Quantcast

Jump to content

» «
Photo

SA Corona Widescreen Fix

2 replies to this topic
Dingleman
  • Dingleman

    Big Mouthed Prick

  • Members
  • Joined: 18 Dec 2005
  • Australia

#1

Posted 29 November 2012 - 07:08 AM

San Andreas was a game designed to be viewed on 4:3 monitors. Though Rockstar implemented a widescreen option, this only fixed the aspect ratio of 3D models rendered within the environment. 2dfxs such as street lights and the moon were left stretched out and oval shaped on 16:9 monitors.

This little mod fixes that distortion.

Download (133 KB)

Here are a few pictures to show what I mean.

Original 4:3
user posted image

Original 16:9 (Moon and lights stretched and oval shaped)
user posted image

Fixed 16:9
user posted image

Dani5ooo
  • Dani5ooo

    ¯\_ (ツ) _/¯

  • Members
  • Joined: 15 Jun 2009
  • Germany

#2

Posted 29 November 2012 - 07:30 AM

This texture restretches aren't a good fix. Dk22Pac made an .asi mod for all coronas. It keeps the right size, doesn't matter on which resolution you play.

Link: http://dk22pac.blogs...idescreens.html
  • Nights744 likes this

Dingleman
  • Dingleman

    Big Mouthed Prick

  • Members
  • Joined: 18 Dec 2005
  • Australia

#3

Posted 29 November 2012 - 07:32 AM

Ah. I wasn't aware of that fix. Disregard this. smile.gif




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users