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A lot of problems..

4 replies to this topic
jm220
  • jm220

    Square Civilian

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#1

Posted 19 November 2012 - 07:42 AM

So, tried to make new Admiral, but there is a problems (only interior and tires is from original admiral)

user posted image

Not working: (need help with these)
- right side doors
- Admiral wheels are too small
- headlights and taillights textures are black
- bumper textures not positioned rightly or something?
- ^ same with bonnet mask

Working:

- damage
- headlights and taillights "light"
- custom rims

Any ideas?

jm220
  • jm220

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#2

Posted 24 November 2012 - 12:26 PM

Why did I even ask...

ALMOST610
  • ALMOST610

    Have you driven a Ford... Lately?

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  • Joined: 30 Jan 2009
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#3

Posted 02 December 2012 - 03:34 AM

Have you included any new textures (If such exist) in the vehicles TXD?

The doors issue is because the dummies/models have been rotated and the axis has not been reset to 0 so when it loads in game the game sets them to 0 thus making them appear our of place.

The textures placed wrong can be your wrong mapping, or you have mapped it to a different texture than the one applied, there is also the possibility that 3DS have messed it up on export.

jm220
  • jm220

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#4

Posted 01 March 2013 - 12:45 PM

Okay, thanks for that ^

Anyways, I started a new project. Alfa Romeo 164 facelift

First export to GTA SA

user posted image

Now, still have some problems with all materials

user posted image
user posted image

I have no idea how to set up the materials and textures.




jm220
  • jm220

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#5

Posted 15 May 2013 - 04:35 PM

Hey, I really hope someone can help me with this.. smile.gif


Should not be hard thing, I just don't get it.. why this happens.


Anyways, pics tells more than my bad english skills..

user posted image

After I changed that rear to boot.. textures gone mad, I have no idea how I can fix this.




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