an icon in its general direction. But when you enter the city limits, the icon disappears. Once you leave a city, and are in the ocean, all the icons for the city appear.
-Travel markers at airports for passenger planes. When you walk into them, it brings up a menu so you can buy a plane ticket, and "fly" (aka Fast Travel) to the city you choose. Ether LC, VC, CC, LS, SF, or LV. (Like in GTA United and GTA SA.)
-Travel markers at airports for cargo planes. Basicly the same as the last one but located more in the airport runway area, and is for transporting you and your vehicle to the cities, that way you can get your car everywhere with out bridges. (Like in GTA United.)
What do you think?